These are all pretty darn helpful. Especially phase 1,2,3,etc gear filters. The enchant options are cool tool and the talent stat effects.
its still busted, a level 60 shaman does not have 1230HP ungeared lol
You absolute, glorious madmen.I stand in awe of your dedication to bring these things to light. /salute
Have not looked at much else but something I did notice is that the Gnome racial scales with gear in the planner, which is not how it is in-game (only affects base Int).Might want to check out what other racials have this.
According to guides, the Gnome racial does scale with gear, are you sure that's not how it works in-game?
Really nice change. I did notice that the enchants do not follow the phase selection though, that would be great to have.
Cool stuff. Would be nice to have a Phase filter for enchants too.
Still quite a lot missing from the filters, such as correct filtering for the Temple of Atal'Hakker (Sunken Temple) class quests. For me it is only giving one back enchant (armor) etc.
How are the phases for gear determined? I noticed that the Purpurroter Filzhut an item from Stratholme (dungeon available in Phase 1) says "Phase 2", and was a bit confused.
Really nais indeed.A few things I still miss:- random enchants as mentioned, Aschenlederstulpen e.g. is used by ferals until aq40- shirts and tabards, since they change the appareace in the model quite a lot- buffs...raid buffs, world buffs, consumables...- the ingame tooltips of the stats, like how much absorption armour gives, how much crit reduction defense etc.- exclude items which are not optainable...like Rune des Wachbefehlshabers for alliance. Class, Faction and Race restrictions.Thanks for your work
Magic Absorption is not increasing resists on the Gear Planner when talented.
it should be between 2100-2250 with 97 stamina, you should be getting some level 45s soon which should help you extrapolate further
This tool is sick!I wish there was an MP5 stat, especially for the priest class for example. I see HP5... maybe it's just as easy to duplicate a few lines of code to produce MP5.:)