Seen a whole bunch of shills saying that m+ was perfect and there was nothing to be changed to the amount of trash in them, of course accompanied by the old "It's filthy casuals that are pushing people off the game, kill all casuals, PuGs don't have to exist" and other imbecile drivel. Well, apparently somebody woke up and smelled the coffee that yes, too much trash is annoying, especially with Teeming, and that making tanks' lives difficult was not productive for the game. Thank goodness.
The moment group content becomes challenging then it's not really casual content any more due to how this game works.
These changes are a good start but they are not going to bring BfA dungeons anywhere close to Legion dungeons. My biggest problems are Kings' Rest, Waycrest Manor and Shrine of the Storm. Even Temple of Sethraliss has been more fun to me than those ones. And they just didn't make enough changes to those dungeons. In KR Berserkers will still be brutal and the Embalming Fluid change is a joke because if it hits you you'll still die anyway. Manor they didn't even make any changes. Maybe increase the recast time for Spirited Defense, lower the radius of Dinner Bell, lower the duration of Spellbind and nerf mini-bosses like Matron Alma.Shrine they hardly touched the mobs at the bridge section before the 3rd boss. Which is the most painful out of all. On a side note, the cannon part before 3rd boss in Tol Dagor is still miserably slow and the mobs still have true sight. Either they adress the problem or they make it easier to skip that part with invis pots.
What's it mean to "chain runs keys"?
There is also another, completely undocumented change.The rogue weekly pickpocketing quest in Legion content was nerfed second time in a row, and now yields a bit above 1,200 gold.Finally, loot tables on ALL relevant mobs, particularly Sycophants in Suramar and Iron Horde in Tanaan, were edited to match baseline for any mob, meaning you will be looting tons of greens and blues. Therefore completing both quests, for a total of 10,000 coins of air and 3,000 dingy iron coins, will take you significantly more time. For Warlords, I neded to clear all mobs in 3 Tanaan quest areas.For Legion, it was about as long as the Secretive Whistle cooldown, maybe a bit shorter.And there's no Beta for Azeroth equivalent in sight... sigh.