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WoD Build 18471: Modelviewer Updated with WoD Character Models, Death Knight Tier 17, Spell Changes
geposted
25.06.2014 um 22:28
von
perculia
9:30 am EST: NPCs, Quests, Battle Pets, and Objects added to our database!
11:50 pm EST: More Shadowmoon Valley screenshots!
11:30 pm EST: Modelviewer now supports updated human female, night elf female, draenei male, and undead male models.
Build 18471 is now playable on the Warlords Alpha!
Check out
http://www.wowhead.com/warlords
for our past Warlords of Draenor coverage!
Click here to see the latest additions to our Warlords database including items
!
Updated Character Models
The Draenei male, Night Elf female, Human female, and Undead male are now updated in Wowhead's Modelviewer!
Just select the "Warlords" option in the modelviewer!
You can also see how your exact character gets updated in Warlords by going to
http://www.wowhead.com/list
and entering in your character's info under "Lookup Battle.Net Profile."
Want to learn more about the modelviewer?
Check out our tutorial
.
Build Highlights
Death Knight Tier 17 added.
More Tier 17 set bonuses added or changed, see below for the full list.
Many new Garrison buildings have artwork, including tons of Horde buildings.
Archaeology digsites were added, check out the full list below. or
click here
Wowhead's modelviewer now supports updated human female, night elf female, draenei male, and undead male models.
Level 100 test realms are up for people interested in testing PvP.
The Armory's Garrison description has been updated to "Allows the collection of armor scraps from the Orc clans of Draenor for armor transmogrificaton use."
is a new inscription spell. Discovers a glyph recipe that uses Ink of War. If you know all the Ink of War glyphs, you will instead learn a glyph that uses any lesser ink.
New battle pet achievement
requires you to defeat tamers with the stuffed animal
.
:
will apparently have coded messages.
More leveling loot in the style of the Timeless Isle--create a soulbound item based on your spec. Examples:
,
,
New battle pets:
,
New legendary quest items:
,
,
More Ashran items:
,
: Dismount your target and reduce their combat effectiveness for 5 sec.
: Use: Hypnotize a critter in to following you for 5 min. (1 Hour Cooldown)
Death Knight Tier 17
New and Changed Tier 17 Set Bonuses
New
:
While Pillar of Frost is active, all of your special attacks deal 10% additional damage as Frost damage.
:
Heal has a 10% chance to imbue you with Spiritual Vigor.Spiritual Vigor increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance imbue you with Clear Thoughts.Clear Thoughts increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to imbue you with Light's Grace.Light's Grace increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to grant you the Harmony of the Elements effect.Harmony of the Elements increases your spirit by 10% for 10 sec.
Changed
:
Heal has a 10% chance to imbue you with Nature's Wisdom.Nature's Wisdom increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to imbue you with Chi-ji's GuidanceChi-ji's Guidance increases your spirit by 10% for 10 sec.
:
When you block an attack, you have a chance to gain the Defender of the Light effect.Defender of the Light increases your shield block value by 50% for 8 sec.(Approximately 2.20 procs per minute)
:
While Bestial Wrath is active, one additional pet is summoned to fight with you.
:
Casting Inferno Blast grants you the Firestarter effect.Firestarter reduces the cast time of your next fireball by 2000%25%.
:
When Hot Streak activates, you have a 10%100% chance to gain the Pyromaniac effect.Pyromaniac causes all Pyroblasts to have no cast time and be guaranteed critical strikes for until cancelled.
:
When you activate Icy Veins, you also gain Arctic Power.Arctic Power increases your Multistrike damage by 10%33% for 20 sec.
:
Frost critical strikes have a chance to strikeFrostbolt has a 101% chance to surround the target with an Ice Shardicy spikes that all converge, dealing (100% of Spell power) extra damage to the target.Frost damage.
:
Soothing Mist now chains to 1 extra target, but the healing is reduced by 50% on the second target.Vital Mists increases the healing of Surging Mist by 20% per stack. Every time your Soothing Mist heals a target you gain the Mistweaving effect.Mistweaving increases your multistrike healing by 5%.
:
When you use a finishing move, there is a 25% chance to gain the Deceit effect.Deceit makesgenerates 5 combo points instantly and causes your next Eviscerate to consume no Energy.and count as if you had 5 combo points.
New Archaeology Digsites
New
:
While the mantid do use windwool and imperial silk, their preferred material is a type of "fabric" fashioned from the wings of various insectoid creatures - including themselves. This banner is an example.
:
In order to be granted full standing within the Frostwolf clan, each member must undertake a solo quest to befriend and bond with a wild Frostwolf. Not all clan members pass this trial, but those that do earn a lifelong companion.
:
As part of the rite of passage into adulthood, a Frostwolf orc must slay a frostboar and carve their family genealogy as far back as will fit on the creature's largest tusk. Family history and tradition are of great importance to the Frostwolf clan, so the largest frostboars are hunted each season to preserve clan lineage.
:
With the icy Frostwind desert providing little vegetative nourishment, the Frostwolf depend on their hunters for sustenance. These snowshoes, constructed of wolf bones and pelts, help keep trackers from sinking into deep drifts while pursuing prey.
:
Relying on shock and awe to overwhelm their enemies, the Warsong earned their name from their fearsome battle cries and thunderous drum marches. These macabre drums are constructed of Talbuk leather stretched tightly over what appear to be ogre skulls, celebrating the clan's freedom from the ogre empire.
:
A bullroarer is an arm-length piece of rigid wood affixed to the end of a long rope and spun over the wielder's head to generate a droning noise capable of traveling long distances. This example was grooved by the Warsong to emit a high-pitched whistling noise rather than the low hum used by most other clans.
:
The riders of the Warsong clan are always on the move. In camp, a family's tent is marked with a long pike thrust into the ground - often adorned with the skulls of defeated enemies. This example is over a hundred years old and is branded with the names of several key battles.
:
Despite many dents and scratches, you can see the Blackrock clan iconography etched in to this once-proud hammer. The first of the Orc clans to master the art of shaping their namesake metal, the Blackrock prefer to wield blunt weaponry in battle to honor their ancestors.
:
The Blackrock Clan originally used the naturally occurring elemental-fueled infernos of ancient Draenor to shape and harden their namesake ore. A Shaman could use these bellows to channel the power of a fire spirit directly to a blast furnace, allowing the Blackrock to set up forges anywhere.
:
Male orcs of the Blackrock Clan never cut their hair until they come of age, at which point their head is shaved and their role in this extremely regimented society is determined. This ancient switchblade is forged of blackrock and embellished with jewels, likely used by a prominent family for many generations of initiation.
:
Taking their namesake literally, warriors of the Shattered Hand clan will ritualistically smash their own hand before cutting it off. The stump is cauterized and replaced with one of many varities of weaponry. This blade, which resembles a simple butcher's cleaver, is heavily weighted to assist in making a single clean cut at the wrist.
:
The Shattered Hand celebrate victory in battle with self-mutilation. Their most celebrated warriors are covered with scars and piercings, and it becomes increasingly difficult with age to tell which were inflicted by enemies or by the triumphant orc.
:
This arm-length fishing hook has less in common with a traditional fishing hook and more with a halberd. The Stormreaver clan are the master navigators and fishermen of Draenor, and judging by the size of this hook their prey is no less savage than those of the landlocked clans.
:
This well-preserved eye must have once belonged to a chieftain of the Bleeding Hollow clan. Upon ascension to ruler of the clan, each chieftain undertakes a shamanic vision quest in which they sacrifice their own eye to receive a vision of their own death. You can only imagine the grisly fate this clouded eye bore witness to.
:
These bone needles are taken from the corpses of fallen enemies and meticuously sharpened. The mystics of the Shadowmoon often inscribe secret runes into their flesh to more clearly speak to their ancestors and the elemental spirits.
:
An example of the Void worship once practiced but now banned by the Shadowmoon Clan elders, this idol is as dark as the night sky. Roughly and frantically chiseled from the tusk of what must have been a colossal Elekk, this idol was dyed and is inlaid with complex swirling and jagged patterns.
:
Consultation with the spirits of previous generations is considered essential to Shadowmoon shamans whenever an important decision is to be made. Talismans and other relics that were important to an ancestor during life provide a more clear spiritual conduit for shamans to speak to them in the afterlife.
:
Sticky, smelly, and highly flammable, the substance in this small container is liberally applied to the swords and axes of the Burning Blade clan before battle. Though some warriors choose to ignite their weapons before battle, most let the inevitable contact of blades and armor spark the blazegrease for unpredictable intimidation.
:
The Thunderlords are the greatest big game hunters in all of Draenor. For centuries they have used riding beasts and coordinated assaults to slay game and gronn alike. Their clan draws their name from an ancient chieftain who single-handedly slew a powerful gronn at the pinnacle of Thunder Peak.
:
This tablet speaks of the "end times." From what you can decipher, the crude scrawls of multiple authors speak of at least seven different and sometimes conflicting versions of a final reckoning for all of the inhabitants of Draenor. Eerily, the iconography of a flaming hammer is clearly depicted - is this the ancestral origin of the Twilight's Hammer clan?
:
Chieftains rule small bands of ogres with an iron fist, and are never short on challengers. The Stonemaul clan have notoriously high turnover rate in their leadership; judging from the layers of bloodstains this stone appears to have been instrumental in deposing multiple Stonemaul chieftans.
:
Rather than using clasps and locks, Ogres bind their slaves using unbroken stone circlets. Their centuries of manipulating earth elements lets them simply shrink the manacles tightly around the slave's ankles, wrists, or neck.
:
Expressing with sculpture what most ogres could struggle to explain in words, this statue summarizes the most important ogre physical attribute: size. The clefthoof held above the ogre's head displays strength, while the robust waistline symbolizes great wealth.
:
While the written word is mostly used as an instrument for the upper echelons of imperial ogre society, occasionally an ordinary ogre will try his hand at making a story immortal. This pictogram appears to tell the story of an especially distressing culinary experience.
:
Disagreements between ogres usually end in violence. During the early decades of the Age of Order, a sly chieftain decreed that disputes in his clan would be settled via proxy in one-on-one combat between slaves. The mortality rate amongst the ogres plummeted, leading to a golden age of expansion.
:
Preferring to show off their physique, ogres eschew garments that cover too much skin. In order to look more fearsome to their enemies, they adorn their bodies with warpaints created in these grinding tools. This mortar and pestle set is stained yellow, indicating it was used by the Boulderfist clan.
:
While most ogres are born with two eyes, a handful in every generation regress and are born with a single eye. All but a few clans recognize these ogres are exceptional and destined for great things. An unlucky one-eyed ogre mage lost his eye in a duel and replaced it with this fist-sized stone, discovering it to have magical properties when he did so.
:
Ogres are straightforward in combat and often suffer as much punishment as they dish out, relying on their strength and stamina to carry them to victory. These serrated-tooth dentures are proof that at least one ogre had all of his teeth knocked out and lived to fight another day.
:
A brilliant ogre once had a thought that riding a chimera would make travel much faster than using pack animals or walking. Roughly crafted from thick leather and utilizing an excessive number of knots, this seat could comfortably accomodate an ogre. However, it could only be saddled on a chimera the size of a small mountain which seems to explain why no one has ever seen ogres fly.
:
Assembled fragments from this stone stele place it in Talador several hundred years before the draenei arrived. It marks an ogre imperial decree to raze several orc settlements in retaliation for a number of rebellious raids against Gorian slave trade caravans. The orders were likely carried out, since the towns no longer exist, and this stone was erected to memorialize the dark deed.
:
Imperial ogres jealously guard the secrets of magic in order to keep their status among the ruling class. The wealthiest among them adorn themselves with magically-enhanced jewelry and other wearable artifacts.
:
The first great technological innovation in ogre society was the concept of attaching a rock to the end of a very long stick to smash your enemies, rather than attempting to bash them with a rock held in your hand. The schism this innovation created amongst ogre society resolved itself only when the now-forgotten tribe broke in to the Warmaul and Boulderfist clans.
:
When Terokk returned from exile he was broken and flightless. Rumors of his cursed state swept like wildfire through the Arakkoa, giving rise to superstitious charms and cures. Dreamcatchers endure as one of the most clung-to icons of safety, for the Arakkoa believe the curse will entangle itself in the dreamcatcher and fade in the morning sunlight.
:
In death all Arakkoa seek to join the Sun-God Rukhmar in the skies above Draenor, thus cremation is vastly preferred to burial. Some have their ashes scattered high in the skies, others are collected in ornate urns and placed in crypts.
:
The incomplete writings here seem to indicate a decree of a sort of martial law, and reminders to be vigilant for signs of the curse amongst neighbors and friends.
:
Central to High Arakkoan culture is reverence of Rukhmar and the sun. Hundreds of Solar Orbs are scattered around , which cast a never-ending light so no Arakkoan need go without the sun's warmth, even on a cold and overcast day.
:
This delicately-engraved instrument, when positioned correctly, acts as both a sundial and an arakkoa seasonal calendar. The base of the instrument is covered with callouts for celestial events, most of which are accompanied by grave warnings. Interestingly, the device seems to have cryptically predicted the arrival of the draenei a century before it happened.
:
Believing they have been abandoned by the sun, cursed Arakkoa prefer to hide in the forests or beneath awnings during daylight hours. Talonpriests take this a step further and never show their faces to the sun, wearing ritual masks that act as a focus for their communes with Anzu.
:
Outcast Arakkoa have repurposed the dreamcatcher not to ward off the Curse of Sethe, but to capture and harvest tiny amounts of essences from their lost gods. Rumors persist of an ever-growing mass of swirling energy buried deep beneath Skettis, whispering promises of power to any who will listen...
:
Scattered in the most ancient of ruins on Draenor are fragments and whispers of the Apexis civilization, who attained a height of power during the Age of Order and then abruptly vanished. The arrival of the Iron Horde has prompted a secret but urgent escalation in retriving Apexis artifacts by the Adherents.
:
Brittle and ancient beyond measure, this stone tablet contains carvings that vaguely describe an engine of incredible power, claiming to harness the power of the sun.
:
This battered scroll case has corroded shut, and the scroll within is barely readable with very careful examination. These appear to be plans and measurements for a glorious "Temple in the Sky," written in an ancient hand. It's unclear whether such a splendid structure was ever built.
:
Eschewing traditional Arakkoan weaponry, Terokk carried this cudgel as a symbol of his fall from king to outcast heretic. Rumors have persisted for centuries that rather than employing traditional wing-cutting as a punishment, Terokk simply shattered the beaks of those who dared to oppose him.
Shadowmoon Valley Screenshots
Icons
Maps
New maps
New Garrison Artwork
interface/garrison:
New:
Updated:
Achievements
New
:
Defeat the following trainers with an Elekk Plushie on your team.
:
Raise an Elekk Plushie to level 25.
:
Acquire the following decoded messages from Blingtron 5000.
Changes
:
Defeat Blackhand in the Blackrock Foundry after catching 20 Falling Ashes on Normal difficulty or higher.
:
Defeat the Iron Maidens within X10 seconds of each other.
:
Defeat Blackhand in the Blackrock Foundry.
:
Defeat Beastlord Darmac in the Blackrock Foundry on Normal difficulty or higher after causing him to mount each beast first:
:
Deposit the Volatile Ore in the Ore Grinder, and then defeat Oregorger in the Blackrock Foundry on Normal difficulty or higher.
:
Defeat High JusticarSage Viryx in Skyreach on Heroic difficulty.
:
Defeat Beastlord Darmac in the Blackrock Foundry on Mythic difficulty.
:
Complete the Blast Furnace encounter in the Blackrock Foundry on Mythic difficulty.
:
Defeat Flamebender Ka'graz in the Blackrock Foundry on Mythic difficulty.
:
Defeat Gruul in the Blackrock Foundry on Mythic difficulty.
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Defeat Hans'gar and Franzok in the Blackrock Foundry on Mythic difficulty.
:
Complete the Imperator Gor'vidusMar'gok encounter in Highmaul on Mythic difficulty.
:
Defeat the Iron Maidens in the Blackrock Foundry on Mythic difficulty.
:
Defeat Kromog in the Blackrock Foundry on Mythic difficulty.
:
Defeat Operator Thogar in the Blackrock Foundry on Mythic difficulty.
:
Defeat Oregorger in the Blackrock Foundry on Mythic difficulty.
:
Defeat Warlord Blackhand in the Blackrock Foundry on Mythic difficulty.
:
Defeat High JusticarSage Viryx in Skyreach.
:
Defeat Hans'gar and Franzok in the Blackrock Foundry without any raid member being crushed by a stamping press on Normal difficulty or higher.
:
Collect 3 Pristine True Iron Ores and then defeat Gruul in the Blackrock Foundry in Normal difficulty or higher.
:
Defeat Flamebender Ka'graz in the Blackrock Foundry without killing Aknor Steelbringer on Normal difficulty or higher.
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Engineer the ironic demise of an Exulting Wind-Up Train Wrecker in the Blackrock Foundry on Normal difficulty or higher.
:
Defeat 10 Grasping Earth hands within 5 seconds and then defeat Kromog in Blackrock Foundry inon Normal difficulty or higher.
:
Complete the Blast Furnace encounter in the Blackrock Foundry after defeating all four Primal Elementalists within 10 seconds of each other, on Normal difficulty or higher.
Battle Pet Abilities
New
:
Take a short nap.
:
Increases your chance to dodge attacks by 25%.
:
Look cute.
:
Unable to give this pet commands.
Breaks on damage.
Changes
:
Look cute.
:
New name : Rawr!Become one with the wind, destroying your enemy with a whirlwind of imaginary feathers.Imagine yourself as a real elekk and the damage you could inflict if that were actually true.
:
95%100% Hit Chance
Slams the target into the ground, dealing 25 Magic damage.
If used again on the same target, they are levitated and unable to flee for 2 rounds.
:
Bring your plushie in for a hug.
:
100% Hit Chance
20% Critical Strike Chance
Deals 9Deals 14 Beast damage.
The user is healed for 100% of the damage dealt.
:
Pretend to rush at the enemy with great ferocity!
:
A natural shield surrounds each friendly critter, blocking the next attack they would take. Lasts 56 rounds.
:
Relish in your dominance as the greatest stuffed animal ever.
Classes
Forum
|
Talent Calculator
Talents and Specialization
Changes
Blood
:
Your successful melee attacks on targets infected with your Blood Plague have a 10% chance to make your next Pestilence or Death and Decay cost no runes.
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New name : Runic StrikesYou gain 5% more of the Multistrike stat from all sources and your autoattack multistrikes have a chance to generate 15 Runic Power.
:
Your Pestilence and Soul Reaper increase the healing done by your next Death Strike within 20 sec by 20%. This effect stacks up to 5 times.Additionally, your Pestilence refreshes your diseases on targets it damages.
:
Strikes an enemy for 65% weapon damage, and afflicts the target with Soul Reaper, and increases the healing from your next Death Strike by 20%. After 5 sec, if the target is below 35% health, this effect will deal (333.7% of Attack power) additional Shadowfrost damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Frost
:
New name : Icy TalonsYou gain 5% more of the Haste stat from all sources.
:
When Wielding a two-handed weapon your Obliterate deals 40% more damageincreases Obliterate damage by 40%, and all melee attacks deal an additional 30% damage.by an additional 30%.Dual-wielding increases Frost Strike damage by 30% and causes your weapon damage strikes to also strike with your off-hand.
:
A brutal attack that deals 215% weapon damage and has a 45% chance to cause your next Howling Blast or Icy Touch to consume no runes.
:
Your Obliterate has a 45% chance to cause your next Howling Blast or Icy Touch to consume no runes.
Unholy
:
New name : Blood-Caked BladeYou gain 5% more of the Multistrike stat from all sources.
:
Whenever you hit with Blood Strike, Pestilence, Festering Strike, or Icy Touch, the Runes spent will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune.
Forum
|
Talent Calculator
Spells
Changes
:
Kick with a blast of Chi energy, dealing to Physical damage.
:
Channels Jade lightning at the targetChannel Jade lightning, causing Nature damage over 4 sec If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.to the target and sometimes knocking back melee attackers.
:
Eliminates ailments from the friendly target, removing all harmfulRemoves all Poison and Disease effects from the target.
:
Instantly healsHeal yourself for to , and causesdeal 33% of the amount healed to instantly be dealt to a nearby enemy as Nature damageas Nature damage to an enemy within 10 yards. Generates 1 Chi.
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Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20%. Lasts 20 sec.
:
You Jab the target, dealing to damage and generating 1 Chi.
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Clears you ofRemoves all root, stun, fear and horror effects and reduces the duration of future such effects by 60% for 6 sec.
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You cause the target's muscles to contract, incapacitating them for 40 sec. If done from behind the target, the duration is increased 50%Incapacitates the target for 1 min. Only one target can be victim to Paralysis at any given time.Anyaffected at a time. Any damage taken will cancel the effect.
:
You mock the target, causing them to rush towards you with a 50% increased movement speed.Taunts the target and causes them to move toward you at 50% increased speed.
:
You spin while kicking in the air, dealing 4 * 1.59 * (1.53459 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + (Attack power / 14) - 1)) + to 4 * 1.59 * (1.53459 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + (Attack power / 14) + 1))) / damage to all nearby enemies every 0.8 sec2] damage over 2.25 sec to enemies within 8 yards. Movement speed is reduced by 30%. Generates 1 Chi.if it hits at least 3 targets. Lasts 2.25 sec.During Spinning Crane Kick, you can continue to dodge and parry.
:
Increases the amount of Chi generated by your Jab and Expel Harm abilities by 1.Reduces the global cooldown of all of your spells and abilities by 0.5 sec.Grants yourself and allGrants you and your allies within 10 yards 10% increased movement speed.You have a 0% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.Your Blackout Kick now also deals an additional 0% damage over 4 sec if behind the target or heals you for 0% of the damage done if in front of the target.Additionally, yourspeed, and improves the functionality of Jab, Expel Harm, Tiger Palm, Blackout Kick, and Rising Sun Kick.now also causes Mortal Wounds to the primary target. Mortal WoundsGrievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
:
Heals the target for (201.644% of Spell power)..If cast while channeling Soothing Mist, Surging Mist will be instant cast and heal the Soothing Mist target.
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Attack with the palm of your hand, dealing to damage.Also grants you Tiger Powerdamage, and causing your attacks to ignore 30% of enemies' armor for 20 sec.
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Your successful auto attacksautoattacks and their multistrikes have an 8% chance (5% when dual - wielding) to trigger Tiger Strikes, increasinga 8% chance to increase your multistrike chance by 25% for 8 sec.
:
The Monk attunes himself differently depending on the weapon type.Dual-wield one-handed weaponsAutoattack damage increased by 40%.Two-handed weaponsMelee attack speed increased by 40%.modifies his combat style depending on weapon type, dealing 40% more autoattack damage with one-handed weapons, and attacking 40% faster with two-handed weapons.
Talents and Specialization
Changes
Brewmaster
:
Breathes fire causingTargets in front of the caster take Fire (43.692% of Attack power) damage. to all targets in front of you within 0 yards. If Dizzying Haze is on the target, they will burn for an additionalIf affected by Dizzying Haze, they will also burn for (78.408% of Attack power) Fire damage over 8 sec.
:
Your auto attack multistrikes have a chance toautoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere to the side of you that only you can see.When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourselfvisible only to you. Moving through this Healing Sphere will heal you for (0 + Attack power * 0.375).
:
You Guard against future attacks, absorbing damage for 30 sec. Anyand increasing all heals you apply to yourself while Guarding are increased by 30%.by 30%. Lasts 30 sec.
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You Smash a keg of brew on the target, dealing to damage to all nearby enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
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You honor the White Tiger's legacyTiger, increasing Strength, Agility, and Intellect by 5% and increasing critical strike chance by 5%.If target is in your party or raid, all party and raid members will be affected.
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Reduces damage taken by 25%, chance to be critically hit by 6%, and chance to be parried by 3%.Increasesincreases Stamina by 20%, and Energy regeneration by 10%, and reduces the Energy cost of Jab by 10.Fortifying Brew also increases your Stagger amount by 20% while active.Tiger Palm no longer costs Chi.After you Blackout Kick, you gain Shuffle, increasing your parry chance by 20% and your Stagger amount by an additional 20% for 6 sec.Also reduces the global cooldown of all of your spells and abilities by 0.5 sec, and allows you to Stagger damage.While at or below 35% health, your Expel Harm has no cooldown.StaggerYouimproves the functionality of Jab, Fortifying Brew, Tiger Palm, Blackout Kick, and Expel Harm.While in this stance, you will Stagger damage taken.StaggerYou shrug off physical attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec.
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Summons a Black Ox Statue at the target location Lasts for 15 min, Only one Black Ox Statue can be summoned at any one time.The Black Ox Statue attracts the attention ofpulsing threat to all enemies within 30 yards, constantly causing a minor amount of threat.The Black Ox Statue also interactsand interacting with your Provoke and Leer of the Ox abilities.ability. You may only have one statue active.
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You exploit the enemy target's weakest point, instantly killing them.Only usable on non-player targets who have less than 10% of their maximum health remaining orInstantly kills a creature with less health than your maximum health.the Monk's maximum health.Can also be used on tough creatures when they are below 10% health, dealing damage equal to the Monk's maximum health to them.
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You split your body and spirit, leaving your spirit behind for 15 min.Usemin. Use Transcendence: Transfer to swap locations with your spirit.
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Reduces all damage taken by 90% for 8 sec. Being the victim ofhit by a melee attack will break your meditation, cancelling the effect.cancel this effect.
Windwalker
:
When you kill an enemy while gaining experience or honor, you summon a Healing Sphere.EnemiesSphere, healing you for 0 when you walk through it.Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere.Healing SphereForms a healing sphere. IfSphere, granting 1 Chi when you walk through it.you are healed for 0. Lasts for 30 sec.Chi SphereA sphere of energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
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You have a 8% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
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You disable the target's movement, reducing theirReduces the target's movement speed by 50% The duration of Disable will be refreshed if the target remains within 10 yards of the Monk.Using Disable on a targetfor 15 sec, duration refreshed by your melee attacks. Targets already snared will cause them to be rooted for 8 sec instead.
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Regenerates 60 Energy over 6 sec.Can only be used while in combat.
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Pummel all targets in front of you, with rapid hand strikes, stunning them and dealing 5 * 18.5 * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + to 5 * 18.5 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))) / damage immediately and every 1 sec for 4 sec. Damage is reduced against all targets except your primary target.2] damage over 4 sec. Deals reduced damage to secondary targets.
:
Soar forward through the air forwards at an increased speed. While traveling, use Flying Serpent Kick again to land yourselfat high speed for 2 sec. If used again while active, you will land, dealing (53.658% of Attack power) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.
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You honor the White Tiger's legacyTiger, increasing Strength, Agility, and Intellect by 5% and increasing critical strike chance by 5%.If target is in your party or raid, all party and raid members will be affected.
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You kick upwards, dealing to damage.Also causes all targetsdamage and causing all enemies within 8 yards to take an increased 20%20% increased damage from your abilities and 5% damage from spells for 15 sec.
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The Monk splits, summoningSummons an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirrorspirit mirrors your damaging abilities However, for each elemental spirit summoned the Monk's own damage will be reduced.1 Spirit Summoned - Monk and spirit deal 70% of the Monk's normal damage.2 Spirits Summoned - Monk and spirits deal 55% of the Monk's normal damage.The elemental spirits will last until the Monk cancels the effectwhen attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%. Two spirits reduce damage by 0.3%.Spirits last until cancelled or their target dies.or is otherwise unavailable.
:
You exploit the enemy target's weakest point, instantly killing them.Only usable on non-player targets who have less than 10% of their maximum health remaining orInstantly kills a creature with less health than your maximum health.the Monk's maximum health.Can also be used on tough creatures when they are below 10% health, dealing damage equal to the Monk's maximum health to them.
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All damage you take is redirected to the enemy target as Nature damage over 6 sec. instead of you. Damage cannot exceed 50% of your maximum health. Lasts for 10 sec.
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You split your body and spirit, leaving your spirit behind for 15 min.Usemin. Use Transcendence: Transfer to swap locations with your spirit.
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Reduces all damage taken by 90% for 8 sec. Being the victim ofhit by a melee attack will break your meditation, cancelling the effect.cancel this effect.
Mistweaver
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You become adept in the ways of the Spirited Crane, amplifying several of your abilities.Vital MistsEach Chi that you consume grants you a stack of Vital Mists, reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec.Blackout KickEminence healing from Blackout Kick heals up to 4 targets for 15% of the damage done.Additionally, Blackout Kick also grants you Crane's Zeal, increasing your critical strike chance by 20% for 20 sec.Crackling Jade LightningCrackling Jade Lightning channels 150% faster and generates 1 Chi each time it deals damage.
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Instantly Detonate all of your Healing Spheres, causing each of them to heal a nearbyan ally within 12 yards of the sphere for 50% of the effect.
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Heals the target for (925.26% of Spell power) over 6 sec, and increases the healing the target receiveshealing received from your Soothing Mist by 30%.If30%. Instant cast while channeling Soothing Mist.Enveloping Mist will be instant cast.
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Encases the target in a cocoon of Chi energy, absorbing damage and increasing all periodic healing takenperiodic healing received by 50%. Lasts for 12 sec.
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You surround the target with healing mists, restoring health every 2 sec for 18 sec. Generates9] health over 18 sec and generating 1 Chi.Each time Renewing Mist heals, it also travels to the closest nearby injured friendly targetally within 20 yards, up to 2 times.
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Instantly Heals all party and raid members within 100 yards for (1193.25% of Spell power) and clears them of anyall harmful Magical, Poison, and Disease effects.
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You kick upwards, dealing to damage.Also causes all targetsdamage and causing all enemies within 8 yards to take an increased 20%20% increased damage from your abilities and 5% damage from spells for 15 sec.
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Heals the target for (765% of Spell power) over 8 sec.The global cooldown caused by Soothing Mist is only 0.5 sec, allowing you to quickly cast Surging Mist or Enveloping Mist during its channel.sec. Surging Mist is instant while channeling this ability.
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Sets your attack power is equal toequal to exactly 100% of your spell power, and you no longer benefit from other sources of attack power. Also replaces your Energy resource with Mana.In addition, you also gain Eminence, causing you to heal the lowest health nearby targetcauses you to use Mana instead of Energy, and improves the functionality of Surging Mist, Blackout Kick, and Crackling Jade Lightning.While in this stance, you will gain Eminence.Eminence35% of all damage you deal will be converted into healing on an injured ally within 20 yards.for 35% of the damage you deal.Each Chi that you consume grants you a stack of Vital Mists, reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec.Eminence healing from Blackout Kick heals up to 0 targets for 100% of the damage done.Blackout Kick grants you Crane's Zeal, increasing your critical strike chance by 20% for 20 sec.Crackling Jade Lightning channels 0% faster and generates 1 Chi each time it deals damage.Haste effects lower the global cooldown of your spells and abilities.
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Causes you to use Mana instead of Energy, increases healing done by 20%, and replaces your Energy resource with Mana.While in Stance of the Wise Serpentimproves the functionality of Crackling Jade Lightning costs no mana.Yourand Spinning Crane Kick.heals nearby injured allies for 0 every 0.8 sec for 2.25 sec.Haste effects lower the global cooldown of your spells and abilities.
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Summons a Jade Serpent Statue at the target location Lasts for 15 min. Only one statue can be active at a time.Eminence (Passive)WhenThe statue has two passive abilities:EminenceWhen the Monk deals damage, the summoned Jade Serpent Statue will heal the lowest health nearby target within 20 yards for 35% of the damage done.Serpent's Accord Passive)When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.yards.Only one statue can be active at a time.
:
You Receive a jolt of energy, doubling the healing done by your next Surging Mist, or causing your next Renewing Mist to jump 2 additional times.Lasts for 30 sec.
Druide
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Talent Calculator
Talents and Specialization
Changes
Balance
:
New name : Lunar GuidanceYou gain 5% more of the Mastery stat from all sources.
Moonkingestalt
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Shapeshift into Moonkin Form, increasing Arcane and Nature damage you deal by 10% and increasing your armor by 100%.Grants 118% haste118 Mastery to all party and raid members within 100 yards.The act of shapeshifting frees the caster of movement impairing effects.
Feral
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New name : Sharpened ClawsYou gain 5% more of the Critical Strike stat from all sources.
Guardian
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New name : Thick HideYou gain 5% more of the Mastery stat from all sources.
Restoration
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New name : NaturalistYou gain 5% more of the Haste stat from all sources.
Jäger
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Talent Calculator
Talents and Specialization
Changes
Beast Mastery
Zorn des Wildtiers
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Sends you and your pet into a rage for 10 sec. Your pet deals 20% additional damage and breaks all loss of control effects. You deal 10% more damage and your shots cost 50% less Focus.
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New name : Animal HandlerYou gain 5% more of the Mastery stat from all sources.
Marksmanship
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New name : Lethal ShotsYou gain 5% more of the Critical Strike stat from all sources.
Survival
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New name : Lightning ReflexesYou gain 5% more of the Multistrike stat from all sources.
Magier
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Talent Calculator
Talents and Specialization
Changes
Fire
:
The target becomes a Living Bomb, taking (150%75% of Spell power) Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional (75%37.51% of Spell power) Fire damage to the target and all other enemies within 10 yards.May be spread by Inferno Blast.
Arcane
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New name : Arcane MindYou gain 5% more of the Mastery stat from all sources.
Frost
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New name : Ice ShardsYou gain 5% more of the Multistrike stat from all sources.
Paladin
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Talent Calculator
Spells
Changes
Lichtblitz
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Heals a friendly target for (185.304% of Spell power).
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For 8 sec after you kill an enemy that yields experience or honor, your next Flash of Light will be increased by 100% and has 50% increased critical strike chance.
Hexenmeister
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Talent Calculator
Spells
Changes
Verbannen
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Banishes an enemy Demon, Aberration, or Elemental, for up to 30 sec. The target cannot act but is invulnerable. Limit 1 target.Casting Banish againpreventing any action for 30 sec. Limit 1 target. Casting Banish again on the target will cancel the spell.effect.
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A demonic pact that increases the Stamina of all nearby party and raid members by 10%, increases your own Stamina by an additional 10%, and increases all healing you receive by 10%.
Gesundheitsstein herstellen (schwach)
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Creates a Healthstone that can be used to instantlyconsumed to restore 20% of your maximum health.Conjured ItemsConjured items disappear if logged out for more than 15 minutes.health.
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Creates a Soulwell for 2 min. Party and raid members can clickuse the Soulwell to acquire a Healthstone.The Soulwell lasts for 2 min.
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Infuses all party and raid membersthe target with shadow, increasing their spell power by 10% and multistrike chance by 5% for 1 hour.If the target is in your party or raid, all party and raid members will be affected.
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You summon a Demonic Circle at your feet, lastingfor 6 min. You can only have one Demonic Circle active at a time.
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Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
Blutsauger
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Drains the life from the target, causing 6] Shadow damage and restoring 1.5%9% of the caster's total health every 1 sec. Lasts 6 sec.health over 6 sec.
Lebenslinie
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Sacrifices 2%12% of your maximum health to restore 6%over 6 sec to restore 36% of your summoned Demon's maximum health.every 1 sec. Lasts for 6 sec.
Ritual der Beschwörung
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Begins a ritual that createsto create a summoning portal, Requiresrequiring the caster and 2 additional allies to complete. the ritual.The summoningThis portal can be used by allies to summon a targeted party or raid member.to summon party and raid members.
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You and your demon absorb nearby wandering souls, regenerating 2% health every second while out of combat This effect is disabled in arenas.and not in an arena.
Seelenstein-Auferstehung
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When cast on living party or raid members, The soul of the target is stored and they will be able to resurrect upon death. If cast onparty or raid member is stored, allowing resurrection upon death. Also castable to resurrect a dead target, they are instantly resurrected. Targets resurrect with 60% health and 20% mana.
Ritual der Verdammnis
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Summons a Doomguard to attack the target for 1 min Doomguard will cast Doom Bolt until it departs.Doom Bolt35 Energy30 yd rangeRequires Warlock Requires level 1 3 sec castSends a shadowy bolt at the enemy, causing (90% of Spell power) Shadow damage. Deals 20% additional damage to targets below 20% health.to assault the target with its Doom Bolts.
Teufelsjäger beschwören
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Summons a Felhunter under the command of the Warlock.Felhunters are drawn to magic and heal themselves by consuming beneficial magic effects from enemies.your command, able to heal itself by consuming the beneficial magic of your enemies.
Wichtel beschwören
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Summons an Imp under the command of the Warlock. Imps cast ranged Firebolts.your command that casts ranged Firebolts.
Inferno
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Summons a meteorInfernal from the Twisting Nether, causingimpacting for (100% of Spell power) Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 1 min.The Infernal deals strong area of effect damage, and will be drawn to attack targets near the impact point.The Infernal will serve under your command for 1 min.
Sukkubus beschwören
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Summons a Succubus under the command of the Warlock.Succubi are dangerous, close-range spellcasters. They seduce Humanoid creaturesyour command to seduce enemy Humanoids, preventing them from attacking.
Leerwandler beschwören
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Summons a Voidwalker under the command of the Warlock.Voidwalkers canyour command, able to withstand heavy punishment.
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The Warlock hardens hisHardens your skin, reducing all damage taken by 40%, and preventing his spells from being interrupted or silencedgranting immunity to interrupts and silences for 8 sec.
Talents and Specialization
Changes
Affliction
Fluch der Pein
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Inflicts increasing agony on the target, causing up to Shadow damage over 24 sec.This damage is dealt slowly at first and builds up each time it deals damage.sec. Damage starts low and increases over the duration.
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Drains the soul of the target, causingtarget's soul, causing * (15% of Spell power))] Shadow damage every 1 sec forover 4 sec. If the target dies and yields experience or honor, one Soul Shard is energized.Every 1 sec, whenenergized.When Drain Soul deals damage, it causes all of your other Warlock damage over time effectsspells on the target to instantly deal 40% of their normal damage.over time.
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You send A ghostly soul intohaunts the target, dealing (295.5% of Spell power) Shadow damage and increasing all damage over time done by your spells onyou deal to the target by 35% for 8 sec.
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Your most recently applied Corruption has a 10% chance when it deals damage to cause you to regain a Soul Shard.
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Embeds a demon seed in the enemy target, causing (94.5% of Spell power) Shadow damage over 18 sec. When the target takes total damage from the caster or dies, the seed will inflictDetonates for (68.25% of Spell power) Shadow damage to all enemies within 10 yards of the target.after the target dies or takes damage from your spells.
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You copy your Shadow damage-over-timeCopies your damage over time effects from the target, preserving their power and duration.For 3 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the copied Shadow damage-over-time effects.You cannot Soul Swap to the same target.duration. Your next use of Soul Swap will exhale a copy of the effects onto a new target.
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Consumes a Soul Shard, unlocking the hidden power of your spells. Soulburn: Summon Demon has a 60 sec cooldown.Affectedenhancing some of your spells: Summon Demon, Demonic Circle: Teleport, Seed of Corruption, Soul Swapand Soul Swap.
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Shadow energy slowly destroys the target, causingCauses (152.25% of Spell power) damage over 14 sec. If the Unstable Affliction is dispelled it will causedispelled, the dispeller suffers damage to the dispeller and silence theminstant Shadow damage and is silenced for 4 sec. This damage always critically strikes.is always a critical strike.
Demonology
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Your soul is infused with demonic knowledge, increasing the effects of Mastery: Master Demonologist by an additionalyour mastery by 30% for 20 sec.
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When you cast Soul Fire or Shadow Bolt on a target below 25% health, you gain the Molten Core effect. Molten CoreReduces the cast time and mana cost of your next Soul Fire spell by 50%. Lasts 30 sec.
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Leap into the air upon demonic wings, moving a short distance.Using this ability activates Metamorphosis.distance and activating Metamorphosis.
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Summons a falling meteor to strikeStrikes the target and all enemies within 6 yards for (86% of Spell power) instant Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsan additional (135% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.Generates 2 Demonic Fury every time it deals damage.
Höllenfeuer
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Ignites the area surrounding the caster, causing * (15.75% of Spell power)] Fire damage to himself and * (12.6% of Spell power)] Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.Generatesover 14 sec. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets.
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Temporarily Transform into a demon, increasing damage dealt by 24.00%, increasing your armor contribution from items24.0%, tranforming your Corruption, Hand of Gul'dan, Hellfire, and Shadowbolt into alternate improved abilities, and improving functionality of many other abilities. Also increases armor by 250% and reducingreduces the duration of stun and snare effects by 35%. Corruption and Hand of Gul'dan.stuns and snares by 35%.
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When Shadowflame or a Wild Imp deals damage you have an 8% chance to trigger Molten Core.Molten CoreReducesYour Shadow Bolt and Soul Fire on targets below 25% health reduce the cast time and mana cost of your next Soul Fire spell by 50%. Lasts 30 sec.by 50%. Hand of Gul'dan damage over time and Wild Imp Firebolt damage have an 8% chance to trigger this effect at any health level. Chaos Wave damage will always trigger this effect.
Seelenfeuer
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Burn the enemy's soul, causing (58.125% of Spell power) Fire damage.Souldamage. Soul Fire always critically strikes In addition, the damage is increased byand your critical strike chance increases its damage.
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Summons a Felguard under the command of the Warlock.Felguard are powerful melee fighters who excel against multiple targets and reduce healing received by their target.your command as a powerful melee combatant.
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Every 20 sec, you gain Demonic Calling, causing your Shadow Bolt, Soul Fire, and Touch of Chaos hits to summon a Wild Imp from the Twisting Nether. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 5 Demonic Fury, and has a 8% chance to reduce the cast time and mana cost of your next Soul Fire by 50%.
Destruction
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When you cast Conflagrate, the cast time and mana cost of your next three Incinerates or one Chaos BoltChaos Bolt or next three Incinerates is reduced by 30%.Lasts 15 sec.
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Unleashes a blast of chaos, causing Shadow damage.Chaosdamage. Chaos Bolt always critically strikes In addition, the damage is increased byand your critical strike chance.Replaceschance increases its damage.Replaces Soul Fire.
Feuersbrunst
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Target enemy instantly explodes, dealing (157.5% of Spell power) Fire damage.If the target isdamage and generating Burning Embers. Targets afflicted by Immolate their movement speed is reduced by 50% for 5 sec.Generates Burning Embers. Critical strikes double this effect.will have 50% reduced movement speed for 5 sec.
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While active causes your Immolate, Incinerate, and Conflagrate spellsto consume a Burning Ember, and will hit all targetshit all enemies within 10 yards of the target, and deal 43.40%43.4% of their normal damage.
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Causes theyour next Chaos Bolt or three other single target spells cast by the Warlock to also strike this target.Lasts 15 sec.
Feuerbrand
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Burns the enemy for (45.825% of Spell power) Fire damage and then an additional (229.125% of Spell power) Fire damage over 15 sec.Replaces Corruption.sec.
Feuerregen
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Calls down a fiery rain to burnBurns enemies in the area of effect for Fire damage over 6 sec, dealing 50% increased damage to targets affected by Immolate.
Schattenbrand
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Instantly blasts the targeta target below 20% health for Shadow damage. Only usable on enemies that have less than 20% health.IfGenerates Burning Embers if the target dies within 5 sec.and yields experience or honor, the caster gains a Burning Ember.
Glyphs
Changes
:
Curse of Exhaustion now reduces the targets movement speed by 70%<Unknown value - The spell referenced no longer exists> +- 40) *- 1]%, lasts half as long and has a 10 second cooldown.
Krieger
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Talent Calculator
Spells
Changes
Kampfhaltung
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An aggressive combat stance that generates Rage from melee autoattacks.
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Instantly attack the target, causing (74% of Attack power) damage and healing you for 25% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
Talents and Specialization
Changes
Weitreichende Stöße
:
For the next 12 sec, causes your melee special attacks and their multistrikes to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 50% reduced speed.
Arms
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Attempt to finish off a foe, causing 200%150% weapon damage to the target, and consuming up to 40 additional Rage to deal up to 400%300% additional weapon damage. Only usable on enemies that have less than 20% health.
Wirbelwind
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In a whirlwind of steel you attack all enemies within 8 yards, causing 45%100% weapon damage to each enemy.
Fury
Hinrichten
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Attempt to finish off a wounded foe, causing 210% weapon damage to the target. Only usable on enemies that have less than 20% health.
Wirbelwind
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In a whirlwind of steel you attack all enemies within 8 yards, causing 45%100% weapon damage to each enemy.
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A quick strike with your off-hand weapon that deals 150% weapon damage and causes Mortal Wounds on the target. Unuseable without charges. Bloodthirst has a 20% chance of granting 3 charges of Wild Strike that cost no Rage. Mortal WoundsGrievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
Protection
Verwüsten
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Deals 200% weapon damage, and has a 30% chance to reset the cooldown on Shield Slam and cause it to generate 5 more Rage.
Hinrichten
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Attempt to finish off a wounded foe, causing 210% weapon damage to the target. Only usable on enemies that have less than 20% health.
Schildschlag
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Slam the target with your shield, causing damage and generating 20 Rage. Critical strikes with Shield Slam cause your next Heroic Strike to cost no Rage and be a critical strike.
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Your Devastate has a 30% chance of resetting the cooldown of your Shield Slam and increasing the Rage it generates by 5. Lasts 510 sec.
Professions
Alchimie
New
:
May also generate Sorcerous Fire and/or Sorcerous Water.
Changes
:
New name : Alchemical CatalystGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.May also generate Sorcerous Fire and/or Sorcerous Water.
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New name : Alchemical Catalyst - ArrowbloomGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
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New name : Alchemical Catalyst - FireweedGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
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New name : Alchemical Catalyst - FlytrapGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
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New name : Alchemical Catalyst - LotusGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
Reagent
amount decreasaed from 109130 to 5.
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New name : Alchemical Catalyst - OrchidGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
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New name : Alchemical Catalyst - StarflowerGenerates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
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Reagent removed:
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Reagent removed:
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Reagent removed:
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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Reagent removed:
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Reagent removed:
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Reagent removed:
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Reagent removed:
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New reagent required:
x5.
New reagent required:
x1.
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Reagent removed:
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Reagent removed:
.
Reagent
amount increased from 109128 to 3.
New reagent required:
x1.
:
Reagent removed:
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New reagent required:
x1.
New reagent required:
x1.
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Reagent removed:
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New reagent required:
x3.
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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New reagent required:
x1.
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New name : Transmorphic TinctureReagent removed:
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
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New reagent required:
x1.
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Reagent removed:
.
Reagent removed:
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New reagent required:
x1.
New reagent required:
x1.
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New name : Greater Draenor Versatility FlaskPlace an Alchemist's Cauldron.
Reagent removed:
.
New reagent required:
x1.
New reagent required:
x1.
New reagent required:
x1.
New reagent required:
x1.
Verzauberkunst
Changes
:
Reagent
amount decreasaed from 109693 to 2.
Ingenieurskunst
Changes
:
Reagent removed:
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Reagent removed:
.
Reagent removed:
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Reagent removed:
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Reagent removed:
.
Reagent
amount increased from 111366 to 10.
New reagent required:
x23.
Secondary Skills
New
:
While the mantid do use windwool and imperial silk, their preferred material is a type of "fabric" fashioned from the wings of various insectoid creatures - including themselves. This banner is an example.
:
In order to be granted full standing within the Frostwolf clan, each member must undertake a solo quest to befriend and bond with a wild Frostwolf. Not all clan members pass this trial, but those that do earn a lifelong companion.
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As part of the rite of passage into adulthood, a Frostwolf orc must slay a frostboar and carve their family genealogy as far back as will fit on the creature's largest tusk. Family history and tradition are of great importance to the Frostwolf clan, so the largest frostboars are hunted each season to preserve clan lineage.
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With the icy Frostwind desert providing little vegetative nourishment, the Frostwolf depend on their hunters for sustenance. These snowshoes, constructed of wolf bones and pelts, help keep trackers from sinking into deep drifts while pursuing prey.
:
Relying on shock and awe to overwhelm their enemies, the Warsong earned their name from their fearsome battle cries and thunderous drum marches. These macabre drums are constructed of Talbuk leather stretched tightly over what appear to be ogre skulls, celebrating the clan's freedom from the ogre empire.
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A bullroarer is an arm-length piece of rigid wood affixed to the end of a long rope and spun over the wielder's head to generate a droning noise capable of traveling long distances. This example was grooved by the Warsong to emit a high-pitched whistling noise rather than the low hum used by most other clans.
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The riders of the Warsong clan are always on the move. In camp, a family's tent is marked with a long pike thrust into the ground - often adorned with the skulls of defeated enemies. This example is over a hundred years old and is branded with the names of several key battles.
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Despite many dents and scratches, you can see the Blackrock clan iconography etched in to this once-proud hammer. The first of the Orc clans to master the art of shaping their namesake metal, the Blackrock prefer to wield blunt weaponry in battle to honor their ancestors.
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The Blackrock Clan originally used the naturally occurring elemental-fueled infernos of ancient Draenor to shape and harden their namesake ore. A Shaman could use these bellows to channel the power of a fire spirit directly to a blast furnace, allowing the Blackrock to set up forges anywhere.
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Male orcs of the Blackrock Clan never cut their hair until they come of age, at which point their head is shaved and their role in this extremely regimented society is determined. This ancient switchblade is forged of blackrock and embellished with jewels, likely used by a prominent family for many generations of initiation.
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Taking their namesake literally, warriors of the Shattered Hand clan will ritualistically smash their own hand before cutting it off. The stump is cauterized and replaced with one of many varities of weaponry. This blade, which resembles a simple butcher's cleaver, is heavily weighted to assist in making a single clean cut at the wrist.
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The Shattered Hand celebrate victory in battle with self-mutilation. Their most celebrated warriors are covered with scars and piercings, and it becomes increasingly difficult with age to tell which were inflicted by enemies or by the triumphant orc.
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This arm-length fishing hook has less in common with a traditional fishing hook and more with a halberd. The Stormreaver clan are the master navigators and fishermen of Draenor, and judging by the size of this hook their prey is no less savage than those of the landlocked clans.
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This well-preserved eye must have once belonged to a chieftain of the Bleeding Hollow clan. Upon ascension to ruler of the clan, each chieftain undertakes a shamanic vision quest in which they sacrifice their own eye to receive a vision of their own death. You can only imagine the grisly fate this clouded eye bore witness to.
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These bone needles are taken from the corpses of fallen enemies and meticuously sharpened. The mystics of the Shadowmoon often inscribe secret runes into their flesh to more clearly speak to their ancestors and the elemental spirits.
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An example of the Void worship once practiced but now banned by the Shadowmoon Clan elders, this idol is as dark as the night sky. Roughly and frantically chiseled from the tusk of what must have been a colossal Elekk, this idol was dyed and is inlaid with complex swirling and jagged patterns.
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Consultation with the spirits of previous generations is considered essential to Shadowmoon shamans whenever an important decision is to be made. Talismans and other relics that were important to an ancestor during life provide a more clear spiritual conduit for shamans to speak to them in the afterlife.
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Sticky, smelly, and highly flammable, the substance in this small container is liberally applied to the swords and axes of the Burning Blade clan before battle. Though some warriors choose to ignite their weapons before battle, most let the inevitable contact of blades and armor spark the blazegrease for unpredictable intimidation.
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The Thunderlords are the greatest big game hunters in all of Draenor. For centuries they have used riding beasts and coordinated assaults to slay game and gronn alike. Their clan draws their name from an ancient chieftain who single-handedly slew a powerful gronn at the pinnacle of Thunder Peak.
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This tablet speaks of the "end times." From what you can decipher, the crude scrawls of multiple authors speak of at least seven different and sometimes conflicting versions of a final reckoning for all of the inhabitants of Draenor. Eerily, the iconography of a flaming hammer is clearly depicted - is this the ancestral origin of the Twilight's Hammer clan?
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Chieftains rule small bands of ogres with an iron fist, and are never short on challengers. The Stonemaul clan have notoriously high turnover rate in their leadership; judging from the layers of bloodstains this stone appears to have been instrumental in deposing multiple Stonemaul chieftans.
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Rather than using clasps and locks, Ogres bind their slaves using unbroken stone circlets. Their centuries of manipulating earth elements lets them simply shrink the manacles tightly around the slave's ankles, wrists, or neck.
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Expressing with sculpture what most ogres could struggle to explain in words, this statue summarizes the most important ogre physical attribute: size. The clefthoof held above the ogre's head displays strength, while the robust waistline symbolizes great wealth.
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While the written word is mostly used as an instrument for the upper echelons of imperial ogre society, occasionally an ordinary ogre will try his hand at making a story immortal. This pictogram appears to tell the story of an especially distressing culinary experience.
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Disagreements between ogres usually end in violence. During the early decades of the Age of Order, a sly chieftain decreed that disputes in his clan would be settled via proxy in one-on-one combat between slaves. The mortality rate amongst the ogres plummeted, leading to a golden age of expansion.
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Preferring to show off their physique, ogres eschew garments that cover too much skin. In order to look more fearsome to their enemies, they adorn their bodies with warpaints created in these grinding tools. This mortar and pestle set is stained yellow, indicating it was used by the Boulderfist clan.
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While most ogres are born with two eyes, a handful in every generation regress and are born with a single eye. All but a few clans recognize these ogres are exceptional and destined for great things. An unlucky one-eyed ogre mage lost his eye in a duel and replaced it with this fist-sized stone, discovering it to have magical properties when he did so.
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Ogres are straightforward in combat and often suffer as much punishment as they dish out, relying on their strength and stamina to carry them to victory. These serrated-tooth dentures are proof that at least one ogre had all of his teeth knocked out and lived to fight another day.
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A brilliant ogre once had a thought that riding a chimera would make travel much faster than using pack animals or walking. Roughly crafted from thick leather and utilizing an excessive number of knots, this seat could comfortably accomodate an ogre. However, it could only be saddled on a chimera the size of a small mountain which seems to explain why no one has ever seen ogres fly.
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Assembled fragments from this stone stele place it in Talador several hundred years before the draenei arrived. It marks an ogre imperial decree to raze several orc settlements in retaliation for a number of rebellious raids against Gorian slave trade caravans. The orders were likely carried out, since the towns no longer exist, and this stone was erected to memorialize the dark deed.
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Imperial ogres jealously guard the secrets of magic in order to keep their status among the ruling class. The wealthiest among them adorn themselves with magically-enhanced jewelry and other wearable artifacts.
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The first great technological innovation in ogre society was the concept of attaching a rock to the end of a very long stick to smash your enemies, rather than attempting to bash them with a rock held in your hand. The schism this innovation created amongst ogre society resolved itself only when the now-forgotten tribe broke in to the Warmaul and Boulderfist clans.
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When Terokk returned from exile he was broken and flightless. Rumors of his cursed state swept like wildfire through the Arakkoa, giving rise to superstitious charms and cures. Dreamcatchers endure as one of the most clung-to icons of safety, for the Arakkoa believe the curse will entangle itself in the dreamcatcher and fade in the morning sunlight.
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In death all Arakkoa seek to join the Sun-God Rukhmar in the skies above Draenor, thus cremation is vastly preferred to burial. Some have their ashes scattered high in the skies, others are collected in ornate urns and placed in crypts.
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The incomplete writings here seem to indicate a decree of a sort of martial law, and reminders to be vigilant for signs of the curse amongst neighbors and friends.
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Central to High Arakkoan culture is reverence of Rukhmar and the sun. Hundreds of Solar Orbs are scattered around , which cast a never-ending light so no Arakkoan need go without the sun's warmth, even on a cold and overcast day.
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This delicately-engraved instrument, when positioned correctly, acts as both a sundial and an arakkoa seasonal calendar. The base of the instrument is covered with callouts for celestial events, most of which are accompanied by grave warnings. Interestingly, the device seems to have cryptically predicted the arrival of the draenei a century before it happened.
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Believing they have been abandoned by the sun, cursed Arakkoa prefer to hide in the forests or beneath awnings during daylight hours. Talonpriests take this a step further and never show their faces to the sun, wearing ritual masks that act as a focus for their communes with Anzu.
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Outcast Arakkoa have repurposed the dreamcatcher not to ward off the Curse of Sethe, but to capture and harvest tiny amounts of essences from their lost gods. Rumors persist of an ever-growing mass of swirling energy buried deep beneath Skettis, whispering promises of power to any who will listen...
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Scattered in the most ancient of ruins on Draenor are fragments and whispers of the Apexis civilization, who attained a height of power during the Age of Order and then abruptly vanished. The arrival of the Iron Horde has prompted a secret but urgent escalation in retriving Apexis artifacts by the Adherents.
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Brittle and ancient beyond measure, this stone tablet contains carvings that vaguely describe an engine of incredible power, claiming to harness the power of the sun.
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This battered scroll case has corroded shut, and the scroll within is barely readable with very careful examination. These appear to be plans and measurements for a glorious "Temple in the Sky," written in an ancient hand. It's unclear whether such a splendid structure was ever built.
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Eschewing traditional Arakkoan weaponry, Terokk carried this cudgel as a symbol of his fall from king to outcast heretic. Rumors have persisted for centuries that rather than employing traditional wing-cutting as a punishment, Terokk simply shattered the beaks of those who dared to oppose him.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
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Fires an acid blast at enemy targets on the ground, inflicting 13125 to 16875 damage.23625 to 30375 damage.
Gezielter Schuss
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An aimed shot that increases ranged damage by 6001080.
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The quilen overloads, inflicting 25000030000 Shadow damage to all enemies and interrupting Amethyst Petrification. Does not free fully petrified enemies.
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Inflicts 1500000180000 damage to enemies within 0 yards in front of the caster.
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Inflicts 20000024000 damage to enemies within 0 yards in front of the caster.
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Visit a watery death upon Hallazeal and his Ascendant Zealots for 18000 to 22000 damage.13860 to 16940 damage.
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Siphons energy from Arcane Pillars, dealing 323750 to 376250100362 to 116638 Arcane damage to all enemies.
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Siphons energy from Arcane Pillars, dealing 323750 to 376250100362 to 116638 Arcane damage to all enemies.
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Channels the energy of nearby Arcane Pillars, dealing 323750 to 376250100362 to 116638 Arcane damage to all enemies.
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Infuses the Azureborne Guardian with the arcane, causing it's attacks to inflict an additional 7800 to 8200 Arcane damage.2184 to 2296 Arcane damage.
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Melee attacks deal 16650 to 19350 Arcane damage.5161 to 5999 Arcane damage.
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Melee swings deal 16650 to 19350 Arcane damage.5161 to 5999 Arcane damage.
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Imbues the caster with Arcane damage, causing 1500 to 25002700 to 4500 Arcane damage to targets hit by melee swings.
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Deals 9250 to 107502867 to 3333 Arcane damage every second.
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Deals 4675 to 63258415 to 11385 Arcane damage to any enemies in the target area.
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Charges random targets with Arcane Resonance, which inflicts 300003600 Arcane damage to all allies within 6 yards of the target. Each nearby player will amplify the damage done by 300003600.
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Charges random targets with Arcane Resonance, which inflicts 300003600 Arcane damage to all allies within 6 yards of the target. Each nearby player will amplify the damage done by 300003600.
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Charges random targets with Arcane Resonance, which inflicts 300003600 Arcane damage to all allies within 6 yards of the target. Each nearby player will amplify the damage done by 300003600.
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Charges random targets with Arcane Resonance, which inflicts 300003600 Arcane damage to all allies within 6 yards of the target. Each nearby player will amplify the damage done by 300003600.
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Deals 8859 to 99402657 to 2982 Arcane damage every 1 sec to surrounding enemies.
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An instant shot that causes (Ranged attack power * 0.15 + 523783) Arcane damage and dispels 1 Magic effect.
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Deals 39000 to 410004680 to 4920 Arcane damage every 1 second, scaling based on far the target is from the caster.
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Fires an explosive arrow that does 438 to 562787 to 1013 damage to all enemies in a 4 yard radius.
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Fires an explosive arrow that does 438 to 562787 to 1013 damage to all enemies in a 4 yard radius.
Aura der Flammen
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Bathed in flames, melee attacks against the caster cause 175 to 225 Fire damage.315 to 405 Fire damage.
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Hurls a holy shield at the enemy, dealing 270 to 330486 to 594 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 2 total targets.
Rückhand
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Inflicts normal damage plus 56 to 6499 to 117 to an enemy, stunning it for 2 sec.
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Inflicts normal damage plus 365657 to an enemy, but only if attacking from behind.
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Inflicts normal damage plus 523 to 577940 to 1040 to an enemy, but only if attacking from behind.
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Strikes at an enemy behind the caster, inflicting 1900 to 21003420 to 3780 Physical damage and knocking the enemy away.
Kugelblitzschlag
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Inflicts 17500 to 2250019250 to 24750 Nature damage to the enemy target.
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Summons a sphere of energy that travels outward from the caster. Enemies caught in the sphere's path suffer 360006840 Fire Damage.
Berserkerattacke
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Charges at an enemy, knocking it back and inflicting normal damage plus 300540.
Berserkerattacke
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Charges at an enemy, knocking it back and inflicting normal damage plus 150270.
Berserkerattacke
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Charges at an enemy, knocking it back and inflicting normal damage plus 300510.
Berserkerattacke
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Charges at an enemy, knocking it back and inflicting normal damage plus 300540.
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Charges to a player, inflicting 41625 to 483754995 to 5805 Physical damage to all players within 5 yards, knocking them away.
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Charges to a player, inflicting 41625 to 483754995 to 5805 Physical damage to all players within 5 yards.
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An instant strike that causes 30005400 Physical damage.
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Deals 18500 to 215005735 to 6665 Shadow damage and drains all energy.
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The Blackout absorbs 50000 Healing on the target, when Blackout is removed or expires it causes 204750 to 21525057330 to 60270 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
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Inflicts 150003300 Frost damage and puts the target to sleep if Blackout Brew reaches $U stacks.
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General Pa'valak throws his sword at an enemy's location, inflicting 12000014400 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 111000 to 12900013320 to 15480 Physical damage to all players within 0 yards, knocking them back.
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General Pa'valak throws his sword at an enemy's location, inflicting 12000014400 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 111000 to 12900013320 to 15480 Physical damage to all players within 0 yards, knocking them back.
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Fires a volley of smaller blades towards the target area. Each blade deals 943 to 10571413 to 1587 damage in a 5 yard radius. Lasts 10 sec.
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Inflicts 5688 to 73125118 to 6582 Fire damage to nearby enemies.
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A trail of Blazing Shadow is formed in your wake. Blazing Shadow inflicts 13875 to 161254301 to 4999 Shadow damage every 1 sec.
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A trail of Blazing Shadow is formed in your wake. Blazing Shadow inflicts 13875 to 161254301 to 4999 Shadow damage every 1 sec.
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Inflicts 92 to 107165 to 193 Fire damage to nearby enemies.
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Throws a Blight Crystal at an enemy target. The crystal shatters on impact, dealing 2043 to 22573063 to 3387 Nature damage and leaving behind a toxic residue that deals additional damage for 45 sec.
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A quick strike that deals 4050 to 49506075 to 7425 damage to Anub'ar Blightbeasts. This attack can be fired very rapidly.
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Heals the Blightblood Troll's controller for 20003000 every 1 sec. over 5 sec.
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Inflicts 2280 to 25204104 to 4536 Arcane damage to an enemy.
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Purifies the enemy for 15002700 Holy damage and then an additional 30005400 Holy damage over 4 sec.
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Heavily inebriate the target, causing them to shoot brew from their ears! Inflicts 200004400 Frost damage and knocks back enemies to either side of the target.
Knochensplitter
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Encases the caster in a shield of bone shards for 10 sec. The sharpened fragments deal 8 to 1214 to 22 damage to melee attackers.
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Hurls bolts of sharpened bone, inflicting 277 to 322498 to 580 Physical damage to targets in a cone in front of the caster.
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Strike the target with a spike of bone, dealing 6001080 Physical damage.
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Hurls a volley of bones at nearby enemies, inflicting 12252 to 13746 damage.3675 to 4124 damage.
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Flameweaver Koegler tries to light the books containing the Scarlet Crusades past ablaze. Players may intercept the missile, which inflicts 487 to 512827 to 871 Fire damage. A burning Bookcase inflicts 341 to 358579 to 610 Fire damage every 2 sec to enemies within 15 yards for 30 sec.
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Deals 7600 to 84004028 to 4452 Fire damage after growing to full size.
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Brew Bolt inflicts 48750 to 5125010725 to 11275 Frost damage and increases magical damage taken by 10% for 6 sec. Stacks.
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Brew Bolt inflicts 29250 to 30750 Frost damage.6435 to 6765 Frost damage.
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Brew Bolt inflicts 48750 to 51250 Frost damage.10725 to 11275 Frost damage.
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Brew Bolt inflicts 9750 to 10250 Frost damage.2145 to 2255 Frost damage.
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The rolling barrel deals 5000011000 Physical damage, knocks back nearby players, and increases damage taken by 10% for 15 sec.
Brennendes Adrenalin
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Damage done increased by 100%.Spells cast are all instant.Reduces max health by 5% every second.Deals 4376 to 56247874 to 10126 damage to surrounding allies on death.
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After Flameweaver Koegler's bolt hit the Book Case it has caught fire! The Burning Books inflicts 341 to 358579 to 610 Fire damage every 2 sec for 30 sec.
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Inflicts 9750 to 102502730 to 2870 Fire damage to allies within 6 yards.
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Baron Ashbury unleashes his true power, taking on the form of the Dark Archangel and bringing a Calamity on all nearby enemies inflicting 4875 to 51251462 to 1538 Shadow damage every 1 sec.
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Inflicts 1000220 Frost damage every 1 sec. and prevents enemies from attacking or casting spells.
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Inflicts 1000220 Frost damage every 1 sec. and prevents enemies from performing any actions due to acute asphyxiation.
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Inflicts 1000220 Frost damage every 1 sec. and prevents enemies from attacking or casting spells.
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A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 660 to 990 Shadow damage.1188 to 1782 Shadow damage.
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Carrot Breath inflicts 300006600 Physical damage and knocks targets back in a cone in front of the caster.
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Deals 18900 to 2310028350 to 34650 damage to all nearby Scourge.
Eisketten
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Forms icy chains around the enemy, locking the target in place and burning 350 to 450630 to 810 mana per 2 sec. for 4 sec.
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Forms icy chains around the enemy, locking the target in place and burning 350 to 450630 to 810 mana per 2 sec. for 10 sec.
Sturmangriff
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Charges an enemy, inflicting normal damage plus 13002340 and stuns the opponent for 2 sec.
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Charges the most distant enemy, inflicting normal damage plus 150165, then fears all nearby targets.
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Inflicts 97500 to 10250011700 to 12300 Shadow damage to enemies within 8 yards of each other.
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A perfume bottle shatters on the target, dealing 23125 to 268756937 to 8063 Nature damage to enemies within 4 yards.
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Inflicts 190003040 Physical damage to all enemies in a frontal cone.
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Heals allies within 60 yards for 138750 to 161250.26362 to 30638.
Spalten
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Inflicts normal damage plus 5090 to an enemy and its nearest allies, affecting up to 10 targets.
Spalten
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Inflicts weapon damage plus 200360 to an enemy and its nearest allies, affecting up to 3 targets.
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Inflicts normal damage plus 104187 to an enemy and its nearest allies, affecting up to 3 targets.
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Inflicts normal damage plus 5090 to an enemy and its nearest allies, affecting up to 2 targets.
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Inflicts weapon damage plus 17503150 to an enemy and its nearest allies, affecting up to 5 targets and knocking them back.
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An instant strike that inflicts 40007200 Physical Damage to Human units adjacent and in front of Warchief Blackhand.
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Deals 9250 to 107502867 to 3333 Nature damage to enemies within 5 yards, knocking them back.
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Inflicts 29250 to 307503510 to 3690 Shadow damage every 1 sec to enemies with 10 yards.
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Launches a charged cobalt shard at a player's location. After a 3 sec arming time, any player within 7 yds will detonate the shard, inflicting 170625 to 17937520475 to 21525 Frost damage and rooting all players within 7 yds for 6 sec.
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The quilen overloads, inflicting 25000030000 Arcane damage to all enemies and interrupting Cobalt Petrification. Does not free fully petrified enemies.
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Deals 200006000 Frost damage in a line and deals 200006000 Arcane damage every 1 sec for 4 sec.
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Deals 4000012000 Frost damage and deals 200006000 Frost damage every 1 sec, reducing movement speed by 50% for 5 sec.
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A brutal strike that deals 50007500 damage and stuns the opponent for 5 sec.
Großbrand
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Sets an enemy aflame, inflicting 750 Fire damage over 5 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
Großbrand
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Sets an enemy aflame, inflicting 3000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 9000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 1 Fire damage over 5 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 10% of maximum health as Fire damage every 1 sec and sending it into a state of panic for 4 sec. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 90 Fire damage over 30 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 16000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Sets an enemy aflame, inflicting 3000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Engulfs the targeted foe and all enemies within 10 yards in flames, dealing 8325 to 96757492 to 8708 Fire damage and setting them ablaze for 5 sec.
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Sets an enemy aflame, inflicting 10800001944000 Fire damage over 6 min. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
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Hurls a poisonous mixture at the target and surrounding enemies, dealing (100% of Spell power) initial damage and seeping into their skin for 28 to 31 damage every 28 to 3142 to 47 damage every 42 to 47 seconds. Movement speed is slowed by 40%.
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Bite the target, inflicting 28500 to 315005415 to 5985 Shadow damage and consuming its energy to enrage the caster, increasing damage done by 8% for 15 sec.
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Inflicts 195000 to 20500023400 to 24600 Shadow damage and fears enemies in a 0 yard cone in front of the caster.
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Inflicts 4750760 Nature damage and reduces armor by 20% for 12 sec.
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Cho'gall becomes completely corrupted by the Old Gods, inflicting 4875 to 51251365 to 1435 Shadow damage every 2 sec. Causes Corrupted Blood.
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A quick kick that injures a single foe for 275495 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
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Charges the caster with Arcane energy, adding 1497 to 16532693 to 2977 additional Arcane damage to melee attacks. This energy can also be released to interrupt an enemy spell.
Menge verprügeln
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Pummels nearby enemies for normal damage plus 1017 and interrupts any spell being cast for 4 sec.
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Attacks inflict 30000036000 Physical damage, split among all enemies hit.
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Inflicts 42900 to 451005148 to 5412 Shadow damage to all allies every 2 sec.
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Flash freeze nearby enemies, inflicting 400004800 Frost damage. Enemies afflicted by Burning Pitch are additionally stunned for 4 sec.
Dornenfluch
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Curses an enemy for 15 sec., giving it 50% chance to take 38 to 8267 to 149 damage on attack.
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The Cursed Veil inflicts 24375 to 256257312 to 7688 Shadow damage and reduces healing effects by 75% for 8 sec.
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Inflicts normal damage plus 5090 to an enemy, knocking it back.
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Performs a spinning attack that hits all nearby enemies, dealing weapon damage plus 150270 and knocking them back.
Schadenschild
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Causes 100180 Arcane damage to any creature that strikes a nearby minion.
Dunkeleisenlandmine
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Places a Dark Iron Land Mine on the ground. The next hostile creature to pass near the mine will cause it to explode, inflicting 450675 damage on nearby enemies. Mines are unstable and only last for 30 sec.
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Deals 1350 to 16502435 to 2977 shadow damage to nearby enemies and interrupts spellcasting for 4 sec.
Dunkler Stoß
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Consecrates the caster's weapon, inflicting 570 to 6301026 to 1134 additional damage on its next attack. All damage caused is considered Shadow damage.
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Charges a target, knocking back and inflicting 95000 to 105000 Physical damage.11400 to 12600 Physical damage.
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The Dazzling Destruction inflicts 14625 to 153754095 to 4305 Shadow damage to enemies within 12 yards and sends the target into the Twilight Realm!
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Houndmaster Braun leaps onto a random enemy and whirls around, releasing a spray of knives at all targets within 5 yards, inflicting 427 to 472725 to 803 Physical damage and applying Bloody Mess to the target and any of its nearby allies.
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Spin in a circle, unleashing a hail of bolts in all directions for 5 sec. Each bolt that strikes an enemy inflicts 85800 to 90200 Physical damage.10296 to 10824 Physical damage.
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Does 5250 to 67501995 to 2565 Fire damage to enemies within 0 to 100 yards.
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Inflicts 380006080 Physical damage in a cone in front of the caster.
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Inflicts 19500 to 205005460 to 5740 Shadow damage to enemies within 20 yards and causes Corruption.
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Deals 200400 to 27960076152 to 106248 Fire damage to units in a large radius around the impact location. Loading a new Destroyer Round takes some time.
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Deals 4200 to 98006300 to 14700 Fire damage do nearby enemies.
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Explodes, inflicting 185000 to 21500022200 to 25800 Fire damage and increasing all damage taken by 5%.
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Deals 8313 to 1068712468 to 16032 Fire damage to all nearby enemies
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Devouring Flames inflicts 6400017920 Shadow damage every 1 sec, the damage is lower the further the target is from the origin of the Devouring Flames.
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The caster emits a plagued breath, dealing 9750 to 102503022 to 3178 Nature damage and 2850 to 3150883 to 977 Nature damage every 2 sec. for 10 sec.
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A plagued breath emotes from the caster, dealing 2850 to 3150627 to 693 Nature damage and 950 to 1050209 to 231 Nature damage every 2 sec. for 10 sec.
Krankheitswolke
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A cloud of disease inflicts 555 to 645610 to 710 damage to nearby enemy targets every 3 sec.
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Smashes the target, inflicting 95000 to 10500018050 to 19950 Shadow damage and causing it to wander confused for up to 4 sec. Any damage caused will remove the effect.
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Caster will periodically shoot blades at random targets, inflicting 67860 to 76140 damage.8143 to 9137 damage.
Unterbrechungsruf
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Scream fiercely, dealing 7125 to 78757837 to 8663 Physical damage to nearby enemies.
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Deals 29250 to 307503510 to 3690 damage every 1 second to nearby enemies.Will discharge for 195000 to 20500023400 to 24600 damage when depleted of resonance.
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Dives at the target, inflicting 5075 damage.
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Launches a rocket at the targeted location, dealing 416250 to 48375066600 to 77400 Fire damage and knocking enemies back from the point of impact.
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Launches a rocket at the targeted location, dealing 416250 to 48375066600 to 77400 Fire damage and knocking enemies back from the point of impact.
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Targets in a cone in front of the caster take 7800 to 82002418 to 2542 Fire damage and are disoriented for 3 sec.
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Inflicts 78000 to 820009360 to 9840 Sonic damage to an enemy and their nearby allies within 5 yards.
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Inflicts 29250 to 307503510 to 3690 Shadow damage and increases Dread Shadows damage taken by 10%. Stacks.
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Inflicts 29250 to 307503510 to 3690 Shadow damage and increases Dread Shadows damage taken by 10%. Stacks.
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Inflicts normal damage plus 285 to 315513 to 567 to an enemy, stunning it for 4 sec.
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The caster shatters the very earth itself, causing periodic eruptions that deal 23125 to 268752775 to 3225 damage and knock enemies back.
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The caster shatters the very earth itself, causing periodic eruptions that deal 23125 to 268752775 to 3225 damage, dazing and knocking enemies back.
Erdbeben
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Inflicts 1388 to 16122497 to 2903 damage to nearby enemies.
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The Sha throws a skull at a player's location, inflicting 74250 to 907508910 to 10890 Shadow damage to enemies within 0 yards of the impact point.
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Inflicts 40007200 Frost damage to an Orc Piece.
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Upon death, the ember explodes, dealing 7000 to 900012600 to 16200 Fire damage to all enemies within 0 to 50000 yards.
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Deals 8750 to 1125015750 to 20250 Fire damage to all enemies within 0 yards, knocking them back.
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The Sha emerges from the waters of the Dread Expanse, inflicting 731250 to 76875087750 to 92250 Frost damage to enemies within 12 yds.
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Causes Cho'gall to Unleash the Shadow every 3 sec, inflicting 19500 to 205005460 to 5740 Shadow damage to enemies within 50000 yards.
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Smites an enemy, inflicting 9500 to 10500 Holy damage.2850 to 3150 Holy damage.
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Deals 15000018000 Physical damage and knocks targets down.
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Fires an engulfing fireball at enemy targets, inflicting 3063 to 39375512 to 7088 damage to all ghouls and 10500 to 1350018900 to 24300 damage to giants.
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Deals 97500 to 10250011700 to 12300 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.
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The Erupting Flames form beneath the target, inflicting 20475 to 215253890 to 4090 Fire damage and knocking them up.
:
Protector Kaolan expels corruption from his body that inflicts 19250023100 Shadow damage to all players within 30 yards. The damage of Expelled Corruption is decreased the further players are from it.
:
Deals 875 to 11251575 to 2025 Nature damage to enemies within 0 to 30 yards of the target.
:
Release an explosion of Sha energy, inflicting 47500 to 525009025 to 9975 Shadow damage to nearby enemies.
:
Deals 300006600 Fire damage to all nearby units and knocks them down.
:
Deals 5000011000 Fire damage to all nearby units and knocks them down.
:
Bash current target with a shield inflicting 237503800 Physical damage and knocking back.
:
Deals 9750 to 10250 damage.3022 to 3178 damage.
:
Instantly whirl around, releasing a spray of throwing knives at all targets within 150 yards.
:
131 to 168196 to 253 damage to all nearby units.
:
Burns nearby enemies for 414 to 456743 to 823 fire damage every 3 seconds.
Teufelstampfen
:
Inflicts normal damage plus 2030 to nearby enemies, stunning them and increasing the Physical damage they take by 10 for 3 sec.
:
The Festered Blood is causing the Corrupting Adherent to bleed out and cause Sprayed Corruption. Inflicts 34125 to 358759555 to 10045 Shadow damage every 2 sec and causes Corrupted Blood.
:
Fires a bolt of fiery breath at enemy targets, inflicting 13125 to 1687523625 to 30375 damage to all Blackrock Invaders.
:
Melee swings will cause Five Lashings, dealing normal damage plus 50001550.
Feuerschlag
:
Inflicts 1080 to 13201944 to 2376 Fire damage to an enemy.
Feuerschlag
:
Inflicts 34200 to 418004104 to 5016 Fire damage to an enemy.
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 180003420 Fire Damage. The force is so explosive that the caster is knocked down momentarily.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Shoot the target with a flaming bolt, inflicting 300006300 Fire damage.
Feuersturm
:
Calls down a pillar of flame, burning all enemies in a selected area for (100% of Spell power) Fire damage and an additional 185 to 215333 to 387 damage every 3 sec. for 30 sec.
:
Inflicts 40007200 Fire damage to a Human Piece.
:
Inflicts 341 to 358 Fire damage.579 to 610 Fire damage.
:
Inflicts 390 to 410663 to 697 Fire damage to nearby enemies.
:
Inflicts 243 to 256413 to 435 Fire damage to nearby enemies.
:
Master Snowdrift delivers a frenzy of fist strikes in the air in front of him. All enemies in the area will receive 360006840 Fire Damage.
:
Inflicts 24500 to 3150022050 to 28350 Fire damage to enemies in a cone in front of the caster.
:
Deals 71250 to 7875019950 to 22050 Fire damage to all enemies in front of the caster.
Flammenpuffer
:
Inflicts (100% of Spell power) Fire damage to an enemy and increases the Fire damage it takes by 3054 for 45 sec.
:
Launches a massive concentration of flame at a group of enemies, dealing 23125 to 268757168 to 8332 Fire damage and knocking them back.
:
Burns the target, causing 75002325 poison damage over 15 sec.
:
Plants a series of flame seeds on enemy targets, detonating for 259000 to 30100080290 to 93310 Fire damage after 4 seconds or on significant impact.
:
Plants a series of flame seeds on enemy targets, detonating for 259000 to 30100080290 to 93310 Fire damage after 4 seconds or on significant impact.
:
Inflicts 19500 to 205005460 to 5740 Fire damage and an additional 7800 to 82002184 to 2296 Fire damage every 1 sec for 8 sec.
:
Spit fire at an enemy, dealing 18037 to 20962 Fire damage.5591 to 6499 Fire damage.
:
Summons a flame spout under a nearby target, erupting for 44400 to 5160013764 to 15996 Fire damage after 3 sec.
:
Summons a flame spout under a nearby player, erupting for 200003800 Fire damage after 3 seconds.
:
Creates a fiery explosion near a target enemy, dealing 195000 to 20500054600 to 57400 Fire damage and igniting the ground at the impact site.
:
Inflicts 37000 to 4300010360 to 12040 Fire damage every 1 sec for 3 sec in a 18 yard cone in front of the caster.
:
Inflicts 37000 to 4300010360 to 12040 Fire damage every 1 sec for 3 sec in a 18 yard cone in front of the caster.
:
A wave of flame radiates outward from the caster, dealing (19.3% of Spell power) Fire damage to all enemies within 010 yards, knocking them back and dazing them for 6 sec.
Flammenknall
:
Inflicts (100% of Spell power) Fire damage to all enemies in a 200 yard area, knocking them back.
:
Deals 4000012000 Fire damage and deals 200006000 Fire damage every 1 sec for 5 sec.
:
Deals 4000012000 Fire damage in a line and deals 200006000 Fire damage every 1 sec for 5 sec.
:
Inflicts 97 to 102164 to 174 Fire damage every 1 sec for 4 sec.
:
Deals 4000012000 Fire damage in a line and deals 200006000 Fire damage every 1 sec for 5 sec.
:
Attacks cause a Flaming Destruction, inflicting 23400 to 246006552 to 6888 additional Fire damage and causes a Blaze at a nearby location.
:
Attacks cause a Flaming Destruction, inflicting 23400 to 246006552 to 6888 additional Fire damage and causes a Blaze at a nearby location.
:
The Warlord King orders a flank, calling in a wave of Mogu from the flank! These Flanking Mogu cast Overhand Strike, inflicting 487500 to 51250058500 to 61500 Physical damage to enemies within 0 yards in front of them.
:
Deals 78 to 82140 to 148 Arcane damage to all enemies.
Verwesendes Fleisch
:
Inflicts 278 to 322305 to 355 damage to an enemy every 2 sec. for 10 sec.
:
Inflicts 500006000 Physical damage and slowly turns enemies to stone, reducing movement speed by 5% per stack. Causes petrification at $U stacks.
:
The caster hurls themselves through the air, inflicting 95001805 physical damage to their target and knocking them back.
:
Forcefully punches the ground, knocking all nearby enemies back and dealing 262 to 337 damage.471 to 607 damage.
:
Inflicts 79950 to 840509594 to 10086 Shadow damage and inflicts Fear for 2 sec.
:
Shoots a freezing arrow at an enemy, inflicting weapon damage plus 6001080. All damage inflicted is based upon Frost magic.
:
Inflicts 737 to 8131325 to 1465 damage on an enemy and slows its movement by 50% for 8 sec.
Frostatem
:
Inflicts 112500 to 187500123750 to 206250 Frost damage to all nearby enemies.
Frostatem
:
Inflicts 112500 to 187500123750 to 206250 Frost damage to all nearby enemies.
:
Causes 27750 to 322508325 to 9675 Frost damage and stuns the target for 8 sec.While frozen, the target takes 25% additional damage.
:
Inflicts 18750 to 312505250 to 8750 Frostfire damage and an additional 2437 to 2562682 to 718 Frostfire damage every 1 sec for 4 sec.
:
Fires a frozen deathbolt at enemy targets, inflicting 13125 to 1687523625 to 30375 damage to all humans and 35000 to 4500063000 to 81000 damage to ballistas.
:
Interacting with the barrel causes an explosion, inflicting 5850 to 61509945 to 10455 Fire damage to nearby enemies.
:
Deals 28275 to 317256220 to 6980 damage every 1 seconds to surrounding units, but slows movement speed by 70%.
Gahz'rillas Schmetterschlag
:
Inflicts normal damage plus 5090 to nearby enemies and knocks them back.
:
Inflicts 19500 to 205005460 to 5740 Nature damage, knocking the target back.
:
Lei channels, pushing players away and inflicting 9900011880 periodic Shadow damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 4% of her max health in damage.
:
An instant spell that causes 30005400 Frost damage to nearby enemy chess pieces.
:
The fury of the wolf ancient strikes foes for 2399 to 3601 damage.455 to 685 damage.
:
Fires a large glaive towards the target dealing 1131 to 12691696 to 1904 damage and 943 to 1057 siege damage in a 5 yard radius.0 yard radius.
:
Shoots a glob of machine fluid at an enemy, dealing 1497 to 16532693 to 2977 Nature damage and slowing movement speed by 50 for 10 sec.
:
Deals 158 to 192283 to 347 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....
Goblin-Landmine
:
Places the Goblin Land Mine on the ground. It will explode for 450675 fire damage the next time a hostile creature passes near it.
:
Gores the enemy, causing 2063 to 2937 damage.3093 to 4407 damage.
:
Stab at the current target with horns, knocking them back and inflicting 237503800 Physical damage. Inflicts an additional 3325532 Physical damage every 2 sec. for 10 sec. This effect stacks.
Solarplexus
:
Inflicts 2036 damage to an enemy and stuns it for up to 3 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
Solarplexus
:
Inflicts 2036 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
:
Inflicts 950 to 10501710 to 1890 damage to an enemy and stuns it for up to 6 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
:
Inflicts 238 to 262427 to 473 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
:
Inflicts 731 to 7681242 to 1307 Fire damage and an additional 146 to 153247 to 261 Fire damage every 1 sec for 5 sec and confuses the target.
:
The Essence of Fear is unleashed, inflicting 70000084000 Shadow damage to all enemies, horrifying them for 3 sec.
:
Slams the ground every 1 seconds, dealing 200004400 Physical damage to enemies in a cone in front of the caster and stunning them for 2 sec.
:
Slams the ground every 1 seconds, dealing 200004400 Physical damage to enemies in a cone in front of the caster and stunning them for 2 sec.
Erdriss
:
Deals 1350 to 16502430 to 2970 damage to all enemies within 10 yards.0 yards.
:
Inflicts 97500 to 10250018525 to 19475 Physical damage and decreases Armor by 25% for 20 sec to enemies in a 0 yard cone in front of the caster. Stacks.
:
Inflicts 146250 to 15375017550 to 18450 Physical damage and decreases Armor by 25% for 20 sec to enemies in a 0 yard cone in front of the caster. Stacks.
:
Cut the target for 800 to 12001200 to 1800 damage and an additional 15002250 damage over 9 sec.
:
Attacks current target, ignoring armor, inflicting normal damage plus 950152 and causes the target to bleed.
Kniesehne
:
Inflicts weapon damage plus 263 to 337472 to 608 to an enemy, reducing its movement speed by 70% for 10 sec.
Kniesehne
:
Inflicts weapon damage plus 657 to 8431181 to 1519 to an enemy, reducing its movement speed by 70% for 10 sec.
Kniesehne
:
Maims the enemy, causing 4581 damage and slowing the enemy's movement by 50% for 15 sec.
:
Inflicts weapon damage plus 438 to 562787 to 1013 to an enemy, reducing its movement speed by 50% for 8 sec.
:
Inflicts 39000 to 4100010920 to 11480 Physical damage and reduces move speed by 50% for 10 sec.
Kopfnuss
:
Pummels an enemy for 250450 damage and interrupts the spell being cast for 5 sec.
:
Deals a powerful blow to the target, inflicting 541 to 1059810 to 1590 damage and stunning it for 1 sec.
:
Inflicts normal damage plus 3054 to nearby enemies and knocks them back.
:
Inflicts normal damage plus 30001860 to nearby enemies and knocks them back.
:
Kota Kon lashes out with her horns, dealing 21700041230 damage and knocking back enemies in a cone in front of her. Enemies struck by Headbutt continue to bleed for 190003610 every sec for 3 sec.
:
Heal your target for 1200021600.
:
Instantly Detonate all of your Healing Spheres, causing each of them to heal a nearbyan ally within 12 yards of the sphere for 50% of the effect.
:
Instantly Detonate all of your Healing Spheres, causing each of them to heal a nearbyan ally within 12 yards of the sphere for 50% of the effect.
:
Heaves the target away, dealing 900 to 11001350 to 1650 damage. This attack has devastating effects on gargoyles in stone form.
:
An instant spell that causes 30005400 Fire damage to nearby enemy chess pieces.
:
An instant strike that causes 10001800 Physical damage.
:
A strong attack that increases melee damage by 438 to 562787 to 1013 and causes a high amount of threat.
:
Inflicts 27750 to 322505272 to 6128 Shadow damage and reduces casting speed by 25% for 20 sec. Stacks up to $U times.
:
If you bang at the shredder in just the right place -- or for long enough -- you'll fix it for around 225 to 275337 to 413 health. Cannot be used in combat or while moving.
:
Deals 20003600 Holy damage to any Orc Piece located in the three spaces directly in front of the Bishop.
:
Causes an explosion of holy light around the caster, causing (7.1% of Spell power) Holy damage to all enemy targets within 100 yards and healing all party members within 10 yards for 360 to 440. These effects cause no threat.
:
Inflicts 509 to 591 Holy damage.915 to 1065 Holy damage.
:
Deals 744 to 9561338 to 1722 Holy damage to an enemy.
:
Inflicting 95001805 Fire Damage to all enemies in front of the caster.
:
Hurls a massive boulder into the distance, dealing 1350 to 16502025 to 2475 damage to enemies within 8 yards of the explosion.
:
Hurl your shield at the enemy, dealing 46250 to 537508787 to 10213 damage and stunning them for 2 sec.
:
Deals 81000 to 990006350 to 7762 Frost damage to a random target.
:
Deals 13200 to 198003960 to 5940 damage to all enemies within 80 yards. Deals triple damage to frozen targets.
:
Surrounds an enemy in a wreath of ice, inflicting 285 to 315513 to 567 Frost damage every second to all allies within 2.5 yards.
Eisblitz
:
Encases the target in a solid block of ice, stunning the target and dealing 7125 to 78757837 to 8663 Frost damage to the target and nearby enemies.
:
Deal 5225 to 57751776 to 1964 Frost damage to Ragnaros.
:
Deal 5225 to 57751776 to 1964 Frost damage to Ragnaros.
:
Burns nearby enemies for 414 to 456743 to 823 fire damage every 2 seconds.
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 6001080. All damage inflicted is based upon Fire magic.
Durchbohren
:
Spikes pierce the floor and then rise up, dealing 4813 to 61875293 to 6807 Physical damage and knocking up enemy targets in a line away from the caster.
:
Inflicts 900 to 11001620 to 1980 physical damage. Also reduces the target's movement speed and increases damage taken from physical attacks for 10 sec.
:
Hurls your trident at a target and pulls them back to you, dealing 2125 to 28751636 to 2214 Physical damage and taunting the target.
:
Hurls a spear at a target and pulls them to the caster, dealing 27750 to 32250 Physical damage.5827 to 6773 Physical damage.
:
Inflicts 832500 to 96750099900 to 116100 damage to enemies within 0 yards in front of the caster.
:
A shot that causes 383 to 467688 to 842 Fire damage plus 95 additional Fire damage every 3 seconds for 12 sec.
:
A shot that causes 959 to 11711725 to 2109 Fire damage plus 238428 additional Fire damage every 3 seconds for 12 sec.
:
Inflicts 500009500 damage to all enemies.
:
Regains control through a surge of sheer will, becoming immune to all bonds and restraints until stopped. Deals 4000011200 Shadow damage to enemies within 8 yards and knocks them back.
Inferno-Muschelschale
:
Inflicts (100% of Spell power) Fire damage to nearby enemies, and encases the caster in a shield of flame that lasts 10 sec. and burns melee attackers for an additional 5075 damage.
:
Inflicts 4972500 to 5227500596700 to 627300 Shadow damage to Nalomoni.
:
Inflicts 4972500 to 5227500596700 to 627300 Shadow damage to Nalomoni.
Betäubung abfangen
:
Charge an enemy, causing 65117 damage and stunning it for 3 sec.
Abfangen
:
Charge an enemy, causing 65117 damage and stunning it for 3 sec.
:
Create a firey explosion at the current enemy's location, inflicting 617509880 Fire damage and knockback.
:
Inflicts 166253158 Nature damage to a random enemy, additionally causing 61751173 Nature damage to all enemies within 5 yards of primary target.
:
The quilen overloads, inflicting 25000030000 Nature damage to all enemies and interrupting Jade Petrification. Does not free fully petrified enemies.
:
Fire shards of jade in all directions, inflicting 47500 to 525005700 to 6300 Nature damage to all enemies.
Jadefeuer
:
Surrounds the caster with searing magic for 8 sec. The flames increase armor by 50% and inflict 5090 damage to melee attackers.
:
The quilen overloads, inflicting 25000030000 Fire damage to all enemies and interrupting Jasper Petrification. Does not free fully petrified enemies.
:
Deals 600000 to 7000001020000 to 1190000 damage to all players in the area.
:
Inflicts 585 to 615994 to 1046 Nature damage and stuns the target for 3 sec.
:
Kicks an enemy for 270 to 330486 to 594 damage, interrupting the spell being cast for 2 sec.
:
Kicks an enemy for 675 to 8251215 to 1485 damage, interrupting the spell being cast for 5 sec.
Wegschlagen
:
Inflicts normal damage plus 3051 to an enemy and knocks it back.
Wegschlagen
:
Inflicts normal damage plus 3051 to nearby enemies and knocks them back.
Wegschlagen
:
Inflicts normal damage plus 3054 to an enemy and knocks it back.
Wegschlagen
:
Inflicts normal damage plus 3054 to an enemy and knocks it back.
Niederschlagen
:
Inflicts 60 to 80126 damage to an enemy and its nearest allies, stunning them for 2 sec. Affects up to 3 targets.
Niederschlagen
:
Inflicts 463 to 537832 to 968 damage to an enemy and its nearest allies, stunning them for 2 sec. Affects up to 5 targets.
:
Inflicts 40007200 damage to an enemy, stunning it for 2 sec.
:
Inflicts 400 to 440756 damage to an enemy, stunning it for 2 sec.
Knockout
:
Inflicts normal damage plus 200360 to an enemy, knocking it back and stunning it for 4 sec.
Larvenglibber
:
Poisons nearby enemies for 58 to 7198 to 121 damage, then inflicts an additional (100% of Spell power) Nature damage every 2 sec. for 6 sec.
:
Launches a spear at the target, inflicting 4069 to 5231 damage.6103 to 7847 damage.
:
Inflicts 29250 to 30750 Fire damage.8190 to 8610 Fire damage.
:
Inflicts 8483 to 95177634 to 8566 Fire damage to an enemy.
:
Creates a crescent of flame that does 48262 to 5073714961 to 15729 Fire damage to enemies in a frontal arc.
:
Deals 18500 to 21500 Fire damage.5735 to 6665 Fire damage.
Totgeglaubt zurückgelassen
:
Inflicts 200340 damage to an enemy and forces it to feign death for up to 5 min.
:
Deals 39000 to 410004680 to 4920 Shadow damage to 8 random targets.
Lichohrfeige
:
Slaps the target with a cold hand, dealing 875 to 1125962 to 1238 Shadow damage and knocking them back.
Lebenssauger
:
Drains 2188 to 28122406 to 3094 health and heals Sapphiron for 4376 to 56244812 to 6188 every 3 sec for 12 sec.
:
Blasts an enemy with concentrated lightning, inflicting 108000 to 132000 Nature damage.30240 to 36960 Nature damage.
:
Hurls a bolt of lightning at an enemy, inflicting 127187 to 147812 Nature damage.15262 to 17738 Nature damage.
:
Blasts an enemy with lightning, inflicting 5550010545 Nature Damage.
:
Emits a pulse of energy that deals 10638 to 123623297 to 3833 Nature damage to enemies within 10 yards.
:
A discharge of electrical energy deals 25000030000 Nature damage to enemies caught within its path, stunning them.
Blitzschlagwolke
:
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 42 to 4874 to 88 additional damage every 5 sec.
Blitzschlagwolke
:
Creates a cloud of lightning that lasts 14 sec., blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 1838 to 23623307 to 4253 additional damage every 2 sec.
Blitzschlagwolke
:
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 657 to 8431181 to 1519 additional damage every 3 sec.
:
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 17500 to 225005250 to 6750 additional damage every 3 sec.
:
Summons Lightning to a nearby player, striking for 200003800 Nature damage after 3 seconds.
:
Emits a pulse of energy that deals 7312 to 76872266 to 2383 Nature damage to enemies within 10 yards.
Blitzschlagschild
:
Surrounds an ally with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 83141 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
:
Deals 14175 to 15825 Nature damage.3969 to 4431 Nature damage.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
Deals 300009300 Fire damage in a line and deals 150004650 Fire damage every 1 sec for 20 sec.
:
Deals 300009300 Fire damage and deals 150004650 Fire damage every 1 sec for 20 sec.
:
Charges an enemy, dealing 7600 to 840013680 to 15120 Physical damage and causing them to bleed for 4000072000 additional damage over 10 sec.
Madenglibber
:
Poisons nearby enemies for 203 to 247364 to 446 damage, then inflicts an additional 22 to 2838 to 52 Nature damage every 2 sec. for 6 sec.
:
Inflicts 30625 to 393759493 to 12207 Fire damage to the enemy target.
:
Harnesses electrical currents around the caster to create a magnetic field that grows in power the longer it is channeled. Creatures caught in the area of effect are pulled toward the caster. Players within 10 yards of the caster suffer 405007694 Nature damage every 1 seconds.
:
Inflicts 48750 to 512505850 to 6150 Nature damage and slows casting and attack speed by 50% for 6 sec.
:
Inflicts 48750 to 512505850 to 6150 Nature damage and slows casting and attack speed by 50% for 6 sec.
:
Rake the target for 1600 to 24002880 to 4320 damage and an additional 25004500 damage over 15 sec.
Mal der Detonation
:
Deals 657 to 8431181 to 1519 damage to target and all allies when hit in melee.
:
Periodically drains 600 mana from all enemy targets. Lasts 5 sec. Targets without sufficient mana to drain detonate, dealing 10213 to 1128718382 to 20318 damage in an area.
:
Places 5 charges of the mark of the Shivan on the target. Each time a marked target is hit with a weapon attack, one charge is expended. If all charges are expended within 30 sec the mark detonates violently, dealing 3150 to 38505670 to 6930 damage to the target.
:
The Warlord King's attacks are so brutal that no single man can stand against him. Attacks inflict 80000096000 Physical damage, split among all enemies hit.
Massives Beben
:
Causes a massive ground tremor, inflicting 900 to 11001620 to 1980 damage to nearby enemies and interrupts any spell being cast for 2 sec..
:
Attack an enemy with a powerful frontal attack, inflicting 1360 to 1840 damage.2040 to 2760 damage.
:
Merges souls with the target, absorbing 41625 to 4837512903 to 14997 health and increasing damage done by 20%.
:
Bats a meteor of fire at the target that will inflict 15000028499 Fire damage divided amongst all targets within 10 yards of the impact.
:
Deals 18750 to 2125016875 to 19125 Fire damage to enemies within 9 yards.
:
Drives your spear deep into the Wild Wyrm's chest, inflicting 9000 to 1100013500 to 16500 damage, but you cannot take other actions while you wrest the spear free. This ability loosens your grip on the Wyrm by 15.
:
The Mind Sear inflicts 8287 to 87122320 to 2440 Shadow damage to enemies within 10 yards for 5 sec.
:
Deals 75135 Fire damage.
:
Inflicts 24375 to 25625 Fire damage.6825 to 7175 Fire damage.
:
Deals 24505 to 274957596 to 8524 Nature damage to all enemies within 5 yards. This ability only affects targets that are on the ground.
Tödlicher Stoß
:
A vicious strike that deals weapon damage plus 160288 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mehrfach-Schuss
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 10 targets for normal damage plus 250450.
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 3150 to 3850.5670 to 6930.
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 1157 to 1343.2081 to 2419.
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 10 targets for normal damage plus 1665 to 1935.2997 to 3483.
:
Deals 875 to 11251575 to 2025 Shadow damage and decreases the health of all enemies within the cloud by 10% for 1 min.
:
Inflicts 107250 to 11275012870 to 13530 Shadow damage and inflicts fear on enemies within 8 yards for 3 sec.
:
Hurls a harpoon at an enemy, inflicting 650 to 950 damage.975 to 1425 damage.
Überwältigen
:
Instantly overpowers an enemy, causing weapon damage plus 1527. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
:
The Sha's corruption overwhelms the Protector, inflicting 220002640 Shadow damage to all players every 3 sec. and increases damage taken from Overwhelming Corruption by 5%.
:
The Sha's corruption overwhelms the Protector, inflicting 220002640 Shadow damage to all players every 3 sec. and increases damage taken from Overwhelming Corruption by 5%.
:
Inflicts 270005130 Physical damage to the target.
:
Shoots a paralytic blow dart at the enemy, dealing 5087 to 59111576 to 1833 damage and then 2000620 damage every 2 seconds. Also reduces haste by 40%.
:
Houndmaster Braun throws one of his knives at a random enemy, inflicting 393669 Physical damage and applying Bloody Mess to all enemies in the knife's path.
:
Houndmaster Braun throws one of his knives at a random enemy, inflicting 356 to 393604 to 669 Physical damage and applying Bloody Mess to all enemies in the knife's path.
Gift
:
Inflicts 2775 to 32253052 to 3548 Nature damage to nearby enemies every 1 sec. for 1 min.
:
Shoots poison at an enemy, inflicting 1500 to 25001650 to 2750 Nature damage plus an additional 238 to 262261 to 289 damage every 5 sec. for 15 sec.
:
Deals 43875 to 461255265 to 5535 damage initially and 9750 to 102501170 to 1230 damage every 2 seconds to a random enemy.
Vergifteter Schuss
:
Inflicts normal damage plus 3045 to an enemy, then an additional (100% of Spell power) Nature damage every 3 sec. for 15 sec.
:
A pool of shadows surrounds the caster, inflicting 100001900 Shadow damage every 1 sec. to enemies within it.
:
The Faceless Guardian begins to turn into a pool of blood, inflicting 14625 to 153754095 to 4305 Shadow damage to enemies within 10 yards every second.
:
Pounce, jumping up to 5 to 45 yards away, stunning the target for 3 sec and causing 319 to 431478 to 647 damage. Minimum range is 5 yards.
:
A powerful attack that deals 15300 to 20700 Physical damage.22950 to 31050 Physical damage.
:
Force Nergeld to punch the ground, causing 6660 to 77409990 to 11610 damage to enemies within 3 yards.0 yards.
:
Inflicts 380006080 Shadow damage.
:
Inflicts 439 to 461746 to 784 Fire damage to an enemy, then additional damage every 2 sec. for 8 sec.
:
Sends massive shockwaves through the earth, dealing 63375 to 6662517745 to 18655 damage to all enemies who are in contact with the ground.
:
Inflicts 270005130 physical damage to the target and stuns them for 2 sec. When Quivering Palm lands, it triggers Unleash Vibrations.
:
Rake the target for 240 to 360360 to 540 damage and an additional 360540 damage over 9 sec.
:
Rake the target for 297505652 damage and an additional 1250004510 damage over 10 sec.
:
Rams any enemies in front of the demolisher, dealing 1900 to 21002850 to 3150 Damage and knocking them back.
:
Rams any enemies in front of the siege engine within 13 yards, dealing 471 to 528706 to 793 Damage and knocking them back.
:
Inflicts normal damage plus 500900 to an enemy, causing it to bleed for 2550 to 34504590 to 6210 damage over 10 sec.
:
The caster pounces on the target, pinning them to the floor and inflicting 270005130 Physical damage every 2 seconds.
:
Reborn from the flames, Alar's rebirth deals 4375 to 56257875 to 10125 Fire damage to all enemies within 0 yards, knocking them back.
:
Surrounds the caster with a protective shield that inflicts 550990 Arcane damage to melee attackers when hit.
:
Repairs the target of 52001970 damage over 30 sec.
:
Knocks all nearby enemies back a great distance, dealing 4163 to 48373746 to 4354 Fire damage and stunning them for 3 sec.
:
Inflicts 4875 to 5125585 to 615 Shadow damage to enemies within 50 yards. Increases damage dealt and taken from Resin Flake by 10% for 30 sec. Stacks.
:
Instantly counterattack any enemy that strikes you in melee, inflicting 292 to 307496 to 522 Physical damage for 5 sec.
:
Encircles the caster in a ring of shadows that inflicts 125002375 damage every 0.5 sec. to enemies it touches. While active, the caster's movement is reduced by 80%. Lasts 15 sec.
:
New name : ZProjects Sha energy at several targets, inflicting 5700 to 63001083 to 1197 Shadow damage and increasing their hatred.
:
You kick upwards, dealing ] to ] damage.Also causes all targetsdamage and causing all enemies within 8 yards to take an increased 20%20% increased damage from your abilities and 5% damage from spells for 15 sec.
:
Use Nergeld to let loose a powerful roar that will cause 2971 to 42294455 to 6345 damage and knock back all enemies in front of him within 30 yards.
:
Deals 2250 to 27504050 to 4950 damage to target enemy, knocking them down for 2 sec.
:
Reduces an enemy's attack speed by 35% and movement speed by 35% for 10 sec. Also deals 3500 to 4500 damage.6300 to 8100 damage.
:
Deals 2188 to 28123937 to 5063 damage to the target.
:
Inflicts scurvy upon an enemy target, dealing 13875 to 16125 Nature damage every 2 sec, and reducing healing received by 20%, for 20 sec. If the disease runs its full course, the target also suffers 37000 to 43000 Nature damage.4440 to 5160 Nature damage.
Sengpfeil
:
Shoots a flaming arrow at an enemy, inflicting 66600 to 81400 Fire Damage.7992 to 9768 Fire Damage.
:
Inflict searing pain on the enemy target, causing 1350 to 1650 Fire damage.2430 to 2970 Fire damage.
:
Inflict searing pain on the enemy target, causing 1800 to 2200 Fire damage.3240 to 3960 Fire damage.
:
Inflicts 74000 to 860008880 to 10320 Shadow damage and increases Shadow damage taken by 10% for 20 sec. This effect stacks.
:
Inflicts 14250 to 157502707 to 2993 Shadow damage to the target.
:
Inflicts 76000 to 8400014440 to 15960 Shadow damage to an enemy, knocking it back.
:
Dark magic is unleashed, inflicting 9000 to 110001710 to 2090 Shadow damage and knocking back all enemies within 10 yds.
:
Deals (100% of Spell power) Shadow damage to all enemies within 50 yards, reducing their movement speed by 70% and knocking them back.
:
The Shadow Blast inflicts 97500 to 10250011700 to 12300 Shadow damage to enemies within 8 yards of the target.
:
The Shadow Blast inflicts 43875 to 461255265 to 5535 Shadow damage to enemies within 8 yards of the target.
:
Spins the caster in a circle, striking a nearby enemy with a shadow bolt, dealing 1063 to 1437 Shadow damage.1912 to 2588 Shadow damage.
:
Inflicts 29250 to 30750 Shadow damage.8190 to 8610 Shadow damage.
:
Hurls a bolt of dark energy, inflicting 237 to 262426 to 472 Shadow damage to the caster's current target.
:
Hurls a bolt of dark energy, inflicting 463 to 537833 to 967 Shadow damage to the caster's current target.
:
Hurls a bolt of dark magic at an enemy, inflicting 185002220 Shadow damage.
:
Deals 13875 to 16125 Shadow damage.4301 to 4999 Shadow damage.
:
Deals 13875 to 16125 Shadow damage.4301 to 4999 Shadow damage.
:
Inflicts 234000 to 24600028080 to 29520 Shadow damage and increases Shadow damage taken by 100% for 30 sec. Stacks.
:
Let forth a burst of energy dealing 1600 to 24002880 to 4320 Shadow damage to all enemies within 10 yards and removing all threat.
:
Inflicts weapon damage plus 275495 to an enemy and its nearest allies, affecting up to 3 targets.
:
Incinerates an enemy, inflicting 237 to 262 Shadow damage.426 to 472 Shadow damage.
:
Heal your target for 1200021600.
:
Dark magic is unleashed, causing 30005400 Shadow damage and knocking back all enemies within 300 yds.
:
Deals 1850 to 21503330 to 3870 Shadow damage to all enemies within 40 yards, knocking them back.
:
Inflicts 6001080 Shadow damage to enemies within 8 yards.
:
Inflicts weapon damage plus 350630 to an enemy and its nearest allies, affecting up to 0 targets.
:
Deals 20003600 Shadow damage to any Human Piece located in the three spaces directly in front of the Necrolyte.
:
Inflicts 4875 to 51251365 to 1435 Shadow damage and increases shadow damage taken by 10% for 30 sec.
:
Inflicts 180003420 Shadow damage every 1 sec. to enemies in a cone in front of the caster. Channeled.
Entbeinen
:
Inflicts normal damage plus 1018 to an enemy when attacking from behind.
:
Inflicts 74000 to 860008880 to 10320 Physical damage to enemies within 60 yds.
Schildattacke
:
Charges an enemy, knocking it back and inflicting normal damage plus 150270.
:
Damaging abilities made against the Mogu King inflict 292500 to 30750035100 to 36900 Shadow damage to all enemies.
:
Inflicts 1850 to 21503330 to 3870 damage to an enemy, stunning it for 3 sec.
Schock
:
Inflicts 6563 to 84377218 to 9282 Nature damage to the enemy target.
Blitzschlagtotem
:
Inflicts 2850 to 31503135 to 3465 Nature damage to enemy targets within 15 yards.0 yards.
:
Sends a wave of force in front of the caster, causing 12600 to 1540011340 to 13860 damage and stunning all enemy targets within 15 yards in a frontal cone for 2 sec.
:
General Husam cracks the ground beneath him, causing a Shockwave that inflicts damage 24375 to 256257556 to 7944 Physical damage to enemies within 4 yards of the Shockwave.
:
Sends a wave of force in front of the caster, causing 45000 to 5500012600 to 15400 damage and stunning all enemy targets within 15 yards in a frontal cone for 3 sec.
:
Shoots at an enemy, inflicting 53625 to 56375 Physical damage.6435 to 6765 Physical damage.
:
Fires a magical arrow at an enemy, inflicting 900 to 1500 damage.1350 to 2250 damage.
:
Deals 23797 to 332029042 to 12617 damage to targets in a small radius around the impact location. Can be fired very rapidly.
:
Deals 428 to 472769 to 851 Shadow damage to an enemy target. Also slows movement speed by 40% and attack and casting speeds by 50%.
:
Drains 150165 health from the caster's pet, healing the caster for up to 150% of that amount.
Schleimnebel
:
Slime sprays out, dealing 6300 to 77006930 to 8470 Nature damage to enemies in front of Grobbulus. Enemies hit by Slime Spray summon a Fallout Slime.
:
Deals 700 to 9001260 to 1620 Nature damage to enemies in front of the caster.
Zerkrachen
:
Smashes the ground, inflicting 810 to 9901458 to 1782 damage to nearby enemies.
:
Smashes the target, inflicting 3000 to 50005400 to 9000 damage.This ability causes a large amount of threat.
:
An instant strike that causes 30005400 Physical damage.
:
Knock your enemy away from you, inflicting 500750 physical damage.
:
Hurls a smoke bomb onto the ground, dealing 23125 to 268756937 to 8063 damage and reducing chance to hit by 75% for players who stand in it.
:
Deals 1850 to 21505994 to 6966 physical damage to the target and additional fire damage over time.
:
Emits a piercing shriek, inflicting 2520 to 30804536 to 5544 physical damage and stunning the target for 5 sec. Threat is reduced while stunned.
:
Inflicts normal damage plus 2188 to 28123937 to 5063 on nearby enemies, preventing them from spellcasting for 5 sec.
:
Deals 195000 to 20500023400 to 24600 damage to all enemies, deals more damage to those standing within the dissonance field at the time of detonation.
:
Unleashes the soul of the fallen, dealing 45008100 Fire damage to all enemies, silencing them for 4 sec.
:
Unleashes the battle spirit of the fallen soul, dealing 45008100 damage to all nearby enemies, increasing their damage taken by 50%.
:
Absorbs lifeforce from all enemies within 25 yards of the Battlemaiden, dealing 1215 to 1485935 to 1144 Shadow damage and healing the Battlemaiden for 7500 per target.5775 per target.
:
Immobilizes an enemy and drains 100148 health over 4 sec, healing the caster for twice the amount drained.
:
Deals 3306 to 42942545 to 3307 Shadow Damage to up to 3 targets and increasing the Battlemaiden's damage by 20%. The Battlemaiden gains 5 energy and 10% of the damage caused in health.
:
Deals 4000012000 Arcane damage and deals 200006000 Arcane damage every 1 sec for 5 sec.
:
Deals 4000012000 Arcane damage in a line and deals 200006000 Arcane damage every 1 sec for 5 sec.
:
The slain Adherent to the old god spills its corrupted blood. Inflicts 14625 to 153754095 to 4305 Shadow damage to enemies within 10 yards and applies Corrupted Blood.
:
Deals 50001900 damage to the enemy.
:
Inflicts 185 to 215333 to 387 Shadow damage to all nearby players.
:
Deals 93600 to 9840011232 to 11808 Shadow damage to 3 random targets.
:
Deals 78000 to 820009360 to 9840 Shadow damage to 8 random targets.
Geistexplosion
:
Deals (100% of Spell power) Shadow damage to enemies within 100 yards of the target.
:
The Spirit Gale inflicts 390 to 410663 to 697 Shadow damage and creates a Shadow Gale at the area.
:
A cloud of foul spores blankets the area, dealing 1080 to 13201944 to 2376 Nature damage and dealing additional nature damage every 3 sec.
:
Water bursts from the ground at an enemy's feet, inflicting 102600 to 11340012312 to 13608 Frost damage to all enemies within 2.5 yds and increasing their Frost damage taken by 16% for 10 sec.
:
Inflicts normal damage plus 5075 to nearby enemies, stunning them for 3 sec.
Statisches Feld
:
Deals 25002750 Nature damage to all nearby enemy targets.
Stampfen
:
Inflicts 2313 to 26872543 to 2957 Physical damage to nearby enemies in front of the caster, reducing movement speed for 8 sec.
:
Inflicts 2375 to 26254275 to 4725 Physical damage to nearby enemies, stunning them for 5 sec. and increasing the Physical damage they take by 550.
:
Make Nergeld stomp the ground, causing 5941 to 84598910 to 12690 damage to all enemies in a 15 yard radius, and causing them to be knocked down and stunned.
:
Stomps the ground, inflicting 15000018000 Physical damage and stunning nearby units for 2 sec.
:
Inflicts 231250 to 26875048562 to 56438 Physical damage to enemies within 100 yards and knocks them down for 3 sec.
:
Launches a stone block at the target, inflicting 10000012000 Physical damage to enemies within 5 yards.
:
Hurls a Storm Hammer at a Stormpeak Wyrm, dealing 8750 to 1125013125 to 16875 damage and stunning the target for 4 sec before returning to the thrower's hand.
Starkes Spalten
:
Inflicts normal damage plus 5582 to an enemy and its nearest allies, affecting up to 5 targets and increasing the time between their attacks by 33% for 10 sec.
:
Inflicts 1072500 to 1127500128700 to 135300 Nature damage and stuns Sha enemies within 0 yards and causes Bathed in Light on allies.
:
A brutal overhead power attack that increases melee damage by 146250 to 153750.17550 to 18450.
Feger
:
Deals 2625 to 33754725 to 6075 damage to any enemies within 0, knocking them back.
:
An instant strike that inflicts 40007200 Physical Damage to Orc units adjacent and in front of King Llane.
Weit reichendes Zerschmettern
:
Inflicts normal damage plus 5090 to enemies in a cone in front of the caster, knocking them back.
Weit reichendes Zerschmettern
:
Inflicts normal damage plus 1750 to 22503150 to 4050 to enemies in a cone in front of the caster, knocking them back.
:
Swipe nearby enemies, inflicting 241 to 279 damage.360 to 420 damage.
Sturzflug
:
Inflicts normal damage plus 5497 to enemies in a cone in front of the caster, stunning them for 2 sec.
:
Swoops at a Stormpeak Wyrm, dealing 5850 to 7150 damage.8775 to 10725 damage.
Schwanzpeitscher
:
A sweeping tail strike hits all enemies behind the caster, taking 1094 to 14061968 to 2532 damage, causing them to drop their weapon and stunning them for 2 sec.
:
A sweeping tail strike hits all enemies behind the caster, inflicting 3063 to 39372756 to 3544 damage and stunning them for 2 sec.
Schwanzfeger
:
Inflicts 925 to 10751665 to 1935 damage on enemies in a cone behind the caster, knocking them back.
:
Inflicts normal damage plus 5090 to an enemy, knocking it back.
:
General Pa'valak unleashes a tempest, inflicting 92500 to 10750011100 to 12900 Nature damage to all players within 60 yards and negating the next 300003600 points of healing on the target.
:
Inflicts normal damage plus 250450 to an enemy and its nearest allies, affecting up to 3 targets.
:
Deals 300009000 Nature damage to a random enemy.
:
Attacks nearby enemies in a whirlwind of flying steel, dealing 160004800 damage every second.
Werfen
:
Throws a weapon at an enemy, inflicting 2125 to 2875 damage.3825 to 5175 damage.
:
Inflicts 450008550 Nature damage to the target.
Axt werfen
:
Hurls a massive axe at a random enemy, dealing 17503150 damage and stunning them for 2 sec.
:
Throws a Blight Crystal at an enemy target. The crystal shatters on impact, dealing 2043 to 22573063 to 3387 Nature damage and leaving behind a toxic residue that deals additional damage for 45 sec.
:
Hurls a boulder, dealing 2250 to 27501192 to 1458 damage to enemy stone drakes.
:
Hurls a harpoon at the target, inflicting 650 to 950 damage.975 to 1425 damage.
:
Hurls a harpoon at the target, inflicting 772 to 1128 damage.1157 to 1693 damage.
:
Hurls a harpoon at the target, inflicting 2844 to 4156 damage.2189 to 3201 damage.
:
Hurls a rock at an enemy, inflicting 405 to 495607 to 743 damage and disorienting the target for 2 sec. It is unlikely that enemies will notice who threw the rock.
:
Jabs at the Wild Wyrm, inflicting 1000 to 13001499 to 1951 Physical damage.This ability loosens your grip on the Wyrm by 5.
:
Hurls a ball of lightning at the target, inflicting 1651 to 2349 damage.2475 to 3525 damage.
:
Hurls a thunder stone at the enemy for 9250 to 10750 damage.4902 to 5698 damage.
:
Inflicts 14250 to 157502707 to 2993 Nature damage and stuns the target for 2 sec.
:
Sends a wave of force forward causing 3150 to 38504725 to 5775 damage and knocking back all enemy targets within 10 yards.0 yards.
:
Deals 78000 to 8200021840 to 22960 Nature damage to all nearby enemies. Less effective against grounded targets.
:
Calls down a bolt of lightning, damaging nearby enemies within 10 yards. Deals 94 to 1060 yards. Deals 158 to 182 Nature damage to all nearby enemies, knocking them back and destroying the Chained Thunder.
:
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 3237 to 37620 yards. Deals 1715 to 1994 Nature damage to all nearby enemies, knocking them back.
:
A cascade of water splashes over enemies in a 100 yd cone in front of the caster, dealing 139 to 161 Nature damage.235 to 275 Nature damage.
:
The caster makes themselves a whirling flurry of kicks as they move through the air. All enemies within 8 yards of the caster receive 190003610 physical damage and are knocked back.
:
Inflicts 195 to 205 Physical damage.331 to 349 Physical damage.
:
The icy touch of death inflicts 555 to 645999 to 1161 additional Frost damage with each successful melee attack.
:
Shoots a toxic blow dart at the enemy, dealing 5087 to 59111576 to 1833 damage and then 3700 to 4300 damage every 2 seconds.
:
Inflicts 160001920 Fire damage every 1 sec for 3 sec.
:
Causes the target to automatically inflict 360 to 440648 to 792 Shadow damage every 1 sec. to nearby friends. Lasts 15 sec.
:
Targets a random enemy to chase down. Any enemies in the caster's path suffer 285003420 Physical damage and are knocked back.
:
The Zandalari Skullcrusher charges at his chosen target, knocking back all enemies in their path and inflicting 28500 to 315003420 to 3780 Physical damage to them.
:
The Twilight Blast inflicts 23400 to 246006552 to 6888 Shadow damage to enemies within 8 yards of the target.
:
Blasts an enemy for 166250 to 183750 Shadow damage.46550 to 51450 Shadow damage.
:
Inflicts 38400 to 4160010752 to 11648 Shadow damage in a 25 yard cone infront of the caster.
:
Deals 475000 to 52500034580 to 38220 Shadow damage to all enemies within reach.
:
Inflicts 117000 to 12300032760 to 34440 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Regenerates 100003000 health per second.Restores 1000 mana per second.Damage taken reduced by 50%.
:
Spits Twilight energy at an enemy, dealing 2850 to 3150741 to 819 Shadow damage and increasing Shadow damage taken by 10%.
:
Deals 6000018000 Arcane damage and deals 4000012000 Arcane damage every 1 sec for 20 sec.
:
The Umbral Flames inflict 7800 to 82002184 to 2296 Shadow damage every 1 sec to enemies within 6 yards for 4 sec.
:
Forms an Undying Shadow at the target location. Undying Shadows inflicts 29250 to 307503510 to 3690 Shadow damage every 1 sec to enemies with 10 yards.
:
Inflicts 29250 to 307503510 to 3690 Shadow damage every 1 sec to enemies with 10 yards.
:
Attacks an enemy with an unholy blade, inflicting 185 to 215333 to 387 Shadow damage and increasing damage taken by 15%.
:
Inflicts 55500 to 645006660 to 7740 Shadow damage to 10 random targets every 2 seconds.
:
The Sik'thik Demolisher explodes, inflicting 712508550 Fire damage to all creatures within 16 yards.
:
Inflicts 160875 to 16912519305 to 20295 Shadow damage, but costs the Unstable Sha 15% of its total health to cast.
:
Inflicts 171002052 Arcane damage to all enemies.
Aufwärtshaken
:
Inflicts normal damage plus 5090 to an enemy, knocking it back.
Aufwärtshaken
:
Inflicts normal damage plus 5085 to an enemy, knocking it back.
Aufwärtshaken
:
Inflicts normal damage plus 950 to 10501710 to 1890 to an enemy, knocking it back.
:
Inflicts normal damage plus 200360 to an enemy, knocking it back.
:
Inflicts normal damage plus 250450 to an enemy, knocking it back.
:
Deals 18500 to 215005180 to 6020 Nature damage to an enemy, causing their armor to lose corporeality and become unable to protect its wearer for 10 sec.
:
Drains 7400 to 860011096 to 12904 health from an enemy over 4 sec., transferring it to the caster.
:
Charges at a target, dealing 7160 to 88405513 to 6807 Physical damage to any enemies in the Battlemaiden's path.
:
An instant strike that causes 10001800 Physical damage.
:
Creates a violent storm in the target area causing 3700 to 43005550 to 6450 Nature damage to enemies every 2 sec, and increasing the time between the attacks of enemies by 67%. Lasts 15 sec.
:
Inflicts 4875 to 51251511 to 1589 Nature damage to an enemy target and their allies within 0 yards, slowing their movement speed by 30% and dealing 2437 to 2562755 to 795 Nature damage every 2 seconds.
:
Inflicts a vision of the enemy's demise. After 4 sec they will be feared, and inflict 29250 to 307503510 to 3690 Shadow damage to all players within 8 yards.
:
Inflicts 24375 to 256256825 to 7175 Fire damage every 3 sec.
:
Inflicts 97500 to 10250011700 to 12300 Physical damage to enemies in a large cone in front of the caster.
:
Inflicts 195000 to 20500023400 to 24600 Physical damage to enemies in a medium cone in front of the caster.
:
Inflicts 390000 to 41000046800 to 49200 Physical damage to enemies in a small cone in front of the caster.
:
Inflicts 97500 to 10250011700 to 12300 Physical damage to enemies in a large cone in front of the caster.
:
Inflicts 195000 to 20500023400 to 24600 Physical damage to enemies in a medium cone in front of the caster.
:
Inflicts 73125 to 768758775 to 9225 Physical damage to enemies in a cone in front of the caster.
:
Shadow energy lashes the caster's enemies, inflicting 100001900 Shadow damage.
:
Deals 33250 to 367509975 to 11025 Shadow damage to an enemy, mon!
:
Envelope Lord Magmathar with the power of The Vortex, dealing 278 to 322416 to 484 Nature damage and inflicting 300450 additional Nature damage every 3 sec. for 9 sec.
:
Deals 20396 to 237036322 to 7349 Shadow damage to nearby targets, ripping them out of the spirit world.
:
Knocks enemies into the air, dealing 1950 to 2050604 to 636 damage per second.
:
A wall of suds moves across the room, inflicting 5000011000 Frost damage and causing the target to belch uncontrollably!
Kriegsdonner
:
Inflicts normal damage plus 500900 to nearby enemies, knocking them back and stunning them for 5 sec.
Kriegsdonner
:
Inflicts 3507 to 39933856 to 4394 Physical damage to nearby enemies and stunning them for 3 sec.
:
Inflicts normal damage plus 10001800 to nearby enemies, stunning them for 5 sec.
:
Inflicts normal damage plus 22504050 to nearby enemies, stunning them for 5 sec.
:
The demolisher explodes, doing 263 to 337393 to 507 fire damage and knocking down any nearby Horde within 10 yards.
:
Target a Horde Explosives barrel in order to destroy it. The blade can also be hurled at a Warsong Horde target in order to inflict 158 to 192236 to 289 physical damage. Turns off loot and experience on the affected target. Cannot be used on a Warsong Horde target that is already tapped to another player.
:
Hurls a watery bolt at an enemy, inflicting 2025 to 2475 Frost damage.3645 to 4455 Frost damage.
:
Hurls a bolt of water at an enemy, inflicting 97125 to 11287511655 to 13545 Nature damage to them and all enemies within 3 yards.
:
Hurls a watery bolt at all nearby enemies within 45, inflicting 1619 to 1881 Frost damage.0, inflicting 2913 to 3387 Frost damage.
:
Blasts the target and all enemies within 2 yards with water, dealing 100002200 Frost damage and slowing movement speed by 50% for 5 sec.
:
Agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec. to form and explode, inflicting 234000 to 24600028080 to 29520 Frost damage to players within 2 yds.
:
Visit a watery death upon the Twilight Devotees and Faceless Overseers within 40 yards for 18000 to 22000 damage.0 yards for 13860 to 16940 damage.
:
Inflicts 1013 to 19871518 to 2982 damage to an enemy, stunning it for 4 sec.
Gespinstschauer
:
Web sprays out everywhere, stunning all nearby enemites for 4 sec and dealing 1750 to 2250 Nature damage.1925 to 2475 Nature damage.
Wirbelndes Sperrfeuer
:
Inflicts normal damage plus 5075 to nearby enemies.
:
In a whirl of blades, the Twilight Brute inflicts 4875 to 51251365 to 1435 Physical damage every 0.3 sec for 5 sec.
:
Inflicts 332506317 physical damage to all enemies within 3 yards every 1 seconds.
Wirbelwind
:
Attacks nearby enemies in a whirlwind of steel that lasts 8 sec. and inflicts normal damage plus 1080 to 1320.1944 to 2376.
Wirbelwind
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 680 to 920.1224 to 1656.
Wirbelwind
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 1080 to 1320.1944 to 2376.
:
Attacks nearby enemies in a whirlwind of steel that lasts 4 sec. and inflicts normal damage plus 300330.
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 500900.
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 17503150.
:
Deals 14137 to 158624382 to 4918 damage per sec. to surrounding enemies but slows movement speed by 35%.
:
Deals 14137 to 158624382 to 4918 damage per sec. to surrounding enemies but slows movement speed by 35%.
Weiter Streich
:
Inflicts normal damage plus 500900 to enemies in a cone in front of the caster.
:
Inflicts normal damage plus 5090 to enemies in a cone in front of the caster.
:
Inflicts 1080 to 25201620 to 3780 damage to enemies in front of the caster.
:
Deals 500 to 50004950 damage to the target. This strike ignores armor.
:
The Will of the Empress Enrages the caster, causing their attacks to inflict an additional 5000600 Physical damage.
:
Inflicts 1125 to 18751687 to 2813 damage to enemies in a cone in front of the caster, knocking them back.
Flügelstoß
:
Inflicts 563 to 9371012 to 1688 damage to enemies in a cone in front of the caster, knocking them back.
:
Inflicts 1050 to 13501890 to 2430 damage to enemies in a cone in front of the caster, knocking them back.
:
Deals 750 to 12501350 to 2250 damage to all enemies within 150 yards, knocking them back.
:
Attacks hit for 300540 Arcane damage in a cone in front of the caster.
:
Baron Ashbury enjoys inflicting Wracking Pain on his victims, inflicts 100003000 Shadow damage and increases Shadow damage taken by 20% for 2 min. Stacks.
Zorn des Seuchenfürsten
:
Infects nearby allies, inflicting 3700 to 43004070 to 4730 Shadow damage, then an additional 1313 to 16871443 to 1857 damage every 2 sec. for 10 sec.
:
Deals 4000012000 Arcane damage in a line and deals 200006000 Arcane damage every 1 sec for 5 sec.
:
Deals 4000012000 Arcane damage and deals 200006000 Arcane damage every 1 sec for 5 sec.
Uncategorized
New
:
Inflicts 1 Fire damage every 5 sec to enemies in the lava pool.
:
Inflicts 9250 to 10750 Fire damage to all targets within 8 yards of the impact, knocking them back.
:
Inflicts Nature damage to enemies within 5 yards.
:
Injects spines into the ground, which travel a short distance over several seconds. Upon contact, these spines shoot upwards, inflicting Nature damage to targets within 2 yards.
:
Inflicts Fire damage to enemies within a cone.
:
Feign death which may trick enemies into ignoring you. Lasts up to 5 sec.
:
Belch a blossom of fire that creates a patch of fire at the impact location.
:
Belch a fire that creates a patch of fire at the impact location.
:
Spit a fiery puddle, dealing Fire damage every sec.
:
Garrosh hurls his chain, hooking an enemy and pulling them to his feet.
:
Charges to unit, inflicting Physical damage.
:
Charges to unit, inflicting Physical damage.
:
Bound by iron.
:
Bound by iron.
:
Grom’kar Sniper fires a explosive slag round, inflicting 100% Weapon damage to all enemies within a 15 meter cone.
:
Unlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
:
Unlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
:
Freezes an enemy in time preventing all action.
:
Traps the target in place for 5 sec, dealing 1000 physical damage each second.
:
Rally an Outcast Talon Guard within 10yds to fight alongside Terokk.
:
Bound by iron.
:
Spins in a circle, inflicting 121 to 129% normal damage to enemies within 13 yards.
:
Spins in a circle, inflicting 121 to 129% normal damage to enemies within 13 yards.
:
Spins in a circle, inflicting 121 to 129% normal damage to enemies within 13 yards.
:
Leaps to an enemy, stunning the target for 4 sec.
:
Vomits rotting bile onto the ground, inflicting Shadow damage to nearby enemies.
:
Crushes the current target, inflicting 0 Physical damage and knocking them down.
:
The caster digs through the dirt for a bone to chew on. If successful, the caster's damage is increased by 20%Damaging the caster interrupts this process.
:
The caster digs through the dirt for a bone to chew on. If successful, the caster's damage is increased by 20%Damaging the caster interrupts this process.
:
Slashes the air in front of the caster, inflicting Shadow damage to enemies.
:
Slashes the air in front of the caster, inflicting Shadow damage to enemies.
:
The caster sends a Swirling Vortex outward that will circle the target's current position. Players caught in the vortex suffer Nature damage.
:
Instantly attack the target causing 120% of normal weapon damage. In addition, successful melee attacks will restore 1% of maximum health. This effect lasts 10 sec.
:
Inflicts Shadow damage to an enemy and reduces that target's movement speed by 50% for 6 sec.
:
Coats your weapons in a persuasive venom.
:
Attempts to persuade the victim with a powerful venom.
:
Coats your weapons in a persuasive venom.
:
Rake the target with diseased claws, infecting them for 10 sec.
:
Prying open the trap...
:
Puts the caster in stealth mode. Lasts until cancelled.
:
The caster howls aloud, bolstering their presence. All allies within 10 of the caster have their haste increased by 9999%
:
Corrupts the target, causing Shadow damage over 18 sec.
:
Reduces the target's movement speed by 50% and haste by 20% for 9 sec.
:
Fires a blast of siege shells, blasting open the doors.
:
Calls upon Holy magic to heal an ally.
:
Forcefully push an enemy backwards, inflicting Physical damage and knocking them back.
:
Blasts an enemy with lightning for Nature damage.
:
Grieviously wounded.
:
Rends the target, inflicting Physical damage every 3 sec for 9 sec.
:
The caster lunges forward with their beak, inflicting Physical damage to the target and piercing their armor.
:
The caster pierces the target's armor. Further Sharp Beak attacks made against the victim inflict 50% more damage.
:
Strikes an enemy with resonant arcane energy, inflicting Arcane damage and causing the target to take 25% additional Arcane damage.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons.
:
As Rukhmar takes damage, Blood Feathers are dislodged and fall to the ground. On impact, they explode in a Blaze of Glory and create a Fixated Phoenix.
:
As Rukhmar takes damage, Blood Feathers are dislodged and fall to the ground. On impact, they explode in a Blaze of Glory and create a Fixated Phoenix.
:
As Rukhmar takes damage, Blood Feathers are dislodged and fall to the ground. On impact, they explode in a Blaze of Glory and create a Fixated Phoenix.
:
Inflicts 37000 to 43000 Fire damage to all enemies withing 5 yards of the impact.
:
Jumps off of the Grimrail.
:
Jumps off of the Grimrail.
:
A burst of spikes that deals %s1 physical damage.
:
The great ogre thief Dagg is a master of subterfuge and disguises.
:
Jumps off of the Grimrail.
:
Jumps off of the Grimrail.
:
As Rukhmar flies around, quills from his coat will fall to the ground. On impact these quills explode for 37000 to 43000 Fire damage to all enemies within 8.
:
While Pillar of Frost is active, all of your special attacks deal 10% additional damage as Frost damage.
:
Pause time for a moment, allowing the caster to pummel enemies with a series of spellcasts.
:
Inflicts Fire damage to an enemy.
:
Inflicts Frost damage to enemies in a cone in front of the caster.
:
Launches magical missiles at an enemy, inflicting Arcane damage.
:
Inflicts Fire damage to an enemy.
:
Launches magical missiles at an enemy, inflicting Arcane damage each second for 3 sec.
:
Launches magical missiles at an enemy, inflicting Arcane damage.
:
Launches a bolt of frostfire at the enemy, causing Frostfire damage.
:
Inflicts Frost damage to enemies in a cone in front of the caster.
:
The caster exhales a cone of superheated gas, inflicting 54000 to 66000 Fire damage to all enemies within 45 yards in front of the caster.
:
Inflicts Physical damage.
:
Heal has a 10% chance to imbue you with Spiritual Vigor.Spiritual Vigor increases your spirit by 10% for 10 sec.
:
The caster exhales a cone of superheated gas, inflicting 54000 to 66000 Fire damage to all enemies within 45 yards in front of the caster.
:
Shoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
Heal has a 10% chance to imbue you with Spiritual Vigor.Spiritual Vigor increases your spirit by 10% for 10 sec.
:
Shoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
Heal has a 10% chance imbue you with Clear Thoughts.Clear Thoughts increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance imbue you with Clear Thoughts.Clear Thoughts increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to imbue you with Light's Grace.Light's Grace increases your spirit by 10% for 10 sec.
:
Shoots a flaming arrow at an enemy, inflicting Fire damage.
:
Heal has a 10% chance to imbue you with Light's Grace.Light's Grace increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to grant you the Harmony of the Elements effect.Harmony of the Elements increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to grant you the Harmony of the Elements effect.Harmony of the Elements increases your spirit by 10% for 10 sec.
:
Deals Fire damage to all enemies in a cone in front of the caster for 2 sec.
:
Deals Fire damage to all enemies in a cone in front of the caster.
:
Rukhmar's very presence burns his enemies. Players suffer 18500 to 21500 Fire damage every <Unknown value - The spell referenced no longer exists>.
:
Heal has a 10% chance to imbue you with Nature's Wisdom.Nature's Wisdom increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to grant you the Harmony of the Elements effect.Harmony of the Elements increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to imbue you with Chi-ji's GuidanceChi-ji's Guidance increases your spirit by 10% for 10 sec.
:
Heal has a 10% chance to imbue you with Chi-ji's GuidanceChi-ji's Guidance increases your spirit by 10% for 10 sec.
:
You are holding boulders. You may launch them for Physical.
:
Inflicts Physical damage to enemies in the Bloodmaul Stronghold.
:
Throw the Boulders!
:
Place an Iron Trap that can be used to capture a wounded adult beast in Nagrand, but can also trap you! Lasts for 30 sec.Materials produced:Clefthoof - LeatherTalbuk - MeatMoth - ClothMore powerful beasts produce more materials.
:
When you dodge an attack while Elusive Brew is active, you generate $165356 Energy.
:
Trapped! Cannot Move.
:
The superheated air around the caster scorches the lungs of enemies within 15 yards, reducing their cast speed.
:
Scorching air reduces the cast speed of nearby players by 100%.
:
When you block an attack, you have a chance to gain the Defender of the Light effect.Defender of the Light increases your shield block value by 50% for 8 sec.(Approximately 2.20 procs per minute)
:
When you block an attack, you have a chance to gain the Defender of the Light effect.Defender of the Light increases your shield block value by 50% for 8 sec.(Approximately 2.20 procs per minute)
:
Grants the winning Alliance team 150 Honor and 75 Artifact Fragments.
:
Grants the winning Horde team 150 Honor and 75 Artifact Fragments.
:
TBD
:
Absorb the element of wind, shielding the caster for 40000 Nature damage.
:
Garrosh hurls Gorehowl at a target, inflicting 10000 Physical damage to all enemies within the area.
:
Slashes the air with the power of wind, inflicting Nature damage to enemies in front of the caster within 0 to 10 yds.
:
Inflicts Physical damage to enemies within 0 to 5 yds.
:
Summons 1 Razorback Hog to accompany the caster until dismissed.
:
Backhands the target for 18000 Physical damage and knocks them back.
:
+0% Scale
:
A sweeping attack cleaves nearby foes, Inflicting 100% Weapon damage.
:
Stuns the caster increases damage taken by 200% for 12 sec.
:
Inflicts Fire damage to the target every 2 seconds for 5 sec.
:
Hypnotize a critter in to following you for 5 min.
:
Goldmane is a master hunter. He keeps his claws sharp enough that he doesn't need to carry a knife to skin his prey.
:
Garrosh relentlessly pummels all enemies in front of him, inflicting 700 Physical damage every 0.5 sec. for 6 sec.
:
Garrosh relentlessly pummels all enemies in front of him, inflicting 700 Physical damage every 0.5 sec. for 6 sec.
:
A pitiless leap from above.
:
Pillage an enemy target, inflicting Physical damage and stealing their items. Causes that enemy to take 20% increased damage and inflict 20% less damage for 10 sec.
:
Pillage an enemy target, inflicting Physical damage and stealing their items. Causes that enemy to take 1% increased damage for 10 sec.
:
Pillage an enemy target, inflicting Physical damage and stealing their items. Causes that enemy to take 1% increased damage for 10 sec.
:
Ka'alu performs a powerful screech and sends a powerful blast of sonic waves in front of her, inflicting 95000 to 1050000 Arcane damage to all enemies in front of the caster.
:
Drag a target along the ground, inflicting Physical damage every 2 sec.
:
Projects a wave of shadow, dealing damage to enemies in a line.
:
Damages and slows enemies in a cone for 3 sec.
:
Damages and slows enemies in a cone for 3 sec.
:
Infuses the crystal with nearby souls.
:
Skimming through the Draenei text, you begin to feel a refreshing cool tinge to the air. I wonder what that did...
:
A dusty tome, filled with Draenei secrets lies in front of you...
:
Skimming through the Draenei text, you begin to feel a sense of the wind at your back. Base movement speed increased by up to 30%.
:
Holy warrior of the Light.
:
Nearby timber appears on the minimap. Only one form of tracking can be active at a time.
:
Snaps shut, trapping a creature unlucky enough to have triggered it for 10 sec.
:
Snaps shut, trapping a creature unlucky enough to have triggered it for 10 sec.
:
Inflicts Physical damage to enemies in a cone in front of the caster, knocking them back.
:
The caster bites their current target for great Physical damage, then tosses them over their shoulder.
:
Discovers a glyph recipe that uses Ink of War. If you know all the Ink of War glyphs, you will instead learn a glyph that uses any lesser ink.
:
The Arakkoa use Dread Ravens as their mounts for both mobility and the extra defense they provide. As long as they are astride a Dread Raven, they take 50% less damage from all sources.
:
The caster Screeches, sending forth a wave of Sonic energies that inflict Physical damage to all enemies in its path.
:
The caster creates a blinding flash of light, temporarily blinding all enemies withing 10 for 3 sec.
:
Protector Luena conjures a patch of brambles under a random player for 45 sec. The brambles inflict 2500 Nature damage every 0.5 sec and slow movement speed by 55%.
:
A gold star is awarded for each slain combatant.
:
Protector Luena conjures a patch of brambles under a random player for 45 sec. The brambles inflict 2500 Nature damage every 0.5 sec and slow movement speed by 55%.
:
Strikes an enemy with jagged weapons, inflicting Physical damage immediately as well as every 2 sec for 8 sec.
:
Decode the message.
:
A delicious alcoholic beverage.
:
An instant weapon attack that causes Holy damage to up to 1 enemies within 0 yards.
:
An instant weapon attack that causes Holy damage to up to 1 enemies within 0 yards.
:
The Fury of the Warsong increases damage done by 100% and movement speed by 30% for 12 sec.
:
Stuns a target for 12 sec.
:
Transforms an enemy into a frog, rendering it unable to attack or cast spells for 12 sec.
:
Unlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
:
Summons a demonic beast.
:
Inflicts 8775 to 9225 damage to enemies within 0 yards.
:
Unleashes the Light.
:
Protector Luena blasts a random player, inflicting 1500 Nature damage.
:
Protector Luena protects an ally with briars for 20 sec. This effect reduces all damage taken by 75% and inflicts 15000 Nature damage to attackers.
:
The Arakkoa Spire channels its energies on the target. For the next 10 sec the area is blasted with Solar energies in an attempt to Excavate lost relics of Arakkoa civilization. Players entering the area take significant Fire damage.
:
Calls upon Holy magic to heal an ally.
:
Evoke the Dance of Blades, evading enemy attacks.
:
The Arakkoa Spire channels its energies on the target. For the next 10 sec the area is blasted with Solar energies in an attempt to Excavate lost relics of Arakkoa civilization. Players entering the area take significant Fire damage.
:
Slams an enemy into the ground, inflicting Physical damage and preventing movement for 5 sec.
:
Create a soulbound item appropriate for your loot specialization.
:
Let loose a mighty howl, inflicting Physical damage and interrupting spell casts.
:
Unleashes the Light.
:
Protector Xela blasts a random player, inflicting 1500 Nature damage.
:
Improves goggles and guns from Basic to Expert 630.Can only be used on items created with the Engineering profession.
:
Throw a Shredder Bomb at an enemy, inflicting Physical damage and lacerating flesh for additional Physical damage over 15 sec. This effect reduces movement speed by 25%.
:
Unleashes the Light.
:
Unleashes the Light.
:
Lobs a bomb The bomb explodes 4 sec. after landing, inflicting 585 to 615 Fire damage to anyone within 4 yards.
:
Create a soulbound item appropriate for your loot specialization.
:
Inflicts Physical damage to nearby enemies, slowing their movement speed by 50% for 9 sec.
:
Protector Xela empowers an ally, removing cooldowns from all of their abilities.
:
Unlocks access to level 30 talents.
:
Unlocks access to level 45 talents.
:
Unlocks access to level 60 talents.
:
Unlocks access to level 75 talents.
:
Unlocks access to level 90 talents.
:
Create a soulbound item appropriate for your loot specialization.
:
Lobs a bomb The bomb explodes 4 sec. after landing, inflicting 585 to 615 Fire damage to anyone within 4 yards.
:
Improves goggles and guns from Expert to Master 640.Can only be used on items created with the Engineering profession.
:
Rerolls the secondary properties of a pair of goggles or gun.Can only be used on items created with the Engineering profession.
:
Inflicts Fire damage every 1 sec. for 4 sec.
:
Sends out a line of sticky flamable material that inflicts Naplam every 0.5 sec. for 8 sec.Naplam InstantInflicts Fire damage every 1 sec. for 4 sec.
:
Unlock's Goldtoe's Plunder.
:
Inflicts 8775 to 9225 damage to enemies within 0 yards.
:
Summons a demonic beast.
:
Summons a demonic beast.
:
Summons a demonic beast.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 615.
:
Inflicts 146250 to 153750 damage to enemies within 6 yards.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 615.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 615.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 655.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 655.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 655.
:
Skulloc smashes the ground, knocking players back and inflicting 14625 to 15375 Physical damage.
:
Dig through the chest, looking for hidden treasure. Only available at your Salvage Yard.
:
Dig through the chest, looking for hidden treasure. Only available at your Salvage Yard.
:
Dig through the chest, looking for hidden treasure. Only available at your Salvage Yard.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts 9000 Fire damage every second.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts 9000 Fire damage every second.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts 9000 Fire damage every second.
:
Teleport to Khadgar's location.
:
Designate a location for an ally to attack.
:
Skulloc smashes the ground, knocking players back and inflicting 14625 to 15375 Physical damage.
:
Skulloc smashes the ground, knocking players back and inflicting 14625 to 15375 Physical damage.
:
Channels a whirlpool of surging waters, inflicting Frost damage and drawing enemies inwards.
:
Gives the imbiber invisibility for 18 sec.
:
Dismount your target and reduce their combat effectiveness for 5 sec.
:
Channels a whirlpool of surging waters, inflicting Frost damage and drawing enemies inwards.
:
Skulloc smashes the ground, knocking players back and inflicting 100 Physical damage.
:
Channels a whirlpool of surging waters, inflicting Frost damage and drawing enemies inwards.
:
Channels a whirlpool of surging waters, inflicting Frost damage and drawing enemies inwards.
:
Summon a Pocket Flying Machine for 30 sec which will return your Artifact Tokens to your faction's base.
:
Skulloc smashes the ground, knocking players back and inflicting 100 Physical damage.
:
Skulloc smashes the ground, knocking players back and inflicting 100 Physical damage.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 615.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 655.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 645.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 630.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 615.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 615.
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 655.
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 655.
:
Heals nearby friendly 50 health every 1 sec.
:
Roots the target in place for 8 sec, dealing damage every 2 sec.
:
When enemies die within Fangraal's vision, a Treant will sprout from their corpse to fight for the Alliance for 20 sec.
:
Climb aboard!
:
Summons a Treant when an enemy player is killed nearby Fangraal.
:
Blackhand marks a target for death. After 8 sec Blackhand will cast Impaling Throw at the target. Impaling Throw impacts the first object it hits. Marked targets move speed is increased by 33%.
:
Shields an ally, preventing 50% damage from all sources.
:
Activates a damaged Arakkoa construct with a Power Core from your inventory. The construct will follow you and aid you in combat.Consumes one Power Core.
:
Inflicts 40000 Physical damage, ignoring armor.
:
Inflicts 0 Physical damage, ignoring armor.
:
Hurls a boulder at the target, dealing 0 damage.
:
Empowers a nearby ally, increasing their damage and healing. The bonus increases as the caster's health is reduced.
:
Activates a damaged Arakkoa construct with a Power Core from your inventory. The construct will follow you and aid you in combat.Consumes one Power Core.
:
Hurls a watery bolt at an enemy, inflicting moderate Frost damage.
:
Deals Fire damage and stuns enemies within 6 yards for 2 sec.
:
The caster crafts an Arakkoan trinket of the Sun that will heal all nearby allies.
:
Ride the glider, reducing your falling speed for 2 min.
:
Ride the glider, reducing your falling speed for 5 sec.
:
Blackhand marks a target for death. After 8 sec Blackhand will cast Impaling Throw at the target. Impaling Throw impacts the first object it hits. Marked targets move speed is increased by 0%.
:
Fires a blast of siege shells, blasting open the doors.
:
Eating this Arakkoan dish will increase your Versatility by 30 for 30 min.This buff only persists while in the area of the Skettis Ruins of the Spires of Arak.
:
Breathes fire in front of the caster, setting the ground ablaze for 15 sec. Coming into contact with this inflicts 7500 Fire damage every second.
:
Breathes fire in front of the caster, setting the ground ablaze for 15 sec. Coming into contact with this inflicts 7500 Fire damage every second.
:
Deals Fire damage and stuns enemies within 6 yards for 2 sec.
Changes
:
Inflicts 525 to 675787 to 1013 elf killing damage.
:
Instantly deals 9750 to 10250 Fire damage.Don't abandon quests.
:
New name : Level 15 Talents UnlockedUnlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!access to level 15 talents.
:
New name : Level 15 Talents UnlockedUnlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!access to spending talent points.
:
Spews acidic bile at a target and nearby enemies, inflicting 60009000 Nature damage and 15002250 additional damage every 2 sec. for 18 sec.
:
Sprays a cone of acid inflicting heavy physical damage to the closest target. All other targets take Nature damage reduced by the closest target's total damage mitigation.
:
Sprays a cone of acid inflicting heavy physical damage to the closest target. All other targets take Nature damage reduced by the closest target's total damage mitigation.
:
New name : Acid Torrent*Sprays a cone of acid inflicting heavy physical damage to the closest target. All other targets take Nature damage reduced by the closest target's total damage mitigation.
:
Sprays a cone of acid inflicting heavy physical damage to the closest target. All other targets take Nature damage reduced by the closest target's total damage mitigation.
:
Sprays a cone of acid inflicting heavy physical damage to the closest target. All other targets take Nature damage reduced by the closest target's total damage mitigation.
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 74000 to 8600046250 to 53750 Fire damage to all targets within 3 yards of the impact.
:
An instant strike that causes 0$sw1 weapon damage.
:
Instantly Detonate all of your Healing Spheres, causing each of them to heal a nearbyan ally within 12 yards of the sphere for 50% of the effect.
:
Inflicts increasing agony on the target, causing up to Shadow damage over 24 sec.This damage is dealt slowly at first and builds up each time it deals damage.sec. Damage starts low and increases over the duration.
:
Deals 47125 to 528755655 to 6345 Shadow damage to the current target.
:
Deals 69375 to 8062520812 to 24188 Arcane damage and reduces the movement speed players within 4.5 yards by 50%.
:
An explosion of magical energy inflicts 462 to 538 Arcane damage.831 to 969 Arcane damage.
:
4 twisted, Arcane forms of the Ogron appear, mirroring the effect of Shield Charge. Upon reaching the end of the charge, they perform an Arcane Slam, inflicting 121875 to 128125 Arcane damage to enemies with 11 yards of their location before collapsing into nothing.
:
Inflicts 18500 to 21500 Arcane damage.5735 to 6665 Arcane damage.
:
Deals 323750 to 376250100362 to 116638 Arcane damage to all enemies after completely channeling on an Arcane Pillar.
:
Deals 9250 to 107502867 to 3333 Arcane damage every second.
:
Deals 4675 to 63258415 to 11385 Arcane damage to any enemies in the target area.
:
Deals 300003600 Arcane damage for every nearby player.
:
Deals 8859 to 99402657 to 2982 damage every 1 sec to surrounding enemies.
:
4 twisted, Arcane forms of the Ogron appear, mirroring the effect of Shield Charge. Upon reaching the end of the charge, they perform an Arcane Slam, inflicting 121875 to 128125 Arcane damage to enemies with 11 yards of their location before collapsing into nothing.
:
Deals 39000 to 410004680 to 4920 Arcane damage every 1 second, scaling based on how far the target is from the caster.
:
Deals 29250 to 307503510 to 3690 Arcane damage every 1 second, scaling based on far the target is from the caster.
:
When you activate Icy Veins, you also gain Arctic Power.Arctic Power increases your Multistrike damage by 10%33% for 20 sec.
:
Deals 438 to 562787 to 1013 damage to all enemies in a 4 yard radius.
:
Aimed Shot critical strikes have a chance to call down an artillery strike on your target, dealing 10 damage. (Approximately 1.50 procs per minute)
:
Your Artifact Fragment'sFragments can be looted by other players.
Aspekt von Jeklik
:
Inflicts normal damage plus 1313 to 16872362 to 3038 on nearby enemies, preventing them from spellcasting for 5 sec.
Eingestellter Dämpfer
:
Inflict 1400 to 18002380 to 3060 arcane damage on the attuned target, and lower the damage it deals by 25%.
Axtwirbel
:
Hurls a massive axe, dealing 969 to 1531290 to 460 damage and stunning the target for 2 sec.
Axtwurf
:
Inflicts normal weapon damage plus 62 to 7891 to 119 additional Physical damage, and stuns the enemy target for 3 sec.
:
Inflicts 360006840 Fire damage to the target.
:
Inflicts 360006840 Fire damage to the target.
:
The caster summons a sphere of spiritual energy that travels in a straight line in front of them. Enemies caught in the path of the sphere receive 360006840 Fire Damage.
:
The caster summons a sphere of spiritual energy that travels in a straight line in front of them. Enemies caught in the path of the sphere receive 360006840 Arcane Damage.
:
Barbed Arrows rain down at the targeted location, inflicting $?s175000 Physical damage to all enemies within the area every $?t1 sec. for 2 sec.1 sec.
:
Grom'kar Archers release a barrage of arrows that rain down from above inflicting 75000 Physical damage.
:
The Barrel Explosion inflicts 5850 to 61509945 to 10455 Fire damage to nearby enemies.
:
Charges at an enemy, knocking it back and inflicting 7863 to 9137 Physical damage.2437 to 2833 Physical damage.
:
Bombsquad primes his core and charges your direction, inflicting 75000 Fire damage to everyone within 7 yards.
Gallwürgerschlag
:
Inflicts normal damage plus 200220 to nearby enemies and knocks them back.
:
Bind together some collected scraps to create a roughly-complete Citybreaker Schematic.
:
Bind together some collected scraps to create a roughly-complete Citybreaker Schematic.
:
Bind together some collected scraps to create a roughly-complete Citybreaker Schematic.
:
Deals 3412 to 3587409 to 431 Frost damage to the target.
:
Inflicts 204750 to 21525057330 to 60270 Shadow damage to enemies within 8 yards, splitting damage to all targets of the Blackout.
:
Kick with a blast of sha energy, causing 90000 to 11000018900 to 23100 Physical damage to an enemy target.
:
Kick with a blast of Chi energy, dealing ] to ] Physical damage.
:
Kick with a blast of Chi energy, dealing ] to ] Physical damage.
:
Kick with a blast of Chi energy, dealing ] to ] Physical damage.
:
New name : Artillery ShellShoots the Blackrock Artilleryan artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
New name : Artillery ShellShoots the Blackrock Artilleryan artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
New name : Artillery ShellShoots the Blackrock Artilleryan artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
Carrying Mortar Shells, allowing the use of Blackrock Artillery.Blackrock Artillery Unlimited range 2 sec castShoots the Blackrock Artillerya Blackrock Turret's Artillery Shell ability.Artillery Shell Unlimited range InstantShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
Carrying Mortar Shells, allowing the use of Blackrock Artillery.Blackrock Artillery Unlimited range 2 sec castShoots the Blackrock Artillerya Blackrock Turret's Artillery Shell ability.Artillery Shell Unlimited range InstantShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.stacks.This shot damages the Blackrock Turret for 51% of its total health.
:
Carrying Shrapnel, allowing the use of a Shrapnel Cannon.ShrapnelBlackrock Turret's Shrapnel Cannon ability.Shrapnel Cannon 100 yd range InstantBlasts enemies in a frontal cone, inflicting 35000 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
:
Carrying Shrapnel, allowing the use of a Shrapnel Cannon.ShrapnelBlackrock Turret's Shrapnel Cannon ability.Shrapnel Cannon 100 yd range InstantBlasts enemies in a frontal cone, inflicting 35000 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
:
General Pa'valak throws his sword at an enemy's location, inflicting 12000014400 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting 111000 to 12900013320 to 15480 Physical damage to all players within 0 yards, knocking them back.
:
Sends a wave of force in front of the warrior, causing damage and stunning all enemy targets within 100 yards in a frontal cone for 6 sec.
:
Instantly Whirlwind all nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities.Grom'kar Battlemaster whirlwinds furiously, slashing enemies caught in his path.
:
Deals 2188 to 28123937 to 5063 Fire damage to all enemies.
:
Summons a Blaze that inflicts 9750 to 102502730 to 2870 Fire damage to enemies within 5 yards.
:
Inflicts 12675 to 13325 Fire damage.3549 to 3731 Fire damage.
:
CratesCreates a pyre at a targeted location, burning nearby targets. As well, moving flameflames form at the pyre, traveling outward.Coming into contact with either of these elements applies Blaze to the target, inflicting 7500 Fire damage every second for 12 sec. This effect stacks.
:
Surrounded by superheated air, dealing 3700 to 43003330 to 3870 Fire damage every 2 sec to all enemies within 150 yards, and increasing health and damage of all Living Embers within 15 yards by 0%.
:
Surrounded by superheated air, dealing 3700 to 43003330 to 3870 Fire damage to all enemies within 150 yards, and increasing health and damage of all Living Embers within 15 yards by 20%.
:
Deals 13875 to 161254301 to 4999 Shadow damage every 1 sec.
:
Restore 4625 to 53751433 to 1667 health every 2 seconds.Haste increased by 20%.
:
Spews acid at enemies in front of you for 17100 to 1890025650 to 28350 Nature damage and inflicts 10% damage every 1 second for 4 sec.
:
Inflicts 26 to 33 Nature damage.38 to 50 Nature damage.
:
Inflicts 2 to 3 Nature damage.3 to 5 Nature damage.
:
A quick strike that deals 4050 to 49506075 to 7425 damage to Anub'ar Blightbeasts. This attack can be fired very rapidly.
:
Inflicts 1575 to 2025 shadow damage.2362 to 3038 shadow damage.
:
The caster creates a blinding flash of light, temporarily blinding all enemies withing 40 for 3 sec.10 for until cancelled.
:
Ahri'ok Dugru conjures a black miasma and releases a bolt of blood, inflicting 100% Weapon damage.
:
For the next 12 sec, causes your melee special attacks and their multistrikes to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 50% reduced speed.
:
For the next 12 sec, causes your melee special attacks and their multistrikes to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 50% reduced speed.
:
Dreadfang howls causing all enemies to regenerate health while they fight in combat.
:
Increases an ally's attack and cast speed by 30% for 3015 sec.
:
Jumps onto a random target's location, dealing 14137 to 158624241 to 4759 damage to all units within 5 yards of that location, knocking them back.
:
Deals 1350 to 16502025 to 2475 damage to the target.
:
Inflicts 262 to 33778 to 102 Physical damage to all units within a 15 yard radius.
:
The massive boulders knocks the target back and inflicts 19500 to 20500 Physical damage!5850 to 6150 Physical damage!
:
Breathes fire causingTargets in front of the caster take Fire (43.692% of Attack power) damage. to all targets in front of you within 0 yards. If Dizzying Haze is on the target, they will burn for an additionalIf affected by Dizzying Haze, they will also burn for (78.408% of Attack power) Fire damage over 8 sec.
:
Breathes fire causingTargets in front of the caster take Fire (43.692% of Attack power) damage. to all targets in front of you within 0 yards. If Dizzying Haze is on the target, they will burn for an additionalIf affected by Dizzying Haze, they will also burn for (78.408% of Attack power) Fire damage over 8 sec.
:
Brew Bolt inflicts 48750 to 51250 Frost damage.10725 to 11275 Frost damage.
:
The rolling barrel deals 5000011000 Physical damage to Ook-Ook and increases damage taken by 10% for 30 sec.
:
The rolling barrel deals 5000011000 Physical damage to Hozu targets, knocks them back, and increases damage taken by 10% for 30 sec.
:
Break your leg.
:
Causes 9000 to 1100016200 to 19800 Fire damage to nearby enemies.
:
Inflicts 463 to 537 Fire damage.833 to 967 Fire damage.
:
Flaming Arrows rain down at the players feet leaving a trail, inflicting $?s1 Fire damage to all enemies within the area.Grom'kar Flameslingers launch a continuous volley of flaming arrows leaving a burning trail on the ground, inflicting 17500 Fire damage.
:
Deals 2000560 Fire damage and imbues nearby allies with the Fire energy.
:
Deals 4750 to 52501425 to 1575 Fire damage to all enemies within 15 yards.0 yards.
:
Inflicts 1500 Fire damage every 1.5 sec for 9 sec.
:
After Flameweaver Koegler's bolt hit the Book Case it has caught fire! The Burning Books inflicts 341 to 358579 to 610 Fire damage every 2 sec.
:
Inflicts 9750 to 102502730 to 2870 Fire damage to allies within 6 yards.
:
Inflicts 4875 to 51251462 to 1538 Shadow damage to all nearby enemies.
:
Deals Nature damage to an enemy.Inflicts 98223 to 120051 Nature damage on an enemy.
:
A powerful cannon blast inflicts 600000126000 Fire damage to enemies within 10 yards and knocks them back.
:
A powerful cannon blast inflicts 600000126000 Fire damage to enemies within 10 yards and knocks them back.
:
Inflicts 170 to 230289 to 391 Fire Damage to all enemies within 3 yards.
Kanonenfeuer
:
Deals 500900 Fire damage to enemies.
:
Deals 13875 to 161253052 to 3548 damage to enemy hozen.
:
Deals 13875 to 161253052 to 3548 damage to enemy hozen.
:
Deals 13875 to 161253052 to 3548 damage to enemy hozen.
:
Deals 13875 to 161253052 to 3548 damage to enemy hozen.
:
Deals 100 weapon damage.
:
New name : Artillery BlastDeals Fire damage and stuns enemies within 6 yards for 12 sec.
:
Hurls a bolt of water at an enemy, inflicting 97125 to 11287511655 to 13545 Nature damage to them and all enemies within 3 yards.
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 980 to 1470 Shadow damage.1764 to 2646 Shadow damage.
:
Carrot Breath inflicts 300006600 Physical damage and knocks targets back in a cone in front of the caster.
:
Deals 18900 to 2310028350 to 34650 damage to all nearby Scourge.
:
Fires a blast of lightning at enemies who have been attuned to attract electricity, dealing 13300 to 147003724 to 4116 Nature damage and bouncing to additional nearby targets.
:
Fires a blast of lightning at enemies who have been attuned to attract electricity, dealing 13300 to 147003724 to 4116 Nature damage and bouncing to additional nearby targets.
:
The caster hurls a chakram at their opponents. Anyone caught in the chakram's path suffers Physical damage.
:
Channels a cone of flame in front of the caster, inflicting 15002500 Fire damage every 5. sec.
:
Channels a cone of flame in front of the caster, inflicting 15002500 Fire damage every 5. sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 30%50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 30%50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 30%50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 30%50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 30%50% for 6 sec.
:
Inflicts 4750902 Nature damage.
:
Building up an electrical charge, increasing Nature damage done by 100% per stack.
Fieser Trick
:
Inflicts normal damage plus 45 to 5166 to 78 on an enemy, stunning it for 5 sec. when attacking from stealth.
:
Cho blasts the target for 19500 to 205005460 to 5740 Physical damage, and increases Physical damage taken by 20%.
:
Cho blasts the target for 29250 to 3075011115 to 11685 Physical damage, and increases Physical damage taken by 20%.
:
Inflicts 10% of Spell power3000 Fire damage every 2 sec. Also reduces attack, casting, and movement speed by 25%. If is not dispelled, it will set allies aflame periodically.
:
A perfume bottle shatters on the target, dealing 23125 to 26875 Nature damage.6937 to 8063 Nature damage.
:
Deal 2375 to 2625 Fire damage.498 to 552 Fire damage.
:
New name : Heavy StrikesSiegemaster Olugar’s melee attacks strike an additional nearby enemy for 120% Weapon damage.
:
Inflicts 29250 to 30750 Shadow damage.3510 to 3690 Shadow damage.
:
Launches a charged cobalt shard at a player's location. After a 3 sec arming time, any player within 7 yds will detonate the shard, inflicting 170625 to 17937520475 to 21525 Frost damage and rooting all players within 7 yds for 6 sec.
:
Lets loose a fearsome roar, inflicting 20% weapon damage as20425 to 22575% Physical to all enemies. Increases damage done by 15%.
Kollossusschlag
:
Deals 3125 to 68755625 to 12375 damage to all enemies within range, knocking them back.
:
Deals 2625 to 33752126 to 2734 Fire damage to targets that remain within the explosion area.
:
Inflicts 34125 to 358759555 to 10045 Fire damage to enemies within 15 yards, knocking them back.
Großbrand
:
Deals 150270 Fire damage to nearby allies.
:
Sets an enemy aflame, inflicting 3000 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
:
Sets an enemy aflame, inflicting 1500 Fire damage over 5 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150270 damage as well.
:
Deals 2313 to 26872081 to 2419 Fire damage to allies within 8 yards.
:
Deals 3150 to 38505670 to 6930 Shadow damage to nearby enemies.
:
Deals 2625 to 3375 Shadow damage.2362 to 3038 Shadow damage.
:
Gain 25 Garrison Resources.
:
New name : CooldownsUnlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
:
New name : CooldownsUnlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
:
Periodically launches poison bolts in the air, dealing 4875 to 5125 damage.1511 to 1589 damage.
:
Deals 4875 to 5125 Nature damage.1511 to 1589 Nature damage.
:
Deals 2340 to 2460 damage every 1 second to all enemies.Will discharge for 195000 to 20500023400 to 24600 damage when depleted of resonance.
:
Fires a shadow missile at a target, dealing 35100 to 369009828 to 10332 Shadow damage to all enemies near the impact. Targets hit by the Corrupting Crash have corruption applied to them.
:
Drains the life from the target, causing * 6] Shadow damage and restoring 1.5%9% of the caster's total health every 1 sec. Lasts 6 sec.health over 6 sec.
:
Inflicts 4875 to 51251365 to 1435 Shadow damage and applies Corrupted Blood.
:
Your Corrupted Blood has made you sick, causing you to vomit and inflict 19500 to 205005460 to 5740 Shadow damage to friends in a 0 yard cone in front of you, also causing Corrupted Blood.
:
At 50% Corrupted Blood you are afflicted with Corruption: Sickness which periodically causes you to vommit which inflicts 19500 to 205005460 to 5740 Shadow damage in a 0 yard cone in front of the caster and causes Corrupted Blood.
:
Charges the caster with Arcane energy, adding 1497 to 16532693 to 2977 additional Arcane damage to melee attacks. This energy can also be released to interrupt an enemy spell. If so, it deals 1497 to 1653 Arcane damage.2693 to 2977 Arcane damage.
:
Inflicts 14625 to 15375 Shadow damage.1755 to 1845 Shadow damage.
:
Channels Jade lightning at the targetChannel Jade lightning, causing ] Nature damage over 4 sec If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.to the target and sometimes knocking back melee attackers.
:
Channels Jade lightning at the targetChannel Jade lightning, causing ] Nature damage over 4 sec If the enemy attacks you within melee range while victim to Crackling Jade Lightning, they are knocked back a short distance. This effect has an 8 sec cooldown.to the target and sometimes knocking back melee attackers.
Gesundheitsstein herstellen (schwach)
:
Creates a Healthstone that can be used to instantlyconsumed to restore 20% of your maximum health.Conjured ItemsConjured items disappear if logged out for more than 15 minutes.health.
:
Deals 9250 to 107502867 to 3333 Fire damage and deals 150004650 Fire damage every 1 sec for 20 sec.
:
Inflicts 11700 to 123003276 to 3444 Fire damage to enemies within 3 yards.
:
Heals nearby allies for 34125 to 358759555 to 10045 every 1 sec.
:
Crush medicinal herbs, healing nearby allies for 200006000.
:
Inflicts 30000036000 Physical damage to enemies within 0 yards in front of the caster, splitting the damage among all enemies.
:
Inflicts 78000 to 820009360 to 9840 Shadow damage to all allies every 2 second.
:
New name : Curse of KrongLose 1% of health every 30 seconds
:
New name : Curse of KrongDamage taken increased by 5%
:
Deals 300009300 Shadow damage and deals 150004650 Shadow damage every 1 sec for 20 sec.
Dunkler Schlag
:
Deals 3063 to 39373368 to 4332 Shadow damage to all enemies.
:
Deals 100180 Fire damage to enemies within 1.5 yards.
Dunkles Starren
:
Deals 43750 to 5625078750 to 101250 Shadow damage to all enemies in front of the caster.
:
Inflicts 148000 to 17200017760 to 20640 Physical damage and stuns the target for 1.50 sec.
:
Zaps an enemy for 8001200 Shadow damage.
:
Deals 275495 weapon damage to enemies within range of the caster.
:
Inflicts 20003000 Fire damage to all enemies.
:
Inflicts 292500 to 30750035100 to 36900 Shadow damage to all enemies.
:
Deals 3900 to 4100741 to 779 Physical damage to random enemies.
:
Deals 190 to 210323 to 357 Physical damage to all enemies in Commander Duran's path.
:
Inflicts 47500 to 525005700 to 6300 Physical damage to enemies within 10 Yards.
:
Holy light infuses the target healing them fully. In addition light fills the target increasing haste by 200%, increasing multistrike chance by 100%, and reduces the cost of spells and abilities by 100%.
:
The Twilight Flames inflict 14625 to 153754095 to 4305 Shadow damage and send the target into the Twilight Realm!
:
Dazzling Destruction inflicts 487500 to 512500136500 to 143500 Shadow to targets in the Twilight Realm!
:
Deals 4250 to 57507650 to 10350 Shadow damage to the target after 15 sec.
:
Spin in a circle, unleashing a hail of bolts in all directions for 5 sec. Each bolt that strikes an enemy inflicts 85800 to 90200 Physical damage.10296 to 10824 Physical damage.
:
Inflicts 9500 to 10500 damage.14250 to 15750 damage.
:
The roof of Magtheridon's Lair collapses, dealing 5250 to 67509450 to 12150 damage and stunning everyone beneath for 2 sec.
:
When you use a finishing move, there is a 25% chance to gain the Deceit effect.Deceit makesgenerates 5 combo points instantly and causes your next Eviscerate to consume no Energy.and count as if you had 5 combo points.
:
Valiona takes a deep breath and begins to cast Twilight Flames which inflict 14625 to 153754095 to 4305 Shadow damage and send the target into the Twilight Realm!
:
You summon a Demonic Circle at your feet, lastingfor 6 min. You can only have one Demonic Circle active at a time.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transportedActivating the gateway transports the user to the other gateway.Eachgateway. Each player can use a Demonic Gateway only once per 1.50 min.
:
Siphon the energies out of Hallazeal the Ascended and his Ascended Zealots in a 10 yard radius around the Possessed Ascendant. This deals 72000 to 8800055440 to 67760 damage to them, while healing the Possessed Ascendant for 72000 to 8800055440 to 67760 health and increasing its damage and size by 25% for 15 sec.
:
Deals 200400 to 27960076152 to 106248 Fire damage to units in a large radius around the impact location. Loading a new Destroyer Round takes some time.
:
Blasts an enemy with Arcane magic, inflicting 657 to 843 damage.1181 to 1519 damage.
:
Deals 8325 to 96752580 to 3000 Fire damage to enemies within 10 yards.
:
Deals 8325 to 96752580 to 3000 Fire damage to enemies within 10 yards.
:
Explodes, inflicting 50000060000 Fire damage and increases all damage taken by 5%.
Detonation
:
Fire erupts from Arcanist Doan, dealing Fire damage to all nearby enemies within 300 yds.
:
Deals 525 to 675787 to 1013 Fire damage and causes a significant knockback on all nearby players.
:
Strikes in a hemisphere focused to the left, inflicting 20000024000 Physical damage and reducing armor by 10% for 30 sec. Stacks up to $U times.
:
Inflicts 6400017920 Shadow damage to enemies in front of Valiona. Devouring Flames inflicts less damage to enemies the farther away they are from Valiona.
:
Deals 30001140 Nature damage to nearby enemies.
:
You disable the target's movement, reducing theirReduces the target's movement speed by 50% The duration of Disable will be refreshed if the target remains within 10 yards of the Monk.Using Disable on a targetfor 15 sec, duration refreshed by your melee attacks. Targets already snared will cause them to be rooted for 8 sec instead.
:
Inflicts 320623847 Arcane damage to all enemies.
Krankheitswolke
:
A cloud of disease inflicts 555 to 645610 to 710 damage to nearby enemy targets every 3 sec.
:
Inflicts 67860 to 761408143 to 9137 Physical damage to an enemy.
:
This flamethrower will generate heat based on the duration that it is used. After use, the flamethrower requires 5 seconds of idling before it may begin to cool. It will cool off slowly over time thereafter.
:
Deals 29250 to 307503510 to 3690 damage every 1 second to nearby enemies.Will discharge for 195000 to 20500023400 to 24600 damage when depleted of resonance.
:
The caster quickly flies through their current target and inflicts damage to all targets who remain in the path.
:
The caster quickly flies through their current target and inflicts damage to all targets who remain in the path.
:
Inflicts 50% weapon damage to all enemies within 8 yards of the caster. Heals all allies within 8 yards for 475807.
Fluch der Verdammnis
:
Inflicts impending doom upon the target, causing (600% of Spell power) Shadow damage over 1 min. When Doom critically strikesDoom critical strikes summon a Wild Imp will be summoned to attack the target.
:
New name : Draenor Versatility FlaskReagent removed:
.
New reagent required:
x1.
:
Sets an enemy aflame, inflicting 6000 Fire damage over 6 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 10001800 damage as well.
:
Inflicts 438 to 562 Fire damage.656 to 844 Fire damage.
:
Inflicts 438 to 562656 to 844 Fire damage every 3 sec for 1 min.
:
Drains the life from the target, causing * 6] Shadow damage and restoring 1.5%9% of the caster's total health every 1 sec. Lasts 6 sec.health over 6 sec.
:
Drains the life from the target, causing * 6] Shadow damage and restoring 1.5%9% of the caster's total health every 1 sec. Lasts 6 sec.health over 6 sec.
:
Drains the life from the target, causing * 6] Shadow damage and restoring 1.5%9% of the caster's total health every 1 sec. Lasts 6 sec.health over 6 sec.
:
Inflicts 78000 to 820009360 to 9840 Sonic damage to nearby allies within 5 yards.
:
Inflicts 5090 Physical damage.
:
Aknor leaps towards a random player and slammsslams his hammer down inflicting 100000 Physical damage to anyone within 10 yards of the impact and knocking them back.
:
Inflicts 110% of normal melee damage to all targets in front of the caster. Stuns for 2 sec.
:
The caster shatters the very earth itself, causing periodic eruptions that deal 23125 to 26875 damage.2775 to 3225 damage.
:
Heals the target for 375635 over 10 sec.
:
Inflicts 7800 to 8200 Nature damage.2418 to 2542 Nature damage.
:
Carrot Breath inflicts 300006600 Physical damage and knocks targets back in a cone in front of the caster.
:
The Sha throws a skull at a player's location, inflicting 74250 to 907508910 to 10890 Shadow damage to enemies within 0 yards of the impact point.
:
Overloaded with raw lightning energy, the caster zaps nearby enemies for 4712 to 52871319 to 1481 Nature damage, chaining to nearby targets.
:
The caster hurls their chakram at the location of a nearby enemy. Any enemies within the vicinity of the impact suffer serious Physical damage.After the initial impact, the chakram creates a zone of Electrified Clouds.Standing in the Electrified Cloud causes the victim to suffer Nature damage.
:
Inflicts 29250 to 307508190 to 8610 Physical damage to enemies within 8 yards, knocking them back.
:
A Protean erupts from the body of its host, dealing 1317 to 1383 Nature damage.2369 to 2491 Nature damage.
:
Deals 29250 to 307505557 to 5843 Physical damage to those caught in the path.
:
Inflicts 92500 to 10750011100 to 12900 Shadow damage to enemies within 3 yards of the target and spawns an Ire and a cloud of Bitter Thoughts at the target location.
:
Inflicts 16625019950 Arcane damage to all enemies within 5 yards.
:
Titanic energy is expelled, inflicting 75000090000 Natiure damage to players within 8 yards and energizing constructs, increasing attack speed by 50% for 2 min. Stacks up to $116805U times.
:
Titanic energy is expelled, inflicting 75000090000 Natiure damage to players within 8 yards and energizing constructs, increasing attack speed by 50% for 2 min. Stacks up to $116805U times.
:
Inflicts 3063 to 39375512 to 7088 damage to all ghouls in a 15 yard radius and 10500 to 1350018900 to 24300 damage to all giants in a 15 yard radius.
Einhüllende Flammen
:
Sets an enemy aflame, inflicting 1500 Fire damage over 6 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 250450 damage as well.
:
Heals the target for (925.26% of Spell power) over 6 sec, and increases the healing the target receiveshealing received from your Soothing Mist by 30%.If30%. Instant cast while channeling Soothing Mist.Enveloping Mist will be instant cast.
:
Deals 97500 to 10250011700 to 12300 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.
Ausbruch
:
A crack in the floor erupts with a torrent of plague, dealing 6650 to 73507315 to 8085 Nature damage to nearby enemies.
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 23562 to 264370 yards, dealing 6597 to 7403 damage and knocking them up in the air. This attack ignores armor.
:
The Essence of Fear is unleashed, inflicting 25000030000 Shadow damage to all players within 30 yards.
:
Attempt to finish off a wounded foe, causing 210% weapon damage to the target. Only usable on enemies that have less than 20% health.
:
Instantly healsHeal yourself for ] to ], and causesdeal 33% of the amount healed to instantly be dealt to a nearby enemy as Nature damageas Nature damage to an enemy within 10 yards. Generates 1 Chi.
:
A mass of corruption inflicts 19250023100 Shadow damage to all players within 30 yards every 1.5 sec. The damage of Expelled Corruption is decreased the further a player is from the source of corruption.
:
Inflicts 19500 to 20500 Physical damage.5850 to 6150 Physical damage.
Explodierender Kadaver
:
Explodes if not on fire, dealing 297 to 402534 to 724 damage to all enemies within 0 to 5 yards.
:
Conjures an orb of flame that explodes after 5 seconds, inflicting 15000inflicts 2500 Fire damage to all enemies within 5 yards.the closest player every second for 8 sec.
:
Conjures an orb of flame that explodes after 5 seconds, inflicting 15000inflicts 2500 Fire damage to all enemies within 5 yards.the closest player every second for 8 sec.
:
Fires exploding stuff for 231250 to 268750 fire damage.87875 to 102125 fire damage.
:
Fires an exploding thunder stone for 37000 to 43000 fire damage.19610 to 22790 fire damage.
Schwäche ausnutzen
:
Inflicts normal damage plus 694 to 806208 to 242 on an enemy, but only if attacking from behind.
:
The explosive forces of the bomb inflicts 76000 to 840009120 to 10080 Fire damage to all enemies caught in the blast wave.
:
Inflicts excruciating pain and explodes when dispelled, inflicting 400720 Shadow damage to enemies within 8 yards.
:
Inflicts excruciating pain and explodes when dispelled, inflicting 400720 Shadow damage to all enemies within 8 yards.
:
Deal 66%118% health (minimum 2000) to target.
:
Claws at the eyes and head of a Stormpeak Wyrm, dealing 5850 to 71508775 to 10725 damage every sec for 10 sec.
:
Claws at the eyes and head of a Stormpeak Wyrm, dealing 5850 to 71508775 to 10725 damage every sec for until cancelled.
:
The Fabulous Flames inflict 11700 to 123003276 to 3444 Shadow damage every 1 sec.
:
The caster hurls aseveral chakram at their opponents. Anyone caught in the chakram's path suffers Physical damage.chakrams paths suffer Physical damage.
:
Oshir begins a feeding frenzy and must be attacked with: Stun, Fear, Disorient, Knockback & Silence to release his victim.
:
Burns nearby enemies for 414 to 456743 to 823 Fire damage periodically.
:
Throws a massive boulder, dealing 13500 to 165004185 to 5115 damage and knocking back any nearby enemies.
:
Inflicts 13125 to 1687523625 to 30375 damage to all Blackrock Invaders in a 15 yard radius.
:
Deals 2375 to 26254275 to 4725 Fire damage to the target.
:
Inflicts 7500 to 125001425 to 2375 Fire damage to nearby units at the impact point and sets the ground aflame, burning units for additional Fire damage every 5 sec. while they remain in the area.
:
Throw down onto your enemies from above!Deals 900 to 11001620 to 1980 fire damage and deals damage equal to 1% of the target's total health every second.
:
Launches a cannonball at the target. Inflicts 260005720 damage and generates 10 Heat.
:
Inflicts 180003420 Fire Damage to all enemies within 3 yards.
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 180003420 Fire Damage. The force is so explosive that the caster is knocked down momentarily.
:
Inflicts 1313 to 16872362 to 3038 Fire damage to nearby enemies.
:
Inflicts 523 to 577940 to 1040 Fire damage to nearby enemies.
:
Surrounds an ally with a shield of flame that inflicts 523 to 577940 to 1040 Fire damage to nearby enemies every 3 sec. Lasts 10 min.
:
Blasts the target and all enemies within 2 yards with fire, dealing 100002200 Fire damage and knocking them back.
:
Inflicts 34125 to 3587510578 to 11122 Fire damage every 1 sec for 12 sec.
:
Inflicts 34125 to 3587510578 to 11122 Fire damage every 1 sec for 12 sec.
:
Deals 48750 to 512509262 to 9738 Fire damage to a random enemy.
:
Inflicts Fire damage to nearby enemies within 1000 yds.
:
Casting Inferno Blast grants you the Firestarter effect.Firestarter reduces the cast time of your next fireball by 2000%25%.
:
Pummel all targets in front of you, with rapid hand strikes, stunning them and dealing * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + to 5 * 18.5 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] / damage immediately and every 1 sec for 4 sec. Damage is reduced against all targets except your primary target.2] damage over 4 sec. Deals reduced damage to secondary targets.
:
Pummel all targets in front of you, with rapid hand strikes, stunning them and dealing * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + to 5 * 18.5 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] / damage immediately and every 1 sec for 4 sec. Damage is reduced against all targets except your primary target.2] damage over 4 sec. Deals reduced damage to secondary targets.
:
Inflicts 360006840 Fire Damage to all enemies within 10 yards in front of the caster.
:
Melee swings will cause Five Lashings, dealing normal damage plus 50001550.
Flammenatem
:
Inflicts 2036 Fire damage to enemies in a cone in front of the caster.
:
Deals 5850 to 71501813 to 2217 Fire damage every 0.5 secs for 4 sec to targets in a frontal arc.
:
Deals 5850 to 71501813 to 2217 Fire damage every 0.5 secs for 4 sec to targets in a frontal arc.
:
Deals 4000012000 Fire damage in a line and deals 200006000 Fire damage every 1 sec for 5 sec.
:
Inflicts (100% of Spell power) Fire damage to an enemy and increases the Fire damage it takes by 50009000 for 1 min.
:
Gug'rokk ignites all players, inflicting 2500020000 Fire damage and increasing their Fire damage taken by 8% for 20 sec.
:
Launches a massive concentration of flame at a group of enemies, dealing 23125 to 268757168 to 8332 Fire damage and knocking them back.
:
Deals 48750 to 51250 Fire damage.5850 to 6150 Fire damage.
:
Consumes some of the cannon's heat to overload and cause 50875 to 5912511192 to 13008 damage to enemy units behind the caravan.
:
Deals 2188 to 28123937 to 5063 Fire damage and increases all Fire damage taken for 20 sec.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Deals 6563 to 843711812 to 15188 Fire damage to all enemies on the upper ledge.
:
Plants a series of flame seeds on enemy targets, detonating for 259000 to 30100080290 to 93310 Fire damage after 4 seconds or on significant impact.
:
Summons a flame spout under a nearby target, erupting for 44400 to 5160013764 to 15996 Fire damage after 3 sec.
:
Summons a flame spout under a nearby target, erupting for 44400 to 5160013764 to 15996 Fire damage after 3 sec.
:
Summons a flame spout under a nearby target, erupting for 44400 to 5160013764 to 15996 Fire damage after 3 sec.
:
Summons a flame spout under a nearby target, erupting for 44400 to 5160013764 to 15996 Fire damage after 3 sec.
:
Deals 18500 to 215005180 to 6020 Fire damage to enemies within 7 yards.
:
Inflicts 195000 to 20500054600 to 57400 damage to enemies within 6 yards.0 yards.
:
Inflicts 5087 to 59121576 to 1833 Fire damage to nearby enemies, knocking them back.
:
Inflicts 8287 to 8712 Fire damage.2320 to 2440 Fire damage.
:
Leaps at an enemy, inflicting 13875 to 161253885 to 4515 Fire damage and knocking all nearby enemies away.
:
Deals 18500 to 215005180 to 6020 Fire damage to enemies within 5 yards.
:
Inflicts 97 to 102 Fire damage.164 to 174 Fire damage.
:
Inflicts 23400 to 24600 Fire damage.6552 to 6888 Fire damage.
:
Dashes forward spinning his massive blade, inflicting 167500 Physical damage to all enemies.
:
Makogg dashes forward and spins his massive blade, inflicting damage to all enemies hit.
:
Charges an enemy, dealing 190 to 210 Physical damage.323 to 357 Physical damage.
:
Soar forward through the air forwards at an increased speed. While traveling, use Flying Serpent Kick again to land yourselfat high speed for 2 sec. If used again while active, you will land, dealing (53.658% of Attack power) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.
:
New to the rank of Blademaster, Na'Shra is a formidable warrior and master of arms.Hardened by the gladiator pits of Stonemaul, Bruto is a master of hand to hand combat.
:
A blademaster extraordinaire, Lantresor was exiled from the Burning Blade clan. He is so impressed with you, that he has asked to fight by your side.
:
New to the rank of Blademaster, Na'Shra is a formidable warrior and master of arms.Hardened by the gladiator pits of Stonemaul, Pitfighter Vaandaam is a master of hand to hand combat.
Der Narren Mühsal
:
Deals 1000018000 damage to the current target.
:
Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20%. Lasts 20 sec.
:
The caster becomes enraged increasing damage done by 50% and melee haste20% and attack speed by 30% for 30 sec.
:
Ice explodes from the ground, inflicting 7501350 Frost damage to all nearby enemies.
:
Inflicts 13125 to 1687523625 to 30375 damage to all humans in a 15 yard radius and 35000 to 4500063000 to 81000 damage to all ballistas in a 15 yard radius.
:
Fires a frozen deathbolt at enemy targets, inflicting 13125 to 1687523625 to 30375 damage to all humans and 35000 to 4500063000 to 81000 damage to ballistas.
:
Deals 28275 to 317256220 to 6980 damage every 1 sec to surrounding units, but slows movement speed by 70%.
:
Gives the caster 1013 to 1987 extra attacks.1518 to 2982 extra attacks.
:
Gall blasts the target for 19500 to 205005460 to 5740 Shadow damage, and increases Shadow damage taken by 20%.
:
Gall blasts the target for 29250 to 3075011115 to 11685 Shadow damage, and increases Shadow damage taken by 20%.
:
New name : Garrison - Attack - Attack CleanupEnds the Attack
Gas
:
Inflicts 307 to 393336 to 434 Nature damage to nearby enemies every 2 sec.
:
Deals 975 to 1025302 to 318 Nature damage to enemies.
:
Lei channels, pushing players away and inflicting 9900011880 periodic Shadow damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 4% of her max health in damage.
Ragnaros-Gabe
:
Inflicts normal damage plus 4060 to an enemy.
:
Your auto attack multistrikes have a chance toautoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere to the side of you that only you can see.When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourselfvisible only to you. Moving through this Healing Sphere will heal you for (0 + Attack power * 0.375).
:
Your auto attack multistrikes have a chance toautoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere to the side of you that only you can see.When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourselfvisible only to you. Moving through this Healing Sphere will heal you for (0 + Attack power * 0.375).
:
Your auto attack multistrikes have a chance toautoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere to the side of you that only you can see.When you move through your Healing Sphere summoned through Gift of the Ox, you heal yourselfvisible only to you. Moving through this Healing Sphere will heal you for (0 + Attack power * 0.375).
:
Deals 1131 to 12691696 to 1904 damage to enemies, ignoring armor.
:
Soar forward through the air forwards at an increased speed. While traveling, use Flying Serpent Kick again to land yourselfat high speed for 2 sec. If used again while active, you will land, dealing (53.658% of Attack power) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.
Goblinscher Drachenwerfer
:
Deals 126 to 154214 to 262 Fire damage to all enemies in front of the caster.
Goblinscher Drachenwerfer
:
Deals 158 to 192283 to 347 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....
Goblinscher Drachenwerfer
:
Deals 158 to 192283 to 347 Fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....
:
Sometimes heals Goregek for 272 to 428406 to 644 health when damaging an enemy.
:
Sometimes heals Goregek for 272 to 428406 to 644 health when damaging an enemy.
:
Inflicts 107152 to 130964 Physical damage to all enemies in a cone in front of the caster and causes them to bleed for 11200 Physical damage every 2 sec.
Solarplexus
:
Inflicts 1911 to 22892102 to 2518 damage to an enemy and stuns it for up to 6 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
:
Inflicts 555 to 645999 to 1161 Shadow damage to all enemies who enter the Gravity Flux, knocking them back and causing them to briefly go blind.
:
Inflicts 555 to 645999 to 1161 Shadow damage to all enemies who enter the Gravity Flux, knocking them back and causing them to briefly go blind.
:
Inflicts 555 to 645999 to 1161 Shadow damage to all enemies who enter the Gravity Flux, knocking them back and causing them to briefly go blind.
:
Deals (100% of Spell power) Nature damage to enemies within 70 yards, drawing them into the gravity well.
Erdriss
:
The ground beneath the target ruptures, dealing 2250 to 27504050 to 4950 damage and knocking the target back.
:
Deals Fire damage to all enemies within 150 yards.
:
Inflicts 200004400 Frost damage and knocks back enemies to either side of the target.
:
Inflicts Physical damage to an enemy every 3 sec. for 1824 sec. Removed by any healing effect.
:
The caster inflicts a gushing wound on the target inficting Physical damge every 1 sec for 8 sec.
:
Fires a standard shot inflicting 100% Weapon damage.
:
Summons a falling meteor to strikeStrikes the target and all enemies within 6 yards for (86% of Spell power) instant Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsan additional (135% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for (86% of Spell power) Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsHand of Gul'danDeals (135% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for (86% of Spell power) Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsHand of Gul'danDeals (135% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strikeStrikes the target and all enemies within 6 yards for (86% of Spell power) instant Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsan additional (135% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target and all enemies within 6 yards for (86% of Spell power) Shadowflame damage and inflicting them with Shadowflame. ShadowflameReduces movement speed by 30% and dealsHand of Gul'danDeals (135% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
The impact from being thrown against the wall inflicts 29250 to 30750 Physical damage.9067 to 9533 Physical damage.
:
Deals 95000 to 10500011400 to 12600 Physical damage to enemies in a 80 yard cone in front of the caster, stunning them for 4 sec.
Hasserfüllter Stoß
:
Deals 19975 to 2702521972 to 29728 damage to a threatening target with the highest health within melee range.
:
The caster rears back, then smashes forward with their head. Any enemies in front of the caster suffer Physical damage and are knocked back.
:
When you kill an enemy while gaining experience or honor, you summon a Healing Sphere.EnemiesSphere, healing you for 0 when you walk through it.Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere.Healing SphereForms a healing sphere. IfSphere, granting 1 Chi when you walk through it.you are healed for 0. Lasts for 30 sec.Chi SphereA sphere of energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
:
Deals 2000560 Frost damage and imbues nearby allies with the Frost energy.
:
Deals 13875 to 161254301 to 4999 damage to all enemies within 4 yards.
:
New name : StrikerAllSiegemaster Olugar’s melee attacks strike an additional nearby enemy, but his attack speed is reduced by 33%.
Höllenfeuer
:
Ignites the area surrounding the caster, causing * (15.75% of Spell power)] Fire damage to himself and * (12.6% of Spell power)] Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.Generatesover 14 sec. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets.
:
Deals (2.2% of Spell power) Fire damage to all enemies within 150 yards.
:
Ignites the area surrounding the caster, causing * (15.75% of Spell power)] Fire damage to himself and * (12.6% of Spell power)] Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.Generatesover 14 sec. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets.
:
Gives you a burst of double speed for 5s.
:
Oshir howls intensely, this inflicts additional damage to distant enemies.
:
Holes carved into Warsong weapons cause them to howl when swung through the air. This eerie wail increases the caster's attack speed by 10%5% for 10 sec.
:
Holes carved into Warsong weapons cause them to howl when swung through the air. This eerie wail increases the caster's haste by 10%5% for 10 sec.
:
Inflicts 95001805 Fire Damage to all targets in a cone in front of the caster.
:
Movement speed increased by 5% and increases damage inflicted by Earthshaking Collision by 10%5%. Stacks 30 times.
:
Hurls a massive boulder into the distance, dealing Fire damage to enemies within 86 yards of the explosion and knocking them back.
:
Inflicts (100% of Spell power) Fire damage to all enemies within 50 yards of the target.
:
Deals 12350 to 1365022230 to 24570 damage to the target with the second highest threat within melee range.
:
Neesa overcharges her jumper cables and releases a chain of lightning, inflicting 45000 Nature damage to 3 enemies.
:
New name : Ice Shard (needs visual)Frost critical strikes have a chance to strikeFrostbolt has a 101% chance to surround the target with an Ice Shardicy spikes that all converge, dealing (100% of Spell power) extra damage to the target.Frost damage.
:
Deals 138 to 161 Frost damage.207 to 242 Frost damage.
:
Surrounds an enemy in a wreath of ice, inflicting 285 to 315513 to 567 Frost damage every second to all allies within 2.5 yards.
Eisblitz
:
Encases the target in a solid block of ice, stunning the target and dealing 7125 to 78757837 to 8663 Frost damage to the target and nearby enemies.
:
Inflicts 6175988 Fire damage.
:
Deals 48750 to 51250 Nature damage.5850 to 6150 Nature damage.
:
Burns the enemy for (45.825% of Spell power) Fire damage and then an additional (229.125% of Spell power) Fire damage over 15 sec.Replaces Corruption.sec.
:
Burns nearby enemies for 3325 to 36755985 to 6615 Fire damage periodically.
:
Burns nearby enemies for 3325 to 36755985 to 6615 fire damage every 2 seconds.
:
Burns nearby enemies for 3325 to 36755985 to 6615 fire damage every 3 seconds.
:
Burns nearby enemies for 713 to 7871282 to 1418 Fire damage periodically.
:
Burns nearby enemies for 3325 to 36755985 to 6615 fire damage every 2 seconds.
:
Burns nearby enemies for 333 to 367598 to 662 Fire damage periodically.
:
Sets an enemy aflame, inflicting 8001440 Fire damage over 4 sec.
:
Ignites the area surrounding the caster, causing Fire damage10] Fire damage over 10 sec to all nearby enemies.every 1 sec. Lasts 10 sec.
:
Ignites the area surrounding the caster, causing Fire damage10] Fire damage over 10 sec to all nearby enemies.every 1 sec. Lasts 10 sec.
:
Ignites the area surrounding the caster, causing Fire damage10] Fire damage over 10 sec to all nearby enemies.every 1 sec. Lasts 10 sec.
:
Throw improvised explosives at enemy naga, dealing 94500 to 11550072765 to 88935 Fire damage in a 15 yard radius.
:
The caster rakes the victim with their talons, causing them to bleed for Physical damage over 15 sec.Coats talons with diseased flesh that can infect the target on melee hit.
:
Leaps at an enemy, inflicting 13875 to 161253885 to 4515 Fire damage and knocking all nearby enemies away.
:
Leaps at an enemy, inflicting 13875 to 161253885 to 4515 Fire damage and knocking all nearby enemies away.
:
The patch of fire inflicts 4625 to 53751295 to 1505 Fire damage every 0.5 sec.
:
Inflicts 61751173 Nature damage to all enemies other than the primary target within 5 yards.
:
Fires a standard shot inflicting Weapon damage.
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets forInflicts 100% weapon damage.
:
Inflicts 150%125% weapon damage to an enemy.nearby enemies.
:
While Bestial Wrath is active, one additional pet is summoned to fight with you.
:
Casting Inferno Blast grants you the Firestarter effect.Firestarter reduces the cast time of your next fireball by 2000%25%.
:
When Hot Streak activates, you have a 10%100% chance to gain the Pyromaniac effect.Pyromaniac causes all Pyroblasts to have no cast time and be guaranteed critical strikes for until cancelled.
:
When you activate Icy Veins, you also gain Arctic Power.Arctic Power increases your Multistrike damage by 10%33% for 20 sec.
:
Frost critical strikes have a chance to strikeFrostbolt has a 101% chance to surround the target with an Ice Shardicy spikes that all converge, dealing (100% of Spell power) extra damage to the target.Frost damage.
:
Soothing Mist now chains to 1 extra target, but the healing is reduced by 50% on the second target.Vital Mists increases the healing of Surging Mist by 20% per stack. Every time your Soothing Mist heals a target you gain the Mistweaving effect.Mistweaving increases your multistrike healing by 5%.
:
When you use a finishing move, there is a 25% chance to gain the Deceit effect.Deceit makesgenerates 5 combo points instantly and causes your next Eviscerate to consume no Energy.and count as if you had 5 combo points.
:
You Clobber the target with your staff, dealing to damage and generating 1 Chi.
:
You severChop the target with your axe, dealing to damage and generating 1 Chi.
:
You clubBludgeon the target with your mace, dealing to damage and generating 1 Chi.
:
You Slice the target with your sword, dealing to damage and generating 1 Chi.
:
You pikeSpear the target with your polearm, dealing to damage and generating 1 Chi.
:
You Smash a keg of brew on the target, dealing ] to ] damage to all nearby enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
:
You Smash a keg of brew on the target, dealing ] to ] damage to all nearby enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
:
Kill Command has a 25% chance to increase the size and damage of your pet by 10% for until cancelled.
:
Grom’kar Sniper shoots a slug through your knee, inflicting 100% Weapon damage and stunning you for 2 seconds.
:
Inflicts 33250 to 36750 Fire damage.6982 to 7718 Fire damage.
:
Smacks the Monstrosity on the left side of its head, causing it to turn in that direction.
:
Hurls a massive rocket into the distance, dealing Fire damage to enemies within 76 yards of the explosion and knocking them back.
:
Deals 43750 to 5625012250 to 15750 Fire damage to nearby enemies.
:
Inflicts 48262 to 50737 Fire damage.14961 to 15729 Fire damage.
:
Makogg slashes his Burningblade with ferociy and conjure crashing waves of lava, inflicting 45000 Fire damage
:
Makogg slashes his Burningblade with ferociy and conjures crashing waves of lava.
:
New name : Summon Void FigurineThe caster crafts a trinket that will drain the life force of nearby enemies. Players standing near these trinkets suffer Shadow damage, causing the caster to be healed.
:
Deals 11001980 Holy damage to Illidari demons.
:
Deal 180 to 220 Holy damage.306 to 374 Holy damage.
:
Deals 5000075000 damage and knocks the target back a short range.
:
Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 65001950 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
A Lightning Storm forms around the caster, inflicting 356125 to 41387542735 to 49665 Nature damage to all players caught in the lightning strikes.
:
Triggers a powerful Mogu lightning trap, dealing 18500 to 215003515 to 4085 Nature damage to you and the nearest party member, and then jumping to additional nearby party members. Each jump reduces the damage by 40%. Affects 0 total targets.
:
Does 32375 to 376253885 to 4515 Nature damage to all enemies within 6 yards
:
The target becomes a Living Bomb, taking (150%75% of Spell power) Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional (75%37.51% of Spell power) Fire damage to the target and all other enemies within 10 yards.May be spread by Inferno Blast.
:
The caster creates a Localized Windstorm that travels toward the target and lasts 15 sec. Players caught in the Windstorm suffer Nature damage.
:
Railmaster RocketsparkiRocketspark locks on to the players, increasing his damage done by 5% every 2.5 sec. until he can be interrupted.
:
Heals you for 24000.Restores7200.Restores 1000 mana per second.Damage taken reduced by 50%.
:
Inflicts 4000 Fire damage every 12 sec to enemies in the lava pool.
:
Blast an enemy with hot magma, inflicting Fire damage and setting their hair on fire.knocking the target back.
:
Inflicts 3400 to 46001054 to 1426 Fire damage to an enemy and sets them on fire, causing an additional 40001240 Fire damage every 3 sec. Explodes when removed.
:
Inflicts 405007694 Nature damage to all players within 10 yards.
:
Heals all friendly players for 500009500 split evenly between all other targets within 0 yards.
Mal der Detonation
:
Deals 657 to 8431181 to 1519 damage to target and all allies when hit in melee.
:
Periodically drains 10213 to 1128718382 to 20318 mana from all enemy targets. Lasts until cancelled. Targets without sufficient mana to drain detonate, dealing 10213 to 1128718382 to 20318 damage in an area.
:
Inflicts 80000096000 Physical damage to enemies within 0 yards in front of the caster, splitting damage among all enemies hit.
:
Inflicts 15000028499 Fire damage divided evenly amongst all targets within 10 yards.
:
Deals 4713 to 5287 Fire damage.4241 to 4759 Fire damage.
:
Deals 4713 to 5287 Fire damage.4241 to 4759 Fire damage.
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A fiery meteor hits the ground, exploding for 27750 to 322508602 to 9998 damage and knocking nearby players backward.
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Mind Blast deals an additional 10% of its damage over until cancelled to the target.
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Inflicts 8287 to 87122320 to 2440 Shadow damage to enemies within 10 yards.
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Deals 5700 to 63001 Fire damage to all players, summoning a Molten Elemental.
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Deals 5700 to 6300 Fire damage to all playersCreates a Molten Impact near an enemy target, summoning a Molten Elemental. The impact inflicts 8550 to 9450 Fire damage to enemies near the center, decreasing in damage the further away targets are.
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Inflicts 13162 to 13837 Fire damage.4080 to 4290 Fire damage.
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Leap through the air and slam down on all enemies within 50 yards of the target area, causing 15000%5700% weapon damage and knocking them back.
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Mounts a Blackrock turret.
Mutagene Explosion
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Inflicts 9500 to 1050010450 to 11550 Nature damage to all enemies in a targeted area.
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Inflicts 34125 to 3587510578 to 11122 Fire damage to enemies within 7 yards, knocking the target back.
Negative Aufladung
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Deals 45004950 Nature damage to nearby friendly targets who have a Positive Charge effect.
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Deals 12002160 Shadow damage to all targets within 1500 of the caster.
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Railmaster Rocketspark quickly devises a new plan when Borka the Brute is slain, Railmaster Roketspark quickly devises a new plan and begins launching missiles that inflict 6475 to 7525 Fire damage every 5 sec.In addition, Rocketspark beginsstarts Locking On!.
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Deals 97500 to 10250011700 to 12300 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.
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Neesa anticipates your movements and carefully calibrates her trap launcher, launching 8 ogre traps around your feet.
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Hurls a harpoon at target enemy, inflicting 650 to 950 damage.975 to 1425 damage.
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Opportunistically strike an unbalanced construct, dealing 50000060000 Physical damage.
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Opportunistically strike an unbalanced construct, dealing 50000060000 Physical damage.
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The massive blow from the Overhand Strike inflicts 487500 to 51250058500 to 61500 Physical damage to enemies 0 yards in front of the caster.
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After charging up, does 92500 to 10750011100 to 12900 nature damage to any enemies within 100 yards.
Überwältigen
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Instantly overpowers an enemy, causing weapon damage plus 750225. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
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Ox Rush inflicts 97500 to 10250011700 to 12300 Physical damage and knocks the enemy in the air.
Parasit
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