looks like the first step towards cross realm mythic from day one.
One can only hope for cross-realm Mythic from the 'git go'. That would help smaller mythic guilds so much.
This alone don't mean too much, unless they start giving the same level of rewards from PvP (maybe give glad mount to the top percentage of PvE too?). Also flat out balancing the racials.You can't compare directly the change on pvp and pve, considering that for pvp you can just change your character or you and 2 friends, while on pve you need 20~25 players to swap. Rewards still seems too low for it to work
So basically "Pay for Achievements" since the top 100 guilds are always going to be those whose members run expensive gaming computers. Might just as well tell the player base that Guild Achievements are no longer for Guilds of friends but only for guilds run like corporations!
Honestly, when they talked about addressing the faction imbalance in high end raiding, I didn't think about the HoF setup... I immediately went to cross faction grouping, and "communities.""Communities," as in the WoW-side grouping mechanic, are not meant to replace faction-locked "guilds," the grouping we've always had, but are apparently there to be "your tuesday night mythic group," and "your friday night raiding PUG," as in you join many of them and they are less formal.So riddle me this: What better way to make communities attractive for forming semi-formal raiding groups than to shift raid achievements from "guild centric" to "community centric?" There is nothing stopping a super serious raiding guild from just making a community consisting of all their guildies, they don't miss out on anything...But if either the story or just the "bring friends together" element of WoW/Blizzard motivates just... a flip of a switch sometime in BFA (you know, the "faction identity" expansion, where one can "be horde" and know what that means while also working with the alliance) to make communities cross-faction...I mean I can't think of a better, more direct way to address racials, imbalances in factions and the whole deal in raiding than making every race available to every raiding group... every "community." You double the recruitment pool for "super srs" raiding, and you know... it has a zillion other benefits if we apply it to other PVE content types.Obviously this can't happen for the G'Huun tier, we already know that set of achievements are split...But the dungeon finder wasn't a launch day feature, neither was the raid finder. In their respective expansions, they were patch point X systems.We'll see. Fingers crossed and all. :)
This seems like an interesting experiment but I wonder why it matters in the first place. It seems that at best roughly 10% or less of total subscribers are running mythic raids and fewer than that competitively. Why should it matter what color flag they choose to worship? I understand you want PvP to be balanced because it is nice, even necessary, to have a team to play against but raiding is just PvE. I play several hours a day most days and don’t even notice the existence of raiders, I doubt if there were fewer of them that it would make a difference to me.
Afraid that without more balancing of racials (nerfing Orc and Troll "extra trinkets" pretty much necessary) the problem won't be solved.
I think you guys are overthinking this one...
Yea, the graphic show that it more horde thar alliance, and in the next expansion blizzard want chance pvp for more rewards, for the horde maybe. Have to make something for balance the alliance and the horde. The best part is that it was made. But had to make the void elf like the night elf in appearance. And the balance was undone again.
If Mythic would become cross-realm would the achievements and guild progression become connected to communities? Will the amount of guild members you need for progression to count be the same for communities as well? Will there be a time restriction for progression to count for a new community member as there is for realm changing? I would be excited for communities to just replace guilds. As a raid leader it has been difficult to recruit a set 20 on my medium pop realm. The majority of raiders I have recruited had to realm change, but I would have no issues maintaining a 20m roster if raiders could be cross realm. But I also like the realm competitiveness, and if cross realm raiding happens with communities then there would no longer be a realm race, and instead of being in the top 20 Alliance guild on realm you are now 10k in world lol. Being able to push for a top 20 spot on realm is more exciting then 10k world, that is for those of us who are not hardcore in hours played. But these were just a few of my thoughts, I look forward to seeing how things change, and I hope those changes are for the best.
They REMOVED REALM FIRST ACHIEVEMENTS AND NOW ADDING THIS what a $%^&show.
THESE GUYS who wish for cross realm mythic show me a random 20 guys which will show up via PUG and do progress not gonna happend stop dreaming and stop playing alone and find a proper guild btw you know cross realm mythic show me your cutting edge you managed to get by having mythic cross-realm guys.ALLIANCE 100=300 HORDE LUL what a awesome spot PLAYING ALLIANCE LULFOR all ALLIANCE NA just go HORDE EU and you will know what is mythic raiding.Will tell you secret guys blaming racials reason as HORDE especially in EU is so good joke they were better, then they nerfed out of them and we all stayed as HORDE not reason going to Alliance at all when there are for sure not good players as we can see.You would rather used your own legs to move instead of wheelchair, and achievement showing alliance 100 would be nice joke at Horde side.
Sorry bud, are you still drunk from last night?
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