Mists should be easy. That would be the case if the maze did not bug out. With a bugged maze you can just forget about making the timer on higher keys. It immediately becomes the most difficult dungeon.
I have found a total of 3 dungeons I cannot do past 10 on any week.Plague Fall (as healer as dps it's fine mostly on non-tyrannical) - Non disease cleansing is just.... ow. Tyrannical it's a nightmare, Fortified it's a nightmare.Spires - Not because of affixes but rather whomever designed this dungeon to block your view 90% of the time. Trying to see boss abilities, here's a palm tree, looking to avoid spears and black puddles, have some angel wings. No, I don't play in 1st person and don't wish to but even zoomed in it's nasty what the camera does in there. Also, brave souls with lag, my heart to you, because I lagged on 'black missiles everywhere' boss and I don't know how you do it. Sanguine - See above (just change angel and palm tree to chandeliers and gargoyles) and hallways that in real life may let two people walk side by side on a good day. Also god help you if you get a tank who doesn't understand (even after explaining) how to pull the boss so both orbs don't overlap pathing. Thank you for letting me complain <3 Blizzard if I luck out and you read this, as much as I love your wonderful immersive environments, sometimes they prohibit gameplay. (Also if you could default pet summons like treants and other casts to go onto the target when they hit ceiling elements, that'd be super :3 )
lol Mist n HoA always at the top cause those are the easiest ones which I find my self spamming on the alt especially Mist cause that trinket refuse to drop,but at times gotta be careful cause that maze can bug out at times and end up having you clear almost all the rooms b4 getting to the boss, but that may have been sometime that happened for me.
What boss is exactly hard in Sanguine Depths? I have zero issues as a tank on those bosses. The mobs except those in the ring before Tarvold are what hurts in this dungeon.