This post was from a user who has deleted their account.
For those of us who the embedded video doesn’t work for, here’s a link to the video page where you can select alternate viewing formats:http://thelegendary.blip.tv/file/4596133
Seems like Legendary is becoming the Titan Show these days lol
I just thought of something considering Ensidia. 10 man and 25 man drop the same loot , so they could actually be running 10 mans to get gear for the 25 mans. Dunno really though , its late ( early ) so dont count on it.
Heroics aren't necessarily too hard, but I do think the difficulty of the mobs is pushing the time length too far out.This is the first time I've been max level within 2 months of an expansion dropping, so I can't speak to other "starting up" runs. I play a moonkin, so I have a 30-45 minute que right now. Due to life and other social restrictions it is very hard for me to commit 3 hours to the game in a single setting, which is what happens when you factor in a 1.5-2 hour heroic dungeon with a 45 minute que time. I didn't expect Heroics to become something for non-casuals only, but trying to get a single daily heroic done is taking longer some days than guild ICC runs back in November.
I agree with Alkony. The difficulty is not bad, but the time it takes to complete an heroic due to this difficulty is what make it bad.
>considering getting back into WoW>see this video>realize Blizzard is still terrible at PvP design.nope...
eh, its Blizzards idea of pvp that annoys me.. the pve aspect interests me, but once again Blizzard shows that they cant design a battleground map or battleground idea worth crap. oh, and as a rogue, I've heard that melee isnt exactly getting an easy position in raids.