-January 2016: I began my #GoldMaking journey-March 2017: I reached over 5 million liquid gold-August 2018-BFA Launch: I had ~38 million gold (~33 mil after buying my longboi)Today I have just reached:ONE HUNDRED MILLION GOLD! What a journey it has been 😁🤑🥳#Warcraft pic.twitter.com/RlaOc9gkk9— JessiDee (@JessiDee303) February 15, 2020
-January 2016: I began my #GoldMaking journey-March 2017: I reached over 5 million liquid gold-August 2018-BFA Launch: I had ~38 million gold (~33 mil after buying my longboi)Today I have just reached:ONE HUNDRED MILLION GOLD! What a journey it has been 😁🤑🥳#Warcraft pic.twitter.com/RlaOc9gkk9
Great writeup, thank you very much.Incredible feat, getting to 100m. I spend too much to ever get there and if I get too high up I stop making gold.The TSM string editor seems very interesting.There might be a mixup in the Bracer Shuffle reference.
100MM gold. Scary impressive.Are there billionaire goblins yet? Seems like the logical conclusion. (Not sure if the UI would even support that, though.)
It's amazing how you can make endless free gold on every other server in this game but you'll never make any serious profit on Proudmoore US. Seriously, go install that browser extension and check Proudmoore. Nearly every single profession craft has a negative profit margin (only profiting around 1000-2000g when you include material restricted Expulsom recipes). The example screenshot shows Rare Ring enchants profiting several thousand on that guys server, meanwhile over here it's 300-600g lost per enchant. No wonder Brontos are so god damn rare on this server. Would be hard not to have 5m gold when you're on a server where zero effort profession crafts can earn you nearly 0.1% of the mounts price per click of the craft button even after buying all the mats.
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