love addons, but sadly i dont need them as much as many people do, might use like 2 or 3 and that's it, i hate waiting on my loading screen to start the game when if you dont have or have less addons enabled, loading screen will be much so much faster
People were either ignorant of what add-ons existed due to their own ignorance or they forget the add-ons like Decursive existed that used the mouse scroll wheel to auto dispel everyone in a list based on most to least important. If you are arguing out of no changes fine, but to ignorantly claim allowing BFA add-ons would somehow make the game worse is ignorance beyond bliss. If they kept the original API limitations from Vanilla, the types of things that add-ons could do would be much worse because add-on developers have gotten so much better. Allowing BFA API add-ons and limiting functions not present in Vanilla is much better because it throws Garbage like automated Decursive in the trash because no one benefited from that except %^&* healers in BGs.
Classic seem to be that good only because BfA is that bad.
Personally I think it is delusional to expect you will have exactly same experience you had with vanilla all those years ago. Yes client can be exactly same, game can be same, in-game world can be same, but one thing no one can change is the fact that real world is not the same and it moved forward with time. You simply can't change the fact that we got a ton better at game, add-on programmers, learned a lot more about programing add-ons and using WoW APIs, internet also is another beast and information, guides,... will come a lot faster, be a lot more accurate and so on. Plus people writing them got a lot better and a lot better to adjust and figure out changes. It just isn't same world as it was back when vanilla was out. And even if they restricted APIs, add-on programmers would just find a way to get around it. Hell, even if they completely revamped the world like someone suggested, so old guides and knowledge wouldn't apply, that would be just minor setback. You just can't undo more than a decade of change and trust me, history if full of fools who tried and eventually failed.Now, of course I would definitely recommend Blizzard to restrict functionality that was against ToS and was bannable. But everything not against ToS should be fair game. As Classic is supposed to be re-creation of what was and not changing it as much as possible. Otherwise we end up at simple question, where to stop? Restricting add-ons? Fixing "bugs" that were in vanilla? Fixing class balance? Adding quality of life changes? LFD? Because if you make game different in any aspect, you open it up to argument of, why not do more. And that is whole another can of worms. I mean personally I would solve it by leaving Classic as vanilla like as it is and when people scream for more, I might try to push idea of Classic re-imagined, as separate product. Unless they plan on adding content to Classic. But having second separate version would open it up more to experimentation, while people who want Classic as it was wouldn't complain and rest would have something to do on new version. Not saying it is perfect solution, but I guess it could keep both sides happy.