I'm ready to read this book. Ready for the reunion between the Windrunner sisters. Ready to see what Anduin has in mind; maybe he still has good Horde connections. Then I'll be ready for Elegy and A Good War; but until then, just gotta watch what eeks out onto the Alpha and see how things go.For the Alliance, and Dark Lady watch over you.
I hope they will give us a timewalking NPC so i can undo all this stupid mess. On both of my characters, horde and alliance. Disgusting writing. If they put torture, blightbomb and executions in the game itself, then normally we would expect a more mature approach of story telling, not this Blue=good, red=bad, poor Anduin he's an angel sent to defend peace but oh, crazy dead lady refuses and burns trees and kills children. That's 5 year old story . Fairytales have more grey... And where is that 10000 military experience for the night elves? Ah, right. It died with W3. They got brainwashed magically when WoW started.
Why is everyone complaining? You are called 'the Horde' u answer to somebody called 'the Warchief'. Surely the name of ur faction and leader gave it away ur more violent and war like.I think people still think Thralls Horde still exists but i think that was more the exception than the rule.This is the Horde and in my opinion as it should be.
This is why I dislike faction war storylines, as fun as the idea of both factions losing a city to raise the stakes is: most players are disappointed or turned off the idea. You can't have a faction war without both factions feeling like the loser. There are no winners.Some people like the Horde being the bad guys, so this is great for them, but a large portion of the Horde playerbase prefer being an alternative peaceful faction, if a bit proactive, similar to the Pandaren split; the Horde should be actions before thought, the Alliance vice versa. But then you get this crap, where the Horde delivers the Alliance a defeat, which makes them the bad guys, and then the Alliance has to deal equal damage to the Horde or it feels like they lose.So in the end, the Alliance feels like they lose because at best they can punish the Horde with equal damage and go no further, so they can't end the threat permanently, and the Horde feel like they've lost because they were, once again, the "bad guys" and have to put up with that stigma for another six years until the next faction war breaks out again.The only people who enjoy it are the people with enough faction pride to enjoy a war but not invested enough in the story that they don't mind losing or feeling like the bad guys.Plus, I'll be honest, I really think Sylvanas could be a great character by keeping her as a shady assassin type of hero than an outright Garrosh. It's a character type we don't really get very often, and it's disappointing to see her take this route, because I really can't see a way she's going to remain Warchief or even survive by the end of the expansion. There are so many interesting ways her character could have developed without the war, with what we know now.
Synea, war is never a good thing. Most of the time, it's the personal conflict of people in position, which ends up being settled by arms of simple folk. "I was just following orders" is a perfectly reasonable excuse, because refusing to do so will result in being labeled as traitor and punishment. We could see this when Garrosh was at the wheel: even though many soldiers (and even authority figures, such sa Vol'Jin and Baine) were against his warmongering policy, they couldn't do much to oppose him, because consequences would quickly follow. Just recall how two outspoken Horde members were blown up by Malkorok, simply for being suspected in treason.The issue here lies in the position Horde player occupies in their faction. They're supposed to be General (Vol'Jin called them this in Draenor), they're supposed to have authority, but they have nothing to influence politics of the Horde, due to the nature of the game. This is why Sylvanas acts the way she does towards the player: it may be the safest way to make players feel important without giving them any freedom of choice. It's not something I appreciate either, but it's the way it goes. Sometimes you have to do the bad thing - Alliance players had to do bag things too, and many must've felt the same.At any time Horde mirrors it's Warchief, but this is the result of a militaristic order and it's hard to get rid of this mentality. Nazgrim illustrates this perfectly, even though it may be difficult to grasp being human in XXI century. There may be those who are completely indifferent in following the orders, there may be those who don't dare to question them, and also those who do but to no avail. Horde by itself is gray - we know many examples of good deeds done by it's members, as well as bad deeds. I always said this - the Horde is not some hothead on the throne, it's the people. As long as we have heroes who fight for what the Horde should be, the true spirit of the Horde will always prevail. There are those who revel in senseless bloodshed, but it simply can't be otherwise. We saw it firsthand as Garrosh was overthrown and piece finally settled under Vol'Jin's rule. This will happen again... but if it doesn't, it means that all your concerns were justified and the Horde we loved is truly lost. I have been avoiding all lore related topics concering BfA, because I want to experience the seamles story as it's ready, but I know that Saurfang will declare his dissatisfaction with Sylvanas, which makes me hopeful we will more or less side with him and those who support his point of view. Before you make hasty judgements, remember that your outlook is already aknowledged in game and there is a good chance it will be the main theme coming into new expansion. Until them, stay strong.