Updated February 17 – 6:00 p.m. PSTPlease note: the following changes reflect a work in progress, are subject to change, and are not the final update notes for this patch.World of Warcraft Version 9.0.5
Classes
- Demon Hunter
Havoc
(Talent) damage increased to 500% (was 300%).
Druid - Restoration
's periodic healing increased by 12%. - healing increased by 7%.
Monk - Mistweaver
now costs 3.8% mana (was 4.1%). - now costs 1.8% mana (was 2.2%).
- Holy
now costs 16% mana (was 14%).
Protection - 's heal now has a visual effect.
- Discipline
(Talent) now absorbs 80% of healing done (was 100%) and the absorption limit is now based on the caster's Spell Power rather than maximum Health.
Holy - increases healing taken by 4% (was 10%) for 15 seconds (was 8 seconds). Stacks up to 5 times (was no stacks).
- Assassination
Level 56: New Passive: Cut to the Chase – extends the duration of your and Dice by up to 3 seconds per combo point spent. - and Dice (Rank 2) removed.
- now restores 8 Energy (was 7).
- damage increased by 35%.
- damage increased by 415%.
- Restoration
damage reduced by 10%.
Elemental - damage increased by 30%.
- damage increased by 70%.
- damage increased by 35%.
- damage reduced by 10%.
- damage increased by 40%.
- (Talent) now increases by 300% (was 2 s by 150%).
- Demonology
Summon Dreadstalkers, Demonic Tyrant, Vilefiend, Nether Portal demons, and will now listen to primary pet commands.
Covenants
has been redesigned – Form a shield of flesh and bone over 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, your damage taken is reduced by 30%. effect. near an enemy's corpse consumes their essence to reduce 's cooldown by 1 second.- The slime creatures within the dungeon will now grant their buffs when their corpses are consumed by 's passive effect (was when was used on their corpses).
s - () now triggers when 's passive effect consumes a corpse's essence (was when is cast).
- () has been redesigned – When Fleshcraft's passive effect consumes a corpse, the cooldown of is reduced by an additional 1 second.
Anima Conductor: Flowing Power – - Skelton Command now summons a skeleton when 's passive effect consumes a corpse. This effect has a 5 second cooldown between summoning skeletons.
- within are eager to return to life and will now automatically provide players with their reward without having to speak to them first.
Classes - (Venthyr Paladin), (Necrolord Death Knight), (Venthyr Death Knight), (Night Fae Death Knight), (Night Fae Hunter), (Kyrian Hunter), and (Night Fae Warrior) visual effects will now appear less overwhelming to allied players when cast in dungeons or raids. These changes are still going through iterations and may not be final.
Covenant Abilities
() damage increased by 15% and damage reduction debuff increased to 8% (was 5%).- () damage reduction debuff and Strength buff increased to 2% per stack (was 1%). Now stacks up to 4 times (was 8).
Demon Hunter - Covenant Abilities
() damage reduced by 10% for s. - () has been redesigned – Your damaging abilities have a chance to call forth a demon from the for 25 seconds. deals lethal damage to the demon, which explodes on death, dealing damage to nearby enemies and healing you for 30% of your maximum health. The explosion deals reduced damage beyond 5 targets.
- () damage decreased by 10% for s.
- () damage decreased by 10% for s.
- () base damage now 15% (was 25%).
- now affects for s (was ).
Druid - Covenant Abilities
() damage and healing increased by 25% and the effectiveness of periodic effects increased to 25% (was 20%). The effectiveness of periodic effects increased to 35% for Balance Druids.
- () now increases your critical strike chance by .8% per stack at Rank 1 (was .5%).
- Covenant Abilities
() damage increased by 15%. - () duration increased to 18 seconds (was 14 seconds) and costs no Focus (was 10). now also increases the damage of your next by 25%.
- Covenant Abilities
() damage increased by 20%. - () duration increased to 25 seconds (was 20 seconds) and Spell Power buff increased to 15% (was 10%).
- ()
Arcane: Now grants a stack of when a mirror is consumed (was mana). - Fire: cooldown reduction increased to 6 seconds (was 4 seconds).
Monk - Covenant Abilities
's () fallen Tiger and Ox adepts have had their stats increased by 20%.
- Covenant Abilities
() now generates 1 Holy Power when used.
- Covenant Abilities
() now grants 15% damage reduction (was 10%), now grants 150% faster recovery rate to a major cooldown (was100%), and will now automatically be sent to the closest enemy target if is used while an ally is targeted.
- () now leave a 80% effective copy of their benefit (was 60%) and can no longer be stacked on top of a Faerie for double benefit.
- Covenant Abilities
() no longer costs Energy (was 20 Energy), duration reduced to 12 seconds (was 20 seconds), Haste is now granted immediately, and no longer has a second activation. 's initial damage increased by 270%, additional damage from spending combo points increased by 160%, and deals damage 1 time upon use (was 3).
- () now causes 4 additional lashes (was 2). This will allow the Rogue to start at 5% Haste upon activation.
- Covenant Abilities
() damage and healing increased by 25%. - () damage increased by 25%, the healing from damage conversion increased to 60% (was 40%) and the heal radius increased to 20 yards (was 12 yards).
- 's () Enhancement Lightning Bolt effect now deals 150% damage (was 100%).
- () the damage and healing increased by 15% for Elemental and .
- Covenant Abilities
() bonus damage from the target's missing health increased to 100% (was 60%). - () damage while moving towards its target has been increased by 10% and its explosion damage increased by 15%.
- Covenant Abilities
() has been redesigned – Brandish the Conqueror's Banner, granting 400 Mastery and 30% increased movement speed to you and your 2 nearest allies and preventing movement speed from being reduced below 100%. The cooldown is now 2 minutes (was 3 minutes), duration is now 15 seconds (was 20 seconds), and the Rage generation is now 4 Rage per second for Arms and Protection, and 6 Rage per second for Fury.
- () no longer causes Conqueror's Banner to grant stacks of .
Dungeons and Raids
- Mythic Keystone Dungeons
Domina Venomblade
no longer trigger the Necrotic Affix.
- General Kaal's Gauntlet
Stonewall Gargons no longer trigger the Necrotic Affix.
Items and s
- acquired from dungeons are now upgradable with Valor, a new currency that is earned from completing dungeons and covenant s. There is a maximum amount of Valor that can be earned each week and gear that dropped before the patch are unable to be upgraded.
200 Item Level: Initial item upgrade level. - 207 Item Level: Requires the Keystone Explorer achievement – Earned by completing all eight dungeons at Mythic 5 or higher, within the time limit.
- 213 Item Level: Requires the Shadowlands Keystone Conqueror achievement – Earned by completing all dungeons at Mythic 10 or higher, within the time limit.
- 220 Item Level: Requires the Shadowlands Keystone Master achievement – Earned by completing all dungeons at Mythic 15 or higher, within the time limit.
Completing a
dungeon after the timer has ended will now reward a second item. The item level of the second item will be slightly lower (e.g. finishing a Mythic 7 Keystone dungeon, but not completing the timer now rewards the party with a 200 iLvl item and a 197 iLvl item.
raid loot requirements is now defeat 3/6/9 raid bosses (was 3/7/10).
s now also drop in
.
Once players reach 40
with their Covenant, the weekly quest to gather 1000
will now award you with 1500 gold.
Once players have recruited the maximum amount of
for their Covenant, your weekly quest to rescue
from the Maw will now award you with 500
.
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