the cosmology chart feels like they're trying to pretend they had a plan when previously they were just going by rule of cool.it just feels awkward and seems to cause more issues and add more constraints than it really solves.
I just miss the times when Warcraft was about more local problems and stuff, relations between kingdoms, rivalry between characters and different ideas. I dont like this major cosmic thing with 6 eternal forces we are going somehow visit and experience. People say the story became extensive with that, i dont think so, on the contrary it just became more primitive story about battle of "good and evil"
If you look at the way its all laid out, Reality is at the center of all of these astral forces. If any of the sides become unbalanced, then reality is directly threatened. It seems more so with the narrative they're trying to push of "no side is truly evil or benevolent as we think"So my theory is that all of these forces give shape to the physical universe, they're all as crucial and important for reality to exist. When one of them is more prominent than the rest, it causes everything to go become undone, as they all seek control of our universe. The Void Lords, the Legion, the Naaru, the Jailer, Titans... all they want is to shape things in their image, affecting us mortals.
yeah I only like the smaller, cultural stuff as well. titans, old gods, void/light, it's all kind of boring to me, especially compared to relatable stuff like people and places we connect with. visiting/hinting at these otherworldly, larger scale grand scheme stuff is ok in small helpings but it's not wow to me. wow is tauren, night elves, cultures, landscapes, exploring, traveling, journeying, adventuring. meeting the new races and seeing the new animals/creatures, inhabitants and lands is what I love about wow. I like how harry potter doesn't have some huger scope that everything connects to or stems from, and if there are rare instances of that kind of thing, it's rare and not important compared to the characters and the abilities they learn. starwars, marvel crap, etc, shove/need these 'more impressive, more important' elements that not only don't help the stories, they hurt it, one reason being they make the smaller stuff seem less important when really the smaller stuff in most stories with worlds is the bread and butter. game of thrones didn't get too heavy with the rules that govern the planet or it wouldn't have been about the characters or lands anymore. I can appreciate an elements of the cosmos / foundations of creation / interpretation of reality by god-like beings being present, but I don't want or need it being a focus or even mentioned really. everyone in wow (characters, places, beings, powers, etc) is too focused on their particular section of this map instead of smaller stories. just let it be in the background while we quarrel, help one another, explore, gather materials, uncover/discover mysteries, etc. if those things are influences, connected to the bigger stuff out there, that's fine to elude to or mention here and there, but everything is directly touching these mysterious powers and realms now, as if everyone has known everything about them all along. I still enjoy pondering the real titans, and after legion's reveal of their avatars, I am disappointed - thinking they are/were more mysterious and nebulous and non-understandable - instead, they directly interacted with us, in a way. very much disappointed. I don't need more of the major stuff being explained or visited too much to be able to enjoy wow. in fact, I enjoy wow more knowing less of how things work and especially when the forces of reality, etc, aren't a major factor we're dealing with in the story. the overarching ancient stuff is only interesting when it's still ancient. when the ancient stuff is brought into the present, what once may have been interesting, exciting to think about, contemplative, mysterious, background painting/historic tome, it loses it's specialness, and makes the present not really matter anymore either. mostly the huge stuff is too big to comprehend or care about, the smaller stuff that trickled down from the big mysterious stuff is where the heart of wow takes place. like starting a pokemon journey, there may be a world full of bigger knowledge and concepts and happenings out there, but it's the interaction with trainer and pal, discovering secrets here and there and being part of a world that doesn't need to be fully explored or understood to have an experience / blast in.
This cosmology wasn`t wrote in this way when Warcraft was growing and shaping in unique form. These restrictions have absolutely no relation to the good stories of Warcraft (because long time there was no thoughts about this scheme and good stories weren`t about Grandiose Battle Of Galactic Energies). These restrictions don`t help authors to avoid retcons (you know, when "Chronicles" were realised, there was one explanation of origin of LK`s helm and sword, but for SL it was retconned in an attempt to make new addon looking less alien). Even Blizzard in one interview said that all this Chronicle`s stuff is "PoV of titans" (what means it can be easily deleted from canon). Who really needs this clumsy boring scheme?
I dig what you guys are saying , at the same time , I believe by expanding we will get a broader view to set the table for more focused things. Eventually , we will be brought back in. I also think that we’ve come to a point where a lot of ties are being reined in. Conflict here at home is on the rise , Gilneas , the Kaldorei, lorderon throne schemes, the scarlet crusade spreading their propaganda about , our council in the Horde will probably divide at some point ... I predict a lot of things are going to start firing off as we are in the Shadowlands for sure .
I don't see much of a change here? Chronicle was never meant to tell us everything that happened. It's much too "bird's eye view" for that. It just documents events that definitely happened - which doesn't mean other stuff couldn't have happened as well. As long as it doesn't directly contradict established events (which would be the only case of a 'retcon').As for preferring smaller scale stories and lore: They're the bread and butter of WoW, and always have been. But it can't hurt to have an understanding of the forces influencing those events. I very much like cosmology as a lore topic, to understand the energies that play a role in many of the plotlines, which doesn't mean I want to experience stories that only deal with cosmology and those energies. Except if you want to make a story out of cosmology researchers..now there's an idea! :D
Without the Burning Legion, the balance between Order and Chaos will shatter. It's never a good thing to have too much Chaos, but Order shouldn't overtake the universe either, but that seems to be what the Titans want.
This is a pretty image, but someone may have apparently got things left-right backwards.The "left hand path" is a very old term... Where we get the word, "Sinister." And demonic things would definitely be on the left, along with anything else considered "unnatural." Like, Undeath.