- The duration of one of your Shouts is increased by 500%. Which Shout these Singing Stones affect is revealed when this power is selected.
Demoralizing Shout lasts 500% longer. - Piercing Howl Shout lasts 500% longer.
- Challenging Shout lasts 500% longer.
- Intimidating Shout lasts 500% longer.
- Rallying Cry lasts 500% longer.
- Battle Shout lasts 500% longer.
Pummel knocks the target away and stuns them for 4 sec.
Activating Bladestorm, Recklessness, or Avatar randomly casts one of the other two abilities.
Getting hit has a 10% chance to grant you Ignore Pain.
Charge and Heroic Leap increase your damage done by 200% for 4 sec.
Your Shouts cause you to yell another, random Shout.
Whirlwind and Thunder Clap pull 3 random enemies within 20 yds to you.
Spell Reflection lasts 200% longer, and applies to your party.
Execute's damage is increased by 100%. Casting Execute 30 times allows you to use it at any time, regardless of the target's health.
Soul's Blessing increases the duration of Die by the Sword, Enraged Regeneration, and Shield Wall by 10% per application.
- is obtained from releasing Souls inside Torghast
Victory Rush takes 5 Phantasma from the target.
Your Armor and Block value are increased by 10%.
You heal for 50% of the damage dealt by Whirlwind and Thunder Clap
Your Shouts last 100% longer.
Enemies affected by any of your Shouts take 20% increased damage from all sources.
Your first Shattering Throw on a floor deals 10000% increased damage, and shatters an Anima Cell from the target.
Striking a Mawrat with Charge or Heroic Leap instantly kills the Mawrat and resets the cooldown of the ability.
Breaking an Ashen Phylactery increases the damage of your next Slam or Revenge by 5%. This effect stacks 100 times.
The cooldown of Die by the Sword, Enraged Regeneration, Last Stand is reduced by 80%.
Berserker Rage lasts 100% longer and also causes your party members to go berserk.
Rage generation increased by 20%.
Your abilities cost no Rage for 1.5 min after choosing this power.
Ignore Pain absorbs additional damage equal to 10% of your maximum health.
The damage of Whirlwind and Thunder Clap is increased by 30%.
Charge and Heroic Leap increase your damage done by 200% for 4 sec.
You heal for 50% of the damage dealt by Whirlwind and Thunder Clap.
Mortal Strike, Rampage, Shield Slam has a 33% chance to cast Whirlwind.
The duration of Bladestorm, Avatar and Recklessness are increased by 40%.
Ignore Pain has a 20% chance to cast Die by the Sword (Arms), Enraged Regeneration (Fury) or Shield Wall (Protection).
The damage of Mortal Strike, Rampage, and Shield Slam are increased by 20%.
The cooldown of Mortal Strike, Bloodthirst, Shield Slam is reduced by 25%.
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