Really looking forward to change, Lets give it some time but I feel this will shake things up a big in the meta.
I am shocked by how many there is. I was expecting maybe 2 at most of each one in a dungeon, but to have like 4-3-1 before the first boss on Motherlode is insane. I am getting more worried about this affix the more I learn.
I can see this seasonal affix ruining all the fun on doing M+ Content. It almost feels like WoD, when blizzard completely neglected the expansion. Hope they rethink this affix as a whole, or we'll all be waiting for Season 4 and hoping it's affix isn't as awful as this crap.
I'd prefer if they would make these three adds rotate each week: one week is the Void one, second week is the Tides one and on the third, the Enchanted. I think it would make M+ easier for pugs/less organized groups while still keeping a challenging system.
yea, not looking forward to this one. seems like infested all over again, ccing mobs and having to plan out all the pulls for the same dungeon each week. /yawn.
Maaan ! That soo boring to do same dungen more then 100 times , just coz of different Affix? Ioan Hazikosikoska Weak up Wow classic will beat ur Mighty BFA !
Stop making affixes annoying, make them fun ffs.None of the affixes right now i would consider making keys more fun, some just less annoying and some more. Reaping was sort of in the right dirrection,you just aoe the #$%^ out of the bunch of mobs, it can be considered fun, and now its back to being annoying again, like infested all over again.
Looks a lot more difficult than this season's. Make sure to push your Raider IO score early, because it's going to be a far bigger requirement for groups next patch.
The new seasonal affix sounds horrible to me... The new raid better be amazing, and Blizzards PvP team need to come back to work for balancing and gear aquirement restructuring. Because by the looks of it m+ will not be able to keep me interested unless there are changes coming to beguiling.
This doesn't sound like much fun. I'll hold off judgement though until I see it in practice and how it fares with player power levels. The new essence system and class customization along with gear scaling may compensate for some of the slog this seems to be creating.