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11
Shadowlands Beta-Hotfixes (6.11.) - Anpassungen für Schloss Nathria,Rüstungssets
geposted
06.11.2020 um 22:52
von
Squishei
Es gab einige Hotfixes für die Shadowlands Beta, zu denen Änderungen an den Rüstungssets und Anpassungen für Schloss Nathria gehören.
Die Änderungen für
wurden heute früh bei Schlachtzugstests rausgebracht, doch die Anpassung an der Fähigkeit des Hungernden Zerstörers ist noch recht neu.
The Hungering Destroyer begins to devour all nearby energy, pulling players towards its location and leeching up to 18559 health from all players every 2 sec for 86 sec. Players farther from the Hungering Destroyer have less health leeched.
Cast Time changed from 2 sec cast to 4 sec cast
The Hungering Destroyer begins to devour all nearby energy, pulling players towards its location and leeching up to 18559 health from all players every 2 sec for 86 sec. Players farther from the Hungering Destroyer have less health leeched.
The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 3010 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
Players who fail to remove all stacks before 30 sec are slain.
The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 3010 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
Players who fail to remove all stacks before 30 sec are slain.
The Hungering Destroyer excites the life energy in all players causing them to erupt, inflicting 1649714435 Shadow damage to nearby players. The size of the effect increases based on the target's missing health.
Hungering energies surround the target reducing all healing received by 100% and inflicting 69 Shadow damage every 1.5 sec for 24 sec. In addition, the target leeches 48 health from all allies within 5 yards every 1 sec.
The Hungering Destroyer unleashes energy towards marked targets, inflicting 30 Shadow damage to players in that direction. In addition, players hit by the effect take 500% increased damage from Volatile Ejection for 35 sec.
Cast Time changed from 4.5 sec cast to 5 sec cast
Reagent
amount increased from 2 to 8.
Reagent
amount increased from 1 to 4.
Reagent
amount increased from 2 to 8.
Reagent
amount increased from 1 to 4.
Increase the stamina of an item worn on the chest legs, hands or feet by 4by 16 for 2 hrs.
Increase the stamina of an item worn on the chest legs, hands or feet by 9by 32 for 2 hrs.
Carve the corpse of the Ravenous Gorger.
Carve the corpse of the Ravenous Gorger.
The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 3010 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
Players who fail to remove all stacks before 30 sec are slain.
Charge an enemy, inflicting Physical damage and knocking enemies away.
NEW
The Hungering Destroyer excites the life energy in all players causing them to erupt, inflicting 1649714435 Shadow damage to nearby players. The size of the effect increases based on the target's missing health.
The Hungering Destroyer excites the life energy in all players causing them to erupt, inflicting 1649714435 Shadow damage to nearby players. The size of the effect increases based on the target's missing health.
NEW
Makes you immune to stun and movement impairing effects for the next ) sec. Does not remove effects already on the imbiber. Ineffective above level 4950.
Increases primary stat by 146 for 15 sec.
Hungering energies surround the target reducing all healing received by 100% and inflicting 69 Shadow damage every 1.5 sec for 24 sec. In addition, the target leeches 48 health from all allies within 5 yards every 1 sec.
Hungering energies surround the target reducing all healing received by 100% and inflicting 69 Shadow damage every 1.5 sec for 24 sec. In addition, the target leeches 48 health from all allies within 5 yards every 1 sec.
Hungering energies surround the target reducing all healing received by 100% and inflicting 69 Shadow damage every 1.5 sec for 24 sec. In addition, the target leeches 48 health from all allies within 5 yards every 1 sec.
Gives the imbiber invisibility for 18 sec. Ineffective above level 4950.
Gives the imbiber invisibility for 18 sec. Ineffective above level 4950.
NEW
Gives the imbiber invisibility for 15 sec. Ineffective above level 4950.
Attempt to repair a mushroom cut off from the network.
NEW
Use the Gormherd Branch to incapacitate a nearby gorm.
Only usable in Gormhive.
Attempts to remove one curse, one disease and one poison from the imbiber. Ineffective above level 4950.
Increases run speed by 50% for 15 sec. Ineffective above level 4950.
NEW
Teleports to a location.
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Kommentare
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11 Kommentare
1
Kommentar von
mahcat
on 2020-11-07T04:33:06-06:00
Removed
Kommentar von
jjanchan
on 2020-11-07T06:52:12-06:00
please fix the death knight frost strike/scourge strike animations :)
Wrong place to post that. Try the WoW forums. Blizzard doesn't monitor this website.
Kommentar von
hotaru251
on 2020-11-07T07:28:12-06:00
please fix the death knight frost strike/scourge strike animations :)
if they are working on live then its likely just beta issue and not worth the time to fix aniamtions they can fix at end.
Kommentar von
Unknowiii
on 2020-11-07T10:00:49-06:00
The 11th of June ? They're delaying the raid ?
Kommentar von
JaceRaifel
on 2020-11-07T10:50:52-06:00
The 11th of June ? They're delaying the raid ?
That was yesterday's DATE, dude 11=November 6=Day
Kommentar von
elmur
on 2020-11-07T15:19:36-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
Kommentar von
Bloodhgarm
on 2020-11-07T17:08:38-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
That metric/format varies from country to country. Some countries use dates format as dd (day)/mm (month)/yy(yyyy - year). Others use mm/dd/yy(yyyy). The most common for english is mm/dd, wether in more latin countries is the dd/mm format. No idea about european ones, but seems to vary the same way, with some using dd/mm and others using mm/dd. Japan uses yy/mm/dd as another example if I am not mistaken.
Kommentar von
Richo93
on 2020-11-07T17:22:18-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
That metric/format varies from country to country. Some countries use dates format as dd (day)/mm (month)/yy(yyyy - year). Others use mm/dd/yy(yyyy). The most common for english is mm/dd, wether in more latin countries is the dd/mm format. No idea about european ones, but seems to vary the same way, with some using dd/mm and others using mm/dd. Japan uses yy/mm/dd as another example if I am not mistaken.
I think you mean the most common for English (American) is mm/dd. For actual English we use dd/mm/yyyy.
Kommentar von
Venekus
on 2020-11-07T19:26:14-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
That metric/format varies from country to country. Some countries use dates format as dd (day)/mm (month)/yy(yyyy - year). Others use mm/dd/yy(yyyy). The most common for english is mm/dd, wether in more latin countries is the dd/mm format. No idea about european ones, but seems to vary the same way, with some using dd/mm and others using mm/dd. Japan uses yy/mm/dd as another example if I am not mistaken.
I think you mean the most common for English (American) is mm/dd. For actual English we use dd/mm/yyyy.
DD-MM-YY is actually the most common date format in the world (all of Africa, Europe, Latin America, Australia and South Asia use it). MM-DD-YY is only used in the continental U.S. and its territories, and YY-MM-DD is used in China and Japan.
Back to the topic at hand: I really hope there is enough time to test these changes to the raid.
Kommentar von
Bloodhgarm
on 2020-11-07T23:13:45-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
That metric/format varies from country to country. Some countries use dates format as dd (day)/mm (month)/yy(yyyy - year). Others use mm/dd/yy(yyyy). The most common for english is mm/dd, wether in more latin countries is the dd/mm format. No idea about european ones, but seems to vary the same way, with some using dd/mm and others using mm/dd. Japan uses yy/mm/dd as another example if I am not mistaken.
I think you mean the most common for English (American) is mm/dd. For actual English we use dd/mm/yyyy.
DD-MM-YY is actually the most common date format in the world (all of Africa, Europe, Latin America, Australia and South Asia use it). MM-DD-YY is only used in the continental U.S. and its territories, and YY-MM-DD is used in China and Japan.
Back to the topic at hand: I really hope there is enough time to test these changes to the raid.
Thank you both for the clarification ^^
Kommentar von
Gwiez
on 2020-11-08T00:34:08-06:00
The 11th of June ? They're delaying the raid ?
some reason they used weird date format shoudl say 11/6 not 6/11
That metric/format varies from country to country. Some countries use dates format as dd (day)/mm (month)/yy(yyyy - year). Others use mm/dd/yy(yyyy). The most common for english is mm/dd, wether in more latin countries is the dd/mm format. No idea about european ones, but seems to vary the same way, with some using dd/mm and others using mm/dd. Japan uses yy/mm/dd as another example if I am not mistaken.
Working with English and Spanish text is when I switched to spelling out month names, because if I'm not paying attention, I'll write it out dd/mm/yyyy, because that makes more sense, but the bank might not be happy about it. I've also seen months written in roman numerals, to avoid ambiguity.
1
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