Shadowlands Patch 9.0.5 PTR: Klassen- und Zauberänderungen - Pakt-, Medien- und Klassenanpassungen

Live Geposted 09.02.2021 um 17:30 von

Teufelsverteidiger und Wiederholter Erlass für Rachsucht-DH generft.
Druide

Jäger

Magier

Mönch

Paladin

Priester

Schamane

Hexenmeister

Krieger
  • Banner des Eroberers Nekrolords überarbeitet.

    Brandish the Conqueror's Banner, granting 400 Mastery and 30% increased movement speed to you and your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.


Achtung: da dies der erste 9.0.5 Build ist gibt es viele weitere Änderungen und darunter fallen viele Dinge wie Azeritessenzen, die nicht relevant sind. Die nicht zugeordneten Zauber wurden von diesem Beitrag vorerst entfernt, da es über 5.000 Änderungen gab und viele davon hatten Datamining-Fehler.

  • Dienst in Stein   Damage taken below 40% health is reduced by 10%. Upon death you leave a stone husk behind which shatters after 3 sec, inflicting 100% of your maximum health in Physical damage split among nearby enemies, and healing for 100% of your maximum health split among nearby allies.allies within 20 yds.


  • Erfinderische Fleischformung   Defeating an enemy reduces Fleshcraft's cooldown by 1 sec.Fleshcraft's passive effect reduces the cooldown by an additional 1 sec when it consumes a corpse.


  • Flüchtiges Lösungsmittel   Using Fleshcraft with nearby corpses consumes theirFleshcraft's passive effect consumes a corpse's essence completely, granting a benefit based on the creature's type.


Class Tools
BloodTalents
FrostTalents
UnholyTalents


Specialization (1)
  • Bluttodesritter   Effect #2 Effect #3 Apply Aura: Modifies Damage/Healing Done
    Value: 138.6%
    Affected Spells:
    REMOVED
    REMOVED


Talents (1)
  • Blutlabung   While Crimson Scourge is active, your next Death and Decay heals you for (24% of Attack power) health per Bone Shield charge and you immediately gain 10 Runic Power.


Specialization (1)
  • Spaltende Stöße   Scourge Strike hits all
    Necrotic Strike
    and Necrotic Strike hit
    hits up to 4 enemies near the target while you remain in Death and Decay.


Talents (1)
  • Entweihen   Defile the targeted ground, dealing Shadow damage to all enemies over 10 sec.
    While you remain within your Defile, your
    Clawing Shadows
    Clawing Shadows
    Scourge Strike will hit 4 enemies near the target.
    If any enemies are standing in the Defile, it grows in size and deals increasing damage every sec.
    Cooldown changed from 20 sec cooldown to 20 sec recharge
    Charges changed from None to 1 Charges


Soulbind Conduits (4)
  • Ewiger Hunger   (Potency Conduit) Dark Transformation's duration is increased by 3 sec and your Minion damage is increased by 3.0%.
    Rank changes:
    3.0%3.3%3.9%3.9%4.2%4.5%4.8%5.1%5.4%5.7%6.0%6.3%6.6%6.9%7.2%
    3.0%3.3%3.6%3.9%4.2%4.5%4.8%5.1%5.4%5.7%6.0%6.3%6.6%6.9%7.2%


Spells (1)
  • Tod und Verfall  
    Blood:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.

    While you remain within the area, your Heartyour]Heart Strike will hit up to 0 additional targets.
    Initial:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    targets.
    Initial:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your]
    Unholy:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.

    Unholy:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your your]Scourge Strike will hit up to 4 enemies near the target.
    Frost:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.area.

    Cooldown changed from 30 sec cooldown to 30 sec recharge
    Charges changed from None to 1 Charges


Anima Powers (21)
  • Blutverschmiertes Schüreisen   Sacrificial Pact's damage is increased by 300%400%, has no cooldown, and Raise Dead's cooldown is reduced to 2520 seconds.
  • NEW   Death Grip reduces the target's damage dealt to you by 20% for 10 sec, and animates a Risen Skulker or Magus of the Dead for 1 min.
  • NEW   Death Grip reduces the target's damage dealt to you by 20% for 10 sec, and animates a Risen Skulker or Magus of the Dead for 1 min.
  • NEW   Death Grip reduces the target's damage dealt to you by 20% for 10 sec, and animates a Risen Skulker or Magus of the Dead for 1 min.
  • NEW   Death Coil afflicts enemies with Bone Harvest, dealing 60% of Death Coil's damage over 5 sec. Targets killed during Bone Harvest are reanimated as a Risen Skulker or a Magus of the Dead for 1 min.
  • Kriechender Verfall   Death and Decay radiusgains an additional charge and its radius is increased by 3 yds.and it reduces the damage enemies deal to you within its area by 10%.
  • Schattensichellinse   Anti-Magic Zone reflectsAnti-Magic Shell and Anti-Magic Zone reflect harmful magical effects back at the caster.
  • Schattensichelschutz   Anti-Magic Zone lasts 3 seconds longer and reduces spell damage taken by an additional 10%.Anti-Magic Shell and Anti-Magic Zone duration increased by 3 sec.
  • NEW   Death Grip instead pulls you to your target and causes them to slam to the ground, knocking down nearby enemies for 3 sec.
  • Revier des Todes   Within your Death and Decay, you and your minions gain 10% Haste, while you are inside your Death and Decay.and enemies deal 10% reduced damage to you.
  • Revier des Todes   Within your Death and Decay, you and your minions gain 10% Haste, while you are inside your Death and Decay.and enemies deal 10% reduced damage to you.
  • Entropische Lache   Dealing damage with Death and Decay gains an additional charge.increases damage you deal to the target by 2%, stacking.
  • NEW   Dealing damage with Death and Decay increases damage you deal to the target by 2%, stacking.
  • Exterminator   Death Gripping a Maw Rat causes it to explode and resets the cooldown of Death Grip.Death Grip has 2 additional charge, and killing a Mawrat refunds all charges.
  • Todeshaken   Death Grip causes the targetinstead pulls you to your target and causes them to slam to the ground, knocking down nearby enemies for 3 seconds.sec.
    Name changed from Force Pull to Death Hook
  • Lichroben   Lichborne's cooldown is reduced by 10 seconds when you Death Strike.Reduces the cooldown of Lichborne by 4 per 10 Runic Power spent.
  • Monströses Gemisch   Duration changed from 60 sec to 8 sec
  • Monströses Gemisch   Death Coil's healing infuses you orCoil infuses you and your minions with monstrous power, increasing attack speed and damage by 15% for 1 min. Stacks twice.damage and attack speed by 10% for 8 sec.
  • Okkulter Emitter   Anti-Magic Shell removes all harmful magical effects.Runic Power generation increased by 100% while affected by your Anti-Magic Shell and Anti-Magic Zone.
  • Toxischer Akkumulator   Enemies damaged by Death's Due take 10% increased damage from Death's Due, stacking up to 84 times.
  • Unverwüstliche Fesseln   Chains of Ice strikes 1 additional target and lasts an additional 3 seconds.increases your Physical and Frost damage dealt to affected enemies by 15%.


Covenant Abilities (8)
  • Recht des Todes   Learn Death's Due, replacing Death and Decay.
  • Recht des Todes  
    Blood:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your Heart Strike will hit up to 0 additional targets and inflict Death's Due for 12 sec.

    Death's Due reduces damage enemies deal to you by 1%2%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
    Unholy, Initial:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your

    Death's Due reduces damage enemies deal to you by 1%2%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
    Frost:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.

    Death's Due reduces damage enemies deal to you by 1%2%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
    Cooldown changed from 30 sec cooldown to 30 sec recharge
    Charges changed from None to 1 Charges
  • Fesseln der Unwürdigen   Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing (178.5%8% and dealing (205.275% of Attack power) Arcane damage over 14 sec.
    While Shackle the Unworthy is active on an enemy, your direct-damage attacks that spend runes have a 50% chance to spread Shackle the Unworthy to a nearby enemy.


Class Tools
HavocTalents
VengeanceTalents


Spells (1)
  • Futter für die Flamme   Call forth and defeat a demon from the Theater of Pain to release an Empowered Demon Soul, increasing your damage done by 30% and reducing all damage taken by 15% for 20 sec.

    The demon will escape to the Nether after 25 sec. Throw Glaive deals considerably more damage to the demon and Fleshcraft treats it as a powerful enemy.
    Category changed from Abilities to Covenant Abilities


Anima Powers (9)
  • Dämonenglaskuriosität  
    Initial:
    The cooldown of is reduced by 15%.
    Havoc:
    The cooldown of Blade Dance is reduced by 15%.
    Vengeance:
    The cooldown of your Sigils isare reduced by 15%.
  • Faeermächtigtes Elixier   The cooldown of The Hunt is reset if the marked enemy is killed withwithin 20 sec of its application.
  • Zornschwinge  
    Initial:
    damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
    Havoc:

    Havoc:
    Fel Rush damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
    Vengeance:

    Vengeance:
    Infernal Strike damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
  • Zornschwinge  
    Initial:
    damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
    Havoc:

    Havoc:
    Fel Rush damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
    Vengeance:

    Vengeance:
    Infernal Strike damage is increased by 400%.but it damages you for 15% of your total health if it doesn't hit an enemy.
  • Phantasmatische Iris   Looting Phantasma increases the damage of your next by 1%5%.
  • Resonanter Schlundzahn   Interrupting with Disrupt deals 2%5% of the target's maximum health as damage, up to maximum of (1 * Total health).
  • Wut des Suchenden   Destroying an Ashen Phylactery increases the damage of your next Shear by 20%Shear by 2%. This effect stacks up to 100 times.
  • Veränderliches Signet   Metamorphosis cooldown reduced by 15%30%.
  • Schwebestein   You restore 3%6% health per second while Gliding.


Covenant Abilities (20)


Soulbind Conduits (12)
  • Teufelsverteidiger   (Endurance Conduit)
    Vengeance, Initial:
    The cooldown of Fiery BrandFel Devastation is reduced by 5 sec.
  • Wiederholter Erlass   (Potency Conduit) Elysian Decree echoes a second sigil 1 second later for 25.0%15.0% damage.
    Rank changes:
    25.0%27.5%30.0%32.5%35.0%37.5%40.0%42.5%45.0%47.5%50.0%52.5%55.0%57.5%60.0%
    15.0%16.5%18.0%19.5%21.0%22.5%24.0%25.5%27.0%28.5%30.0%31.5%33.0%34.5%36.0%

Class Tools
BalanceTalents
FeralTalents
GuardianTalents
RestorationTalents


Specialization (1)
  • Verjüngung   Heals the target for (104%116% of Spell power) over 12 sec.
    Incarnation: Tree of Life
    Tree of Life: Healing increased by 50% and Mana cost reduced by 30%.



Covenant Abilities (28)
  • Adaptiver Schwarm   Command a swarm that heals (126%157.5% of Spell power) or deals (120%150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.25%.
    Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.


Soulbind Conduits (11)
  • Endloser Durst   (Potency Conduit) Ravenous Frenzy increases your critical chance by 0.50%0.80% per stack.
    Rank changes:
    0.50%0.55%0.60%0.65%0.70%0.75%0.80%0.85%0.90%0.95%1.00%1.05%1.10%1.15%1.20%
    0.80%0.88%0.96%1.04%1.12%1.20%1.28%1.36%1.44%1.52%1.60%1.68%1.76%1.84%1.92%

Class Tools
Beast MasteryTalents
MarksmanshipTalents
SurvivalTalents


Spells (2)
  • Todeschakram   Throw a deadly chakram at your current target that will rapidly deal (27.5%31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby.
    Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
    Effect #1 Effect #1 School Damage
    Value: 0 (AP mod: 0.2750.316)

Todeschakram   Throw a deadly chakram at your current target that will rapidly deal (27.5%31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
  • Effect #1 School Damage
    Value: 0 (AP mod: 0.2750.316)


Anima Powers (8)
  • Akrobatenverpflegung   Disengage cooldown reduced by 4.08.0 sec.
  • Scharfschützenranzen   Kill Shot has a 25% chance to instantly kill a target below 20% health.
    Duration changed from -1 ms to 30 sec
  • NEW   Every 30 sec, your next Kill Shot will instantly kill a target below 20% health.
  • Katzenoberschenkelknochen   Aspect of the Cheetah cooldown reduced by 30.045.0 sec.
  • Hasserfüllter Splitterring  
    Beast Mastery, Marksmanship, Initial:
    Your first Concussive Shot against a target now roots them in place for 5.0 sec.10.0 sec.
    Survival:
    Your first Wing Clip against a target now roots them in place for 5.0 sec.10.0 sec.
  • Hasserfüllter Splitterring  
    Beast Mastery, Marksmanship, Initial:
    Your first Concussive Shot against a target now roots them in place for 5.0 sec.10.0 sec.
    Survival:
    Your first Wing Clip against a target now roots them in place for 5.0 sec.10.0 sec.
    Duration changed from 5 sec to 10 sec
  • Versteinerte Tiernahrung   Ashen Phylacteries have a 10% chance to contain some Petrified Pet Food when destroyed. Consuming Petrified Pet Food will increase your pet's size by 100% and damage by 20% for 1530 sec.
    Duration changed from 15 sec to 30 sec
  • Versteinerte Tiernahrung   Ashen Phylacteries have a 10% chance to contain some Petrified Pet Food when destroyed. Consuming Petrified Pet Food will increase your pet's size by 100% and damage by 20% for 1530 sec.


Covenant Abilities (9)
  • Schinderschuss   Fire a shot at your enemy, causing them to bleed for (87.5%112.5% of Attack power) Shadow damage over 1418 sec. Each time Flayed Shot deals damage, you have a 10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health, and deal 25% increased damage.
    Cost changed from 10 Focus to None
    Duration changed from 14 sec to 18 sec


Class Tools
ArcaneTalents
FireTalents
FrostTalents


Anima Powers (11)
  • Schleichende Eiskälte   Moving during Ice Block spreads a freezing pulse, causing nearby enemies to take Frost damage and become trapped in ice for 8 sec.
  • Dimensionsklinge   Blinking through a Mawrat will instantly kill it and grant 3 extra charges to your Blink spell.an enemy refreshes your Blink cooldown. Blinking through Mawrats will kill them instantly.
  • Dimensionsklinge   Blinking through a Mawrat will instantly kill it and grant 3 extra charges to your Blink spell.an enemy refreshes your Blink cooldown. Blinking through Mawrats will kill them instantly.
  • Unheimliche Lehren  
    Fire:
    Polymorphing an enemy grants you Blazing Barrier
    This has a 45 sec cooldown, reduced per stack of this power.
    Frost:
    Polymorphing an enemy grants you Ice Barrier
    This has a 45 sec cooldown, reduced per stack of this power.
    Arcane:
    Polymorphing an enemy grants you Prismatic Barrier
    This has a 45 sec cooldown, reduced per stack of this power.
    Initial:
    Polymorphing an enemy grants you Prismatic Barrier
    This has a 45 sec cooldown, reduced per stack of this power.Increases the damage of Pyroblast by 25%.
    Frost:
    Increases the damage of Flurry by 40%.
    Arcane:
    Increases the damage of Arcane Barrage by 25%.
    Initial:
    Increases the damage of Flurry by 40%.
    Name changed from Maldo's Enchanted Cane to Eldritch Teachings
  • Eisseele des Zauberers   Teaches you Polymorph: Mawrat, which works on Undead creatures.Ice Block has no cooldown.
    Name changed from Polymorbid Rat Liver to Sorceror's Frozen Soul
  • Runenstoffbandagen   The damage of Arcane Blast, Fireball, and Frostbolt is increased by 2000%500% when you cast it while Invisible.
  • Saphirprisma   Mirror Image summons 12 additional
  • Zeitwebernadel   Spells cast during Alter Time reducesreduce your remaining cooldowns of all spells by 1 second.
  • Zeitwebernadel   Spells cast during Alter Time reducesreduce your remaining cooldowns of all spells by 1 second.
  • Stundenglas des Chronomanten   Polymorphed creatures regenerate health 75% more slowly, and the first 3 damaging attacks or spells that they receive do not break the effect.During Alter Time, you and your Mirror Images gain Time Warp.
    Name changed from Tome of Zoomancy to Chronomancer's Hourglass
  • Peinigende Rückkopplung  
    Arcane:
    Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.
    The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
    Whenever a mirror is consumed you gain 4% manaClearcasting
    Fire:
    Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.
    The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
    Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 sec6 sec


Covenant Abilities (5)
  • Todesgeboren   Transform into a powerful skeletal mage for 20 sec. 25 sec.
    While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%.15%.
    Duration changed from 20 sec to 25 sec
  • Spiegel der Qual  
    Arcane:
    Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.
    The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
    Whenever a mirror is consumed you gain 4% manaClearcasting
    Fire:
    Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.
    The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
    Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 sec6 sec
  • Strahlender Funke   Conjure a radiant spark that causes (76%91.2% of Spell power) Arcane damage instantly, and an additional (41.2%49.5% of Spell power) damage over 10 sec.
    The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.
    Effect #1 Effect #1 School Damage
    Value: 0 (SP mod: 0.760.912)


Class Tools
BrewmasterTalents
MistweaverTalents
WindwalkerTalents


Specialization (1)
  • Erneuernder Nebel   Surrounds the target with healing mists, restoring (225% of Spell power) health over 20 sec.
    If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
    Cost changed from 2.2% of base mana to 2.1% of base mana


Spells (1)
  • Beleben   Causes a surge of invigorating mists, healing the target for (141% of Spell power)
    Mistweaver (Level 37)
    and all allies with your Renewing Mist active for (104% of Spell power)

    Cost changed from 4.1% of base mana / 30 Energy to 3.8% of base mana / 30 Energy


Anima Powers (1)
  • Verstärkte Proben   Tiger Palm damage applies an additional stack1 additional $Lstack:stacks of Mystic Touch for 3 sec.

Class Tools
HolyTalents
ProtectionTalents
RetributionTalents


Specialization (1)
  • Heiliger Schock   Triggers a burst of Light on the target, dealing (77% of Spell power) Holy damage to an enemy, or (155% of Spell power) healing to an ally.
    Holy (Level 18)
    Has an additional 30% critical effect chance
    Generates 1 Holy Power.
    Cost changed from 14.0% of base mana to 16.0% of base mana


Spells (1)
  • Aura des Kreuzfahrers   Increases mounted speed by 20% for all party and raid members withwithin 40 yards.


Covenant Abilities (12)
  • Hammer des Bezwingers  
    Retribution:
    Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm
    Holy:
    Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn
    Protection, Initial:
    Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous
    Generates 1 Holy Power.
    Holy:
    Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn
    Generates 1 Holy Power.
    Protection, Initial:
    Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous
    Generates 1 Holy Power.

Class Tools
DisciplineTalents
HolyTalents
ShadowTalents


Talents (1)
  • Geisthülle   For 10 sec, Penance, Power Word: Radiance, and Atonement create absorb shields for 100%80% of their value, instead of healing.


Runecarving Powers (1)
  • Kuss des Todes   Reduces Shadow Word: Death's cooldown by 812 sec and causes its damage to trigger Atonement when used on targets below 20% health.
    Inventory Type: Legs, Feet


Anima Powers (10)
  • Segen des gefallenen Priesters  
    Holy:
    Your Flash Heals are now instant and cost no mana, but consume 5 Phantasma.
    Shadow:
    Your Shadow Mends are now instant and cost no mana, but consume 5 Phantasma.
    Discipline, Initial:
    Your Shadow Mends are now instant and cost no mana, but consume 5 Phantasma.Casting Holy Fire increases damage or healing of your next Holy Word: Chastise by 60% This effect stacks, but duration is not refreshed.
    Shadow:
    Casting Mind Blast increases damage or healing of your next Devouring Plague by 30% This effect stacks, but duration is not refreshed.
    Discipline, Initial:
    Casting Mind Blast increases damage or healing of your next Penance by 30% This effect stacks, but duration is not refreshed.
    Name changed from Art of Phantasmal Healing to Fallen Priest's Blessing
  • NEW  
    Discipline:
    Gain the Dominant Mind talent. In addition, its cooldown is reduced by 90 sec.
    Holy, Shadow, Initial:
    You may control your own character while Mind Control is active, but it has a 30 sec cooldown.
  • NEW   Enemies affected by
    Mind Bomb
    Mind Bomb
    Psychic Scream suffer 5% of your health in damage every 1 sec. This damage cannot break
    Mind Bomb
    Mind Bomb
    Psychic Scream.
  • Ausdauernder Geist   Your Vampiric Embrace, Pain Suppression, and Guardian Spirit last 50%80% longer.
  • NEW  
    Holy:
    Casting Holy Fire increases damage or healing of your next Holy Word: Chastise by 60% This effect stacks, but duration is not refreshed.
    Shadow:
    Casting Mind Blast increases damage or healing of your next Devouring Plague by 30% This effect stacks, but duration is not refreshed.
    Discipline, Initial:
    Casting Mind Blast increases damage or healing of your next Penance by 30% This effect stacks, but duration is not refreshed.
  • Handschuhe des Gedankenzauberers   Mindgames reverses 20% deals 25% increased damage and reverses 25% more damage and healing.and casts 20% faster.
  • Lichterfülltes Ei  
    Shadow:
    While an enemy is shackled by your Shackle Undead, your Power Infusion's cooldown recovers 200% faster.
    Discipline, Holy, Initial:
    While an enemy is shackled by your Shackle Undead, your Power Infusion's cooldown recovers 200% faster.Mind Flay damage has a 5% chance to grant Power Infusion.
    Discipline, Holy, Initial:
    Smite damage has a 5% chance to grant Power Infusion.
    Name changed from Soul Sapper to Light-Infused Egg
  • REMOVED   While an enemy is shackled by Shackle Undead, your Power Infusion's cooldown recovers 0% faster.
  • NEW   Power Infusion increases periodic damage and healing by 100%.
  • NEW   Killing an enemy with Shadow Word: Death summons a Voidwraith guardian for 1 min that casts Void Flay, dealing 100% additional damage against enemies that are above 50% health.


Covenant Abilities (29)
  • Gütige Fee  
    Holy:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Flash Heal
    Discipline, Shadow, Initial:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Shadow Mend
  • Gütige Feenfermate   Your Fae Guardians leave behind a 60%80% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.
  • Faewächter  
    Holy:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Flash Heal
    Discipline, Shadow, Initial:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Shadow Mend
  • Wächterfee  
    Holy:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Flash Heal
    Discipline, Shadow, Initial:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Shadow Mend
  • Wächterfeenfermate   Your Fae Guardians leave behind a 60%80% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.
  • Zornige Fee  
    Holy:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Flash Heal
    Discipline, Shadow, Initial:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Shadow Mend
  • Zornige Fee  
    Holy:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Flash Heal
    Discipline, Shadow, Initial:
    Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%150%. Follows your Shadow Mend
  • Zornige Feenfermate   Your Fae Guardians leave behind a 60%80% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.
  • Zornige Feenfermate   Your Fae Guardians leave behind a 60%80% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.


Runecarving Powers (1)
  • Kauterisierende Schatten   When
    Purge the Wicked
    Purge the Wicked
    Shadow Word: Pain expires on a target, 3 allies within 30 yds of the target are healed for (55%75% of Spell power).
    Inventory Type: Waist, Feet


Soulbind Conduits (11)
  • Feenfermate   (Potency Conduit) Your Fae Guardians leave behind a 60%80% effective copy of their benefit, lasting 3.8 sec when they jump to a new target.

Class Tools
AssassinationTalents
OutlawTalents
SubtletyTalents


Specialization (1)
  • Klingenwirbel   Blade Flurry now instantly strikes up to nearby 55 nearby targets for (40% of Attack power) Physical damage.


Covenant Abilities (22)
  • NEW   Lash the target for (100% of Attack power) Shadow damage, increasing the range of your melee attacks by 6 yards for 10 sec.

Class Tools
ElementalTalents
EnhancementTalents
RestorationTalents


Specialization (1)
  • Erdbeben   Causes the earth within 8 yards of the target location to tremble and break, dealing 100 / 1001 *] Physical damage over 6 sec and sometimes knocking down enemies.


Spells (4)
  • Faetransfusion  
    Enhancement:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.
    Elemental, Restoration, Initial:
    within 20 yds.
    Elemental, Restoration, Initial:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.within 20 yds.
    Effect #1 Effect #1 School Damage
    Value: 0 (SP mod: 0.941.175)

Faetransfusion  
Enhancement:
Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
Fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon.
Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.
Elemental, Restoration, Initial:
within 20 yds.
Elemental, Restoration, Initial:
Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.within 20 yds.

Blitzschlagschild  
Elemental:
Surround yourself with a shield of lightning for 30 min.
Melee attackers have a 100% chance to suffer (3.6%15% of Spell power) Nature damage and have a 100% chance to generate 5 Maelstrom
Only one Elemental Shield can be active on the Shaman at a time.
Enhancement:
Surround yourself with a shield of lightning for 30 min.
Melee attackers have a 100% chance to suffer (3.6%15% of Spell power) Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon
Only one Elemental Shield can be active on the Shaman at a time.
Restoration, Initial:
Surround yourself with a shield of lightning for 30 min.
Melee attackers have a 100% chance to suffer (3.6%15% of Spell power) Nature damage
Only one Elemental Shield can be active on the Shaman at a time.

Urzeitliche Welle  
Initial:
Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
Your next Healing Wave will also hit all targets affected by your Riptide for 100%150% of normal damage
Enhancement:
Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
Your next Lightning Bolt will also hit all targets affected by your Riptide for 100%150% of normal damage

Anima Powers (15)
  • Blut von Helden   Your first
    Heroism
    Heroism
    Bloodlust on a floor does not cause the
    Heroism
    Exhausted
    Sated effect, will not incur its cooldown, and will apply even if
    Heroism
    Exhausted
    Sated.
  • Blut von Helden   Your first
    Heroism
    Heroism
    Bloodlust on a floor does not cause the
    Heroism
    Exhausted
    Sated effect, will not incur its cooldown, and will apply even if
    Heroism
    Exhausted
    Sated.
  • NEW  
    Restoration:
    Deal Nature damage every 1 sec to all enemies inside of your Healing Rain
    Elemental, Initial:
    Increase the damage of Earthquake by 150% and the damage of Earth Shock by 100%
    Enhancement:
    The effects of Maelstrom Weapon are increased by 25%
  • NEW  
    Restoration:
    Deal Nature damage every 1 sec to all enemies inside of your Healing Rain
    Elemental, Initial:
    Increase the damage of Earthquake by 150% and the damage of Earth Shock by 100%
    Enhancement:
    The effects of Maelstrom Weapon are increased by 25%
  • NEW  
    Elemental, Enhancement, Initial:
    Gain the effects of Stormkeeper every 15 sec.
    Restoration:
    Gain the effects of Stormkeeper every 15 sec.
    Stormkeeper
    Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to deal 150% more damage and be instant cast.
  • Flasche mit wirbelndem Mahlstrom  
    Restoration:
    Ghost Wolf increases your speed by an additional 20%.
    Elemental, Initial:
    Ghost Wolf increases your speed by an additional 20%.
    Enhancement:
    Ghost Wolf increases your speed by an additional 20%.Deal Nature damage every 1 sec to all enemies inside of your Healing Rain
    Elemental, Initial:
    Increase the damage of Earthquake by 150% and the damage of Earth Shock by 100%
    Enhancement:
    The effects of Maelstrom Weapon are increased by 25%
    Name changed from Ghost Bone to Bottle of Swirling Maelstrom
  • Herz des Todessehers  
    Elemental, Restoration, Initial:
    Standing within 10 yds of a totem heals you for every 2 sec.
    Enhancement:
    Standing within 10 yds of a totem heals you for every 2 sec.Chain Lightning now jumps to 3 additional targets, and deals 20% additional damage per jump
    Enhancement:
    Lava Lash damage is increased by 500%, and Lava Lash now spreads your Flame Shock to up to 3 nearby targets
  • Herz des Todessehers  
    Elemental, Restoration, Initial:
    Standing within 10 yds of a totem heals you for every 2 sec.
    Enhancement:
    Standing within 10 yds of a totem heals you for every 2 sec.Chain Lightning now jumps to 3 additional targets, and deals 20% additional damage per jump
    Enhancement:
    Lava Lash damage is increased by 500%, and Lava Lash now spreads your Flame Shock to up to 3 nearby targets
  • NEW  
    Enhancement:
    Feral Spirit duration increased by 50%
    Elemental:
    Storm Elemental duration increased by 50%Fire Elemental duration increased by 50%
    Restoration, Initial:
    When you drop Spirit Link Totem, immediately heal all allies in the area for 15% of their maximum health, and damage all enemies in the area for 15% of their maximum health
  • NEW  
    Enhancement:
    Feral Spirit duration increased by 50%
    Elemental:
    Storm Elemental duration increased by 50%Fire Elemental duration increased by 50%
    Restoration, Initial:
    When you drop Spirit Link Totem, immediately heal all allies in the area for 15% of their maximum health, and damage all enemies in the area for 15% of their maximum health
  • NEW  
    Enhancement:
    Feral Spirit duration increased by 50%
    Elemental:
    Storm Elemental duration increased by 50%Fire Elemental duration increased by 50%
    Restoration, Initial:
    When you drop Spirit Link Totem, immediately heal all allies in the area for 15% of their maximum health, and damage all enemies in the area for 15% of their maximum health
  • Sturmleiter   Lightning Bolt and Chain Lightning damageAll Nature and Frost damage dealt is increased by 50%.
  • Tsunamirelikt   While below 50% health, your healing spells cast 50% faster.are 50% more effective.
  • Tsunamirelikt   While below 50% health, your healing spells cast 50% faster.are 50% more effective.
  • Tsunamirelikt   While below 50% health, your healing spells cast 50% faster.are 50% more effective.


Covenant Abilities (16)
  • Faetransfusion  
    Enhancement:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.
    Elemental, Restoration, Initial:
    within 20 yds.
    Elemental, Restoration, Initial:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.within 20 yds.
  • Faetransfusion  
    Enhancement:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.
    Elemental, Restoration, Initial:
    within 20 yds.
    Elemental, Restoration, Initial:
    Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.within 20 yds.
  • Urzeitliche Welle  
    Initial:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Healing Wave will also hit all targets affected by your Riptide for 100%150% of normal damage
    Enhancement:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Lightning Bolt will also hit all targets affected by your Riptide for 100%150% of normal damage
  • Urzeitliche Welle  
    Initial:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Healing Wave will also hit all targets affected by your Riptide for 100%150% of normal damage
    Enhancement:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Lightning Bolt will also hit all targets affected by your Riptide for 100%150% of normal damage
  • Urzeitliche Welle  
    Initial:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Healing Wave will also hit all targets affected by your Riptide for 100%150% of normal damage
    Enhancement:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Lightning Bolt will also hit all targets affected by your Riptide for 100%150% of normal damage
  • Urzeitliche Welle  
    Initial:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Healing Wave will also hit all targets affected by your Riptide for 100%150% of normal damage
    Enhancement:
    Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power)
    Your next Lightning Bolt will also hit all targets affected by your Riptide for 100%150% of normal damage
  • Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
    Casting this ability again while the totem is active will relocate the totem.
  • Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
    Casting this ability again while the totem is active will relocate the totem.
  • Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
    Casting this ability again while the totem is active will relocate the totem.
    Effect #1 Effect #1 Heal
    Value: 0 (SP mod: 0.730.91)

Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
Casting this ability again while the totem is active will relocate the totem.

Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
Casting this ability again while the totem is active will relocate the totem.
  • Effect #1 School Damage
    Value: 0 (SP mod: 0.640.8)


Class Tools
AfflictionTalents
DemonologyTalents
DestructionTalents


Specialization (1)
  • Unheilvolle Euphorie   Your damaging periodic effects erupt on all targets, causing * (Spell power) * (1 + Versatility)] Shadow damage per effect.


Specialization (1)


Anima Powers (2)
  • Seelenbuffet  
    Initial:
    The duration of your Summon Infernal is increased by 100%, but it has a 50% chance to consume one of your Soul Remnants when summoned.
    If a Soul Remnant is consumed, the damage is also increased by 100%.
  • Seelenbuffet  
    Initial:
    The duration of your Summon Infernal is increased by 100%, but it has a 50% chance to consume one of your Soul Remnants when summoned.
    If a Soul Remnant is consumed, the damage is also increased by 100%.


Covenant Abilities (13)
  • Drohende Katastrophe   Call forth a cloud of chaotic anima that travels to the target enemy, dealing (23%25.3% of Spell power) Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing (120%138% of Spell power) Shadow damage over 12 sec to all nearby enemies.


Class Tools
ArmsTalents
FuryTalents
ProtectionTalents


Talents (1)
  • Bevorstehender Sieg   Instantly attack the target, causing (50% of Attack power) damage and healing you for 30% of your maximum health.
    Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
    Tooltip updated to reflect in-game behavior.


Anima Powers (19)
  • NEW   Heroic Leap shatters the ground where you land, dealing Physical damage over 10 sec to enemies within 16 yds.
  • NEW   Heroic Leap shatters the ground where you land, dealing Physical damage over 10 sec to enemies within 16 yds.
  • NEW   Heroic Leap shatters the ground where you land, dealing Physical damage over 10 sec to enemies within 16 yds.
  • NEW  
    Protection:
    You yell a Demoralizing Shout when you Heroic Leap.
    Arms, Fury, Initial:
    You yell a Piercing Howl when you Heroic Leap.
  • Messingschlagring des Kämpfers   Rage generation increased by 20%25%.
  • Schneide des Hasses  
    Arms:
    The damage of Mortal Strike is increased by 20%.25%.
    Fury:
    The damage of Rampage is increased by 20%.25%.
    Protection, Initial:
    The damage of Shield Slam is increased by 20%.25%.
  • Langschwertfächer  
    Arms:
    Mortal Strike has a 33% chance to cast Whirlwind.
    Fury:
    Rampage has a 33% chance to cast Whirlwind.also casts Whirlwind.
    Fury:
    Rampage also casts Whirlwind.
    Protection, Initial:
    Shield Slam has a 33% chance to cast Whirlwind.also casts Whirlwind.
  • NEW   Impending Victory
    Impending Victory
    Victory Rush reduces the remaining cooldown of Heroic Leap by 10 sec.
  • NEW   Heroic Leap gains 2 additional charge.
  • Hasserfüllter Fetisch   Planting your Conqueror's Banner makes you immune to crowd control effects and grants you 50% Leech.
  • NEW   While Conqueror's Banner is active, deal (70% of Attack power) Shadow damage to all enemies within 15 yds of you every 3 sec.
  • Abstoßendes Banner   Gaining Glory While Conqueror's Banner is active, deals (30%deal (70% of Attack power) Shadow damage to all enemies within 15 yds of you every 3 sec.
  • Abstoßendes Banner   Gaining Glory While Conqueror's Banner is active, deals (30%deal (70% of Attack power) Shadow damage to all enemies within 15 yds of you every 3 sec.
    Effect #1 Effect #1 School Damage
    Value: 0 (AP mod: 0.30.7)

Sehnengenähte Quasten   Planting your Conqueror's Banner grants 10% additional critical strike chance to you and your allies.

Saftiges Carpaccio  
Protection:
Ignore Pain absorbs additional damage equal to 10% of your maximum health.
Arms, Fury, Initial:

Arms, Fury, Initial:
Ignore Pain absorbs additional damage equal to 10% of your maximum health, and its cooldown is reduced by 3 sec

NEW  
Arms, Protection, Initial:
Whirlwind generates 10 Rage.
Fury:
Whirlwind generates 10 additional Rage.

NEW  
Arms, Protection, Initial:
Whirlwind generates 10 Rage.
Fury:
Whirlwind generates 10 additional Rage.

NEW  
Fury:
Berserker Rage increases the damage of Raging Blow by 40%.
Arms, Protection, Initial:
Berserker Rage increases the damage of Revenge by 40%.

NEW  
Fury:
Berserker Rage increases the damage of Raging Blow by 40%.
Arms, Protection, Initial:
Berserker Rage increases the damage of Revenge by 40%.

Covenant Abilities (23)
  • REMOVED   Plant the banner in the ground, granting 20% maximum health and 10% attack speed to you and 4 allies within 15 yds of the banner. Lasts 1 sec per Glory, up to 30 sec.
  • Banner des Eroberers   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
    Cooldown changed from 3 min cooldown to 2 min cooldown
    Duration changed from 20 sec to 15 sec
  • Banner des Eroberers   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
    Duration changed from 20 sec to 15 sec
  • Banner des Eroberers   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
    Name changed from Conqueror's Frenzy to Conqueror's Banner
    Range changed from 100 yd range to 30 yd range
    Duration changed from 20 sec to 15 sec
  • Raserei des Eroberers   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
  • REMOVED   Plant the Conqueror's Banner in the ground, granting 20% maximum health and 10% critical strike chance to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.
  • Ruhm   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
  • Ruhm   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.


Soulbind Conduits (12)
  • Leumund des Veteranen   (Potency Conduit) Conqueror's Banner immediately grants you 5 Glory, and while the banner is planted your Strength is increased by 10%.increases your Strength by 10%.

  • NEW   Your damaging abilities have a chance to call forth a demon from the Theater of Pain for 25 sec. Throw Glaive deals lethal damage to the demon, which explodes on death, dealing (175% of Attack power) damage to nearby enemies and healing you for 25% of your maximum health. The explosion deals reduced damage beyond 5 targets.
    Replaces Futter für die Flamme at tier 1 column 3

  • Gravitationsdynamo   Your Conjure Refreshment also conjures Alluring Cheese, luring up to 3 neutral Mawrats.Knocking, rooting, or incapacitating enemies increases Fire, Frost, and Arcane damage done by 50% for 8 sec.
    Name changed from Alluring Cheese to Gravity Dynamo
  • Verlockender Käse   Your Conjure Refreshment also conjures Alluring Cheese, luring up to 3 neutral Mawrats.Knocking, rooting, or incapacitating enemies increases Fire, Frost, and Arcane damage done by 50% for 8 sec.
  • NEW   Fleshcraft absorbs 50% more damage.
  • Ausgetrockneter Grashüpfer   Striking an enemy with Heroic Leap restores N% of your health.
    Name changed from Dessicated Grasshopper to Desiccated Grasshopper
  • Dimensionsklinge   Blinking through a Mawrat will instantly kill it and grant 3 extra charges to your Blink spell.an enemy refreshes your Blink cooldown. Blinking through Mawrats will kill them instantly.
  • Elethiumalembik   Your mastery is increased by 30%, but your Arcane damage and Arcane healing done is reduced by 25%.
  • Elethiumsignal   Your critical strike chance is increased by 25%, but your Fire damage and Fire healing done is reduced by 25%.
  • Elethiumrauchbrenner   Your healing received is increased by 100%, but your Holy damage and Holy healing done is reduced by 25%.
  • Elethiumlaterne   Your leech is increased by 15%, but your Shadow damage and Shadow healing done is reduced by 25%.
  • Elethiumlebenskapsel   Your haste is increased by 25%, but your Nature damage and Nature healing done is reduced by 25%.
  • Elethiumknebel   Your abilities cool down 25% faster, but your Physical damage and Physical healing done is reduced by 25%.
  • Elethiumträne   Your critical strike damage and healing is increased by 30%, but your Frost damage and Frost healing done is reduced by 25%.
  • Verlängerte Skelettarme   Increases the range of your Auto Attack and Auto Shot by 10 yds. Auto Attack and Auto Shot damage increased by 50%.
  • NEW   During Soulshape, Flicker heals you for 20% of your maximum health.
  • NEW   During Soulshape, Flicker heals you for 20% of your maximum health.
  • NEW   During Soulshape, Flicker reduces the movement speed of enemies near your departure location by 70% for 6 sec.
  • NEW   Activating Soulshape stuns enemies within 12 yds for 6 sec.
  • Krummer Schlüssel   Casting Door of Shadows reduces the cast time of Door of Shadows by 10%20%, and its cooldown by 36 sec. Stacks up to 105 times.
  • Krummer Schlüssel   Casting Door of Shadows reduces the cast time of Door of Shadows by 10%20%, and its cooldown by 36 sec. Stacks up to 105 times.
  • NEW   Knocking, rooting, or incapacitating enemies increases Fire, Frost, and Arcane damage done by 50% for 8 sec.
  • NEW   When your barrier is consumed, gain up to 20% Intellect, based on the amount absorbed.
  • Bösartige Näherei   Fleshcraft increases your <Primary Stat> by 8%20% while the shield holds.
  • Bösartige Näherei   Fleshcraft increases your <Primary Stat> by 8%20% while the shield holds.
  • Schwärmender Stein   Your Steward cheers you on, increasing movement speed by 30%50% and dodge chance by 25% for you and your allies.
  • Schwärmender Stein   Your Steward cheers you on, increasing movement speed by 30%50% and dodge chance by 25% for you and your allies.
  • Phantasmatische Iris   Looting Phantasma increases the damage of your next by 1%5%.
  • Wuthuf   Killing a Mawrat during Metamorphosis adds 6 sec to the duration.reduces the cooldown of Metamorphosis by 6 sec.
  • Resonanter Schlundzahn   Interrupting with Disrupt deals 2%5% of the target's maximum health as damage, up to maximum of (1 * Total health).
  • Wut des Suchenden   Destroying an Ashen Phylactery increases the damage of your next by 20%by 2%. This effect stacks up to 100 times.
  • Die spektralen Hände Arcadnes   Chorus of Dead Souls
    While part of a Deadsoul Chorus, your Auto Attack and Auto Shot damage is increased by 100% and your Auto Attack and Auto Shot range is increased by 20 yds.
  • Die spektralen Hände Arcadnes   Chorus of Dead Souls
    While part of a Deadsoul Chorus, your Auto Attack and Auto Shot damage is increased by 100% and your Auto Attack and Auto Shot range is increased by 20 yds.

  • Adaptiver Schwarm   Command a swarm that heals (126%157.5% of Spell power) or deals (120%150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.25%.
    Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.
  • Agent des Chaos   Door of Shadows disorients all nearby enemies at the target location for 6 sec when you appear.
  • Banner des Eroberers   PlantBrandish the Conqueror's Banner, in the ground, granting 20% maximum health and 10% critical strike chancegranting 500 Mastery and 30% increased movement speed to you and 2 allies within 15 yds of the banner for 20 sec.
    While active, spending
    Arms
    20
    Fury
    30
    Protection

    20 Rage and killing enemies grants you Glory. Glory increases your critical strike damage by 1% per stack, up to 30%, for 30 sec.your 2 nearest allies, and preventing movement speed from being reduced below 100%. Lasts 15 sec.
    Generates 4 Rage per sec.
  • Todeschakram   Throw a deadly chakram at your current target that will rapidly deal (27.5%31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby.
    Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
  • Recht des Todes   Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    Blood, Unholy
    While you remain within the area, your

    Blood
    Heart Strike will hit up to 0 additional targets and inflict Death's Due for 12 sec

    Death's Due reduces damage enemies deal to you by 1%2%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
  • Todesgeboren   Transform into a powerful skeletal mage for 20 sec. 25 sec.
    While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to 2 enemies near your target and your spell damage is increased by 10%.15%.
  • Faewächter   Call forth three faerie guardians to attend your targets for 20 sec.
    Wrathful Faerie: Any direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.
    Guardian Faerie: Reduces damage taken by 10%15%. Follows your Power Word: Shield.
    Benevolent Faerie: Increases the cooldown recovery rate of ayour target's major ability by 100%. Follows your 150%. Follows your
    Holy
    Flash Heal
    Discipline, Shadow
    Shadow Mend

  • Faetransfusion   Transfer the life force of up to 4 enemies in the targeted area, dealing 94%117.5% of Spell power) * 3 / 0.5] Nature damage evenly split to each enemy target over 3 sec.
    Enhancement
    Fully channeling Fae Transfusion generates 3 stack of Maelstrom Weapon
    Pressing Fae Transfusion again within 20 sec will release 40%60% of all damage from Fae Transfusion, healing up to 4 allies near yourself.within 20 yds.
  • Ausgezeichnete Beinarbeit   Door of Shadows increases your movement speed by 40%, decaying over 6 sec.
  • Schinderschuss   Fire a shot at your enemy, causing them to bleed for (87.5%112.5% of Attack power) Shadow damage over 1418 sec. Each time Flayed Shot deals damage, you have a 10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health, and deal 25% increased damage.
  • NEW   Form a shield of flesh and bone over 3 sec that absorbs damage equal to 40% of your maximum health for 2 min.
    While channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to reduce Fleshcraft's cooldown by 1 sec.
  • Fleischformung   Form a shield of flesh and bone over 43 sec that absorbs damage equal to 20%40% of your maximum health for 2 min.
    Channeling near a corpse claimsWhile channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.reduce Fleshcraft's cooldown by 1 sec.
  • NEW   Form a shield of flesh and bone over 3 sec that absorbs damage equal to 40% of your maximum health for 2 min.
    While channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to reduce Fleshcraft's cooldown by 1 sec.
  • Fleischformung   Form a shield of flesh and bone over 43 sec that absorbs damage equal to 20%40% of your maximum health for 2 min.
    Channeling near a corpse claimsWhile channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.reduce Fleshcraft's cooldown by 1 sec.
    Duration changed from 4 sec to 3 sec
  • Fleischformung   Form a shield of flesh and bone over 43 sec that absorbs damage equal to 20%40% of your maximum health for 2 min.
    Channeling near a corpse claimsWhile channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.reduce Fleshcraft's cooldown by 1 sec.
  • Fleischformung   Form a shield of flesh and bone over 43 sec that absorbs damage equal to 20%40% of your maximum health for 2 min.
    Channeling near a corpse claimsWhile channeling, your damage taken is reduced by 30%.
    Passive: Moving near an enemy's corpse consumes their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.reduce Fleshcraft's cooldown by 1 sec.
  • NEW   Heals the caster for 25% of their maximum health.
    Inflicts (175% of Attack power) Shadow damage to enemies within 10 yards of the impact.

  • Futter für die Flamme   Call forth and defeat a demon from the Theater of Pain to release an Empowered Demon Soul, increasing your damage done by 30% and reducing all damage taken by 15% for 20 sec.

    The demon will escape to the Nether after 25 sec. Throw Glaive deals considerably more damage to the demon and Fleshcraft treats it as a powerful enemy.
  • NEW  
  • Drohende Katastrophe   Call forth a cloud of chaotic anima that travels to the target enemy, dealing (23%25.3% of Spell power) Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing (120%138% of Spell power) Shadow damage over 12 sec to all nearby enemies.
  • Spiegel der Qual   Conjure 3 mirrors to torment the enemy for 25 sec. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict (60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%. This effect cannot be triggered more often than once per 6 sec.
    The final mirror will instead inflict (151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
    Whenever a mirror is consumed
    Arcane
    you gain 4% mana
    Fire
    Clearcasting
    Fire
    your Fire Blast cooldown is reduced by 4 sec6 sec
    Frost
    you gain Brain Freeze

  • Urzeitliche Welle   Blast your target with a Primordial Wave, dealing (65% of Spell power) Shadow damage and apply Flame Shock to an enemy, or
    Restoration
    heal an ally for (65% of Spell power) and apply Riptide to them
    Elemental, Enhancement
    heal an ally for (65% of Spell power)
    Your next
    Elemental
    Lava Burst
    Enhancement
    Lightning Bolt
    Restoration

    Healing Wave will also hit all targets affected by your
    Elemental
    Flame Shock
    Enhancement, Restoration
    Riptide
    for
    Restoration
    60%
    Elemental
    80%
    Enhancement

    100% of normal 150% of normal
    Restoration
    healing
    Elemental, Enhancement
    damage

  • Strahlender Funke   Conjure a radiant spark that causes (76%91.2% of Spell power) Arcane damage instantly, and an additional (41.2%49.5% of Spell power) damage over 10 sec.
    The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.
  • Fesseln der Unwürdigen   Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing (178.5%8% and dealing (205.275% of Attack power) Arcane damage over 14 sec.
    While Shackle the Unworthy is active on an enemy, your direct-damage attacks that spend runes have a 50% chance to spread Shackle the Unworthy to a nearby enemy.
  • Hammer des Bezwingers   Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next
    Retribution
    Templar's Verdict to automatically trigger Divine Storm
    Holy
    Word of Glory to automatically trigger Light of Dawn
    Protection

    Word of Glory to automatically trigger Shield of the Righteous
    Generates 1 Holy Power.
  • Vespertotem   Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (64%80% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (73%91% of Spell power) health.
    Casting this ability again while the totem is active will relocate the totem.

  • Schlundröcheln   Killing an enemy has a high chance to summon an Explosive Mawrat at the corpsescorpse's location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 sec.
    Inventory Type: Legs, Feet, Hands


  • NEW   Summons and dismisses this mount.
  • NEW   Summons and dismisses this mount.


  • Hauch des kritischen Trefferwerts   Permanently enchant a cloak to increase critical strike by 1.
    Cannot be applied to items higher than level 4760.
  • Hauch des kritischen Trefferwerts   Permanently enchant a neck to increase critical strike by 11.
    Cannot be applied to items higher than level 60.
  • Hauch des kritischen Trefferwerts   Permanently enchant a ring to increase critical strike by 11.
    Cannot be applied to items higher than level 60.
  • Hauch des Tempos   Permanently enchant a cloak to increase haste by 1.
    Cannot be applied to items higher than level 4760.
  • Hauch des Tempos   Permanently enchant a neck to increase haste by 22.
    Cannot be applied to items higher than level 60.
  • Hauch des Tempos   Permanently enchant a ring to increase haste by 11.
    Cannot be applied to items higher than level 60.
  • Hauch der Meisterschaft   Permanently enchant a ring to increase mastery by 11.
    Cannot be applied to items higher than level 60.
  • Hauch der Meisterschaft   Permanently enchant a neck to increase mastery by 22.
    Cannot be applied to items higher than level 60.
  • Hauch der Meisterschaft   Permanently enchant a cloak to increase mastery by 1.
    Cannot be applied to items higher than level 4760.
  • Hauch der Vielseitigkeit   Permanently enchant a ring to increase versatility by 11.
    Cannot be applied to items higher than level 60.
  • Hauch der Vielseitigkeit   Permanently enchant a neck to increase versatility by 22.
    Cannot be applied to items higher than level 60.
  • Hauch der Vielseitigkeit   Permanently enchant a cloak to increase versatility by 1.
    Cannot be applied to items higher than level 4760.
  • Gabe des kritischen Trefferwerts   Permanently enchant a ring to increase critical strike by 22.
    Cannot be applied to items higher than level 60.
  • Gabe des kritischen Trefferwerts   Permanently enchant a cloak to increase critical strike by 2 and movement speed by 2%.
    Cannot be applied to items higher than level 4760.
  • Gabe des kritischen Trefferwerts   Permanently enchant a neck to increase critical strike by 22.
    Cannot be applied to items higher than level 60.
  • Gabe des Tempos   Permanently enchant a cloak to increase haste by 2 and movement speed by 2%.
    Cannot be applied to items higher than level 4760.
  • Gabe des Tempos   Permanently enchant a ring to increase haste by 22.
    Cannot be applied to items higher than level 60.
  • Gabe des Tempos   Permanently enchant a neck to increase haste by 22.
    Cannot be applied to items higher than level 60.
  • Gabe der Meisterschaft   Permanently enchant a neck to increase mastery by 22.
    Cannot be applied to items higher than level 60.
  • Gabe der Meisterschaft   Permanently enchant a cloak to increase mastery by 2 and movement speed by 2%.
    Cannot be applied to items higher than level 4760.
  • Gabe der Meisterschaft   Permanently enchant a ring to increase mastery by 22.
    Cannot be applied to items higher than level 60.
  • Gabe der Vielseitigkeit   Permanently enchant a cloak to increase versatility by 2 and movement speed by 2%.
    Cannot be applied to items higher than level 4760.
  • Gabe der Vielseitigkeit   Permanently enchant a neck to increase versatility by 22.
    Cannot be applied to items higher than level 60.
  • Gabe der Vielseitigkeit   Permanently enchant a ring to increase versatility by 22.
    Cannot be applied to items higher than level 60.
  • Mal des Schwarzfels   Permanently enchants a melee weapon to sometimes increase Versatility by 55 for 12 sec. Effect can only occur when you are below 60% health. Cannot
    Cannot be applied to items above level 4860.
  • Mal des Blutenden Auges   Permanently enchants a melee weapon to sometimes increase mastery by 55 for 12 sec. Cannot
    Cannot be applied to items above level 4860.
  • Mal des Schattenmonds   Permanently enchants a melee weapon to sometimes increase Versatility by 55 for 15 sec. Cannot
    Cannot be applied to items above level 4860.
  • Mal des Kriegshymnenklans   Permanently enchants a melee weapon to sometimes increase haste by (11 * 10), diminishing by 10% every 2 sec. Cannot
    Cannot be applied to items above level 4860.
  • Mal des Frostwolfs   Permanently enchants a melee weapon to sometimes increase critical strike by 55 for 6 sec. Effect can stack 2 times. Cannot
    Cannot be applied to items above level 4860.
  • Mal der Zerschmetterten Hand   Permanently enchants a melee weapon to sometimes bleed your enemy for 40 damage, plus an additional 120 damage over 6 sec. Cannotsec.
    Cannot be applied to items above level 4860.
  • Mal des Donnerfürsten   Permanently enchants a melee weapon to sometimes increase your critical strike by 55 for 6 sec. While active, critical heals and attacks may extend the duration. Cannot
    Cannot be applied to items above level 4860.

  • Animanetz   When the Sins and Suffering container is at power level two or above, an Anima Web forms between the vertices of Sins of the Past.
    Passing through the Anima Web inflicts 4124332995 Shadow damage to the target over 10 sec.
  • Bastion der Archon   $spelldesc335806Kyrestia, the Firstborne creates a barrier that protects all players within its confines, reducing the damage taken from the next Abyssal Detonation by 90%.
  • Auf die Nüsse   Your ranged attacks and spells have a chance to release a Mechanical Bomb Squirrel that charges your target and explodes for 415-2147483648 Fire damage.
  • Machtblitz   Inflicts 5859 Shadow damage to the Aleez's current target.
  • Odem der Finsternis   Reduces the healing recievedreceived of all enemies in a cone in front of the caster by 75% for 6 sec.
    Inflicts 40 Shadow damage to all enemies in front of the caster.

  • Kanonenfeuer   Hurls a fiery ball that causes 137-2147483648 fire damage to the enemy.
  • Konvertieren   Twists the target's mind, making them hostile to all allies and reducing their healing recievedreceived by 100% for 30 sec.
  • Ätzendes Gas   Throws corrosive gas at at an enmiesan enemy's location that inflicts Nature damage every second.
  • Verderbtes Blut   Inflicts 1758 Shadow damage every 3 sec for 12 sec.
    This effect attempts to spread to nearby targets within 7 yards.
  • Verderbtes Blut   Inflicts 1758 Shadow damage every 3 sec for 12 sec.
    This effect attempts to spread to nearby targets within 7 yards.
  • Bröckelndes Fundament   Sludgefist impacts a pillar and causes it to collapse.
    The destruction inflicts 454437 Physical damage every second to all players. This effect stacks.
  • Tod und Verfall  
    Blood:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.

    While you remain within the area, your Heartyour]Heart Strike will hit up to 0 additional targets.
    Initial:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    targets.
    Initial:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your]
    Unholy:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.

    Unholy:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
    While you remain within the area, your your]Scourge Strike will hit up to 4 enemies near the target.
    Frost:
    Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.area.

  • Tiefseeschmettern   A brutal overhead power attack that deals PhsyicalPhysical damage and knocks back all enemies in front of the caster.
  • Austrocknung   Reduces damage done by 50% and movement speed by 50%. Lasts until the target is healed above 90% health.
    Name changed from Dessication to Desiccation
  • Verwüstender Schlag   Stomps the ground, inflicting Physical damage to all enemies in a cone in front of the caster.
    Name changed from Devestating Blow to Devastating Blow
  • Drachenodem   The caster expels fireyfiery breath in a cone. Anyone caught in the flames suffers Fire damage.
  • Drachenodem   The caster expels fireyfiery breath in a cone. Anyone caught in the flames suffers Fire damage.
  • Flüssigkeiten entziehen   Prepares the target for mummification by draining their fluids, inflicting 2266 Nature damage every 2 sec. for 8 sec. If the effect lasts the full duration, it applies DessicationDesiccation to the target.
  • Schreckensblitzsalve   The Baroness launches a blast of anima at every player, inflicting 16497 Shadow damage. 6599 Shadow damage.
    Each player hit by the blast suffers an additial 61862145 Shadow damage every 1.5 sec for 12 sec. This effect stacks.
    Effect #4 REMOVED Effect #1 School Damage
    Value: 16 Difficulty: Normal
  • REMOVED Effect #1 School Damage
    Value: 16 Difficulty: Heroic
  • REMOVED Effect #1 School Damage
    Value: 40 Difficulty: Mythic
  • REMOVED Effect #1 School Damage
    Value: 16 Difficulty: Looking For Raid

Cast Time changed from 3 sec cast to 3.5 sec cast
Bohrer   Activates the Mecha Plunderer's drill, sending it underneath the current target's location. When the drill reaches the target location it will burst upwards, inflicting Physical damage to all enmiesenemies within 5 yards.

Erdbeben   Causes the earth within 8 yards of the target location to tremble and break, dealing 100 / 1001 *] Physical damage over 6 sec and sometimes knocking down enemies.

Echosonar   Echoing shrieks inflict 14435 Sonic damage upon contact, horrifying for 4 sec and descends oncausing a Descent at that location after 6 sec.

Echos des Gemetzels   Inflicts 293 Shadow damage to all players every 5 sec.
Name changed from Echos of Carnage to Echoes of Carnage
Echos des Gemetzels   Upon reaching 50% health remaining, Mordretha conjures Echoes of Carnage for the remainder of the encounter.
Echoes of Carnage inflicts 5859 Shadow damage to all players instantly and 293 Shadow damage every 2 sec thereafter.
Ghostly Combatants are periodically drawn to the arena while Echoes of Carnage is in effect.
Name changed from Echos of Carnage to Echoes of Carnage
Machterfüllter Sulfuras   The power of Sulfuras has been amplified! Melee attacks deal devestatingdevastating damage, inflicting 17036 Fire damage to all enemies.

Unaufhörliche Qual   Grand Proctor Beryllia unleashes a torrent of anima into Z'rali, causing her to release waves of pain that inflict 586 Holy damage to all players and unleash Anguished Cries every 0.5 sec for 5 sec.

Unaufhörliche Qual   Grand Proctor Beryllia unleashes a torrent of anima into Z'rali, causing her to release waves of pain that inflict 586 Holy damage to all players and unleash Anguished Cries every 0.5 sec for 5 sec.

Teufelsverfluchte Wunden   Curses the targets wounds with fel energy, causing all healing recievedreceived to be negated.

Schwärender Schlund   Slivermaws mouth is disease riddled, attacks have a chance of causing Infected Wound.

Infected Wound
Melee Range
InstantA rotting disease infects your wounds, inflicting Nature damage to an enemy every 3 sec. and reducing healing recievedreceived by 25% for 15 sec.

Feuerblüte   A fireyfiery blossom deals Fire damage to an area and knocks enemies up a short distance.

Feuerblüte   A fireyfiery blossom deals Fire damage to an area and knocks enemies up a short distance.

Feuersturm   Summons a storm of fireyfiery balls, dealing Fire damage at the impact locations.

Goblindrachengewehr   Deals 56-2147483648 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....

Goblindrachengewehr   Deals 56-2147483648 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....

Goblindrachengewehr   Deals 56-2147483648 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....

Packende Hände   Kul'tharok summons spectral hands at several nearby locations. Players within 2 yards of the impact suffer 8788 Shadow damage.
These hands will bind both players and their soulsthe souls of players, immobilizing them for 10 sec.Players immobilized this way take an additional 3222 Shadow damage every 1 sec. for 10 sec.

Groggetränkte Klinge   Reduces the healing recievedreceived by 25 and deals damage every second for 15 sec.

Erde erschüttern   Winds up for a visciousvicious ground strike, dealing 113 damage to all enemies within 4 yards of the impact location.

Kälte von Eiskrone   Channels the force of Icecrown, reducing Fire damage taken by 50%, increases healing recievedreceived by 1000% and deals Frost damage to Ragnaros every 1 sec.

Infizierte Wunde   A rotting disease infects your wounds, inflicting Nature damage to an enemy every 3 sec. and reducing healing recievedreceived by 25% for 15 sec.

Einschüchternde Präsenz   Intimidating Shout reduces the movement speed of affected enemies by 50%, and prevents the next 1356-2147483648 damage they deal after Intimidating Shout ends.

Flammenbeschwörung   Create a fireyfiery explosion at the current enemy's location, inflicting 33 Fire damage and knockback.

Ungewollte Transformation   Forces the target to remain transformed for 30 sec.until cancelled.
Duration changed from 30 sec to 0 ms
Latentes Gift   Serpent Sting damage applies Latent Poison, stacking up to 10 times. Your
Mongoose Bite
Mongoose Bite
Raptor Strike consumes all applications of Latent Poison to deal 84-2147483648 Nature damage per stack.

Lebende Bombe   Places a fireyfiery bomb on an enemy. After 6 sec., the bomb explodes, inflicting 23 Fire damage to the target and its nearby allies.

Essenz des Lebens   Kryxis the Voracious pulls Living Essence from each player. If Kryxis the Voracious touches the them, he is healed for 12% of his maximum health and gains an application of Essence Surge. If reabsorbed by a player, it inflicts 10 Shadow damage to them.

Magma speien   Spit a ball of magma that inflicts 189-2147483648 Fire damage.

Persönlicher Absorb-o-Tron   Taking damage has a chance to call your Personal Absorb-o-Tron, absorbing 50% of damage taken over 20 sec, up to 2145.-2147483648.
Increases your Kul Tiran or Zandalari Engineering by 30.

Versteinert   Petrified, absorbing up to 12 of all damage recievedreceived. If petrified breaks, the caster's skin becomes brittle, increasing damage taken by 1%.

Versteinert   Petrified, absorbing up to 28 of all damage recievedreceived. If petrified breaks, the caster's skin becomes brittle, increasing damage taken by 1%.

Giftbenetzter Speer   Inflicts PhysicalNature damage every 2 sec. for 10 sec.

Klingenkoralle   Deal 2147483648 * (1 + Versatility)] Physical damage and apply Razor Coral to your target, giving your damaging abilities against the target a high chance to deal 2147483648 * (1 + Versatility)] Physical damage and add a stack of Razor Coral.
Reactivating this ability will remove Razor Coral from your target, granting you 113 Critical Strike per stack for 20 sec.

Ritual des Kummers   Lord Chamberlain channels a beam of anima towards a Sinstone Statues, affecting playersStatue, affecting a player or the statue, whichever it strikes first.
Upon striking a player, inflicts 2344 Shadow damage every 1 sec.
Upon striking a statue, all players suffer 2344 Shadow damage.

Seelenschänder   Increase Leech by 34481.

Bildnis der Seelenbesudelung   At 30% health Stone Legion Goliath transforms info a Soultaint Effigy, afflicting all players with Soultaint, decreasing healing taken by 20% every 1 sec. This effect stacks up to 45 charges.

Geisterstoß   Deals 31 damage and increases PhsyicalPhysical damage taken by 5. Stacks up to 100 times. Lasts 10 sec.

Handfernrohr   See things nooneno one else can see!

Stampfen   Stomp the ground, dealing (500% of Spell power + 500% of Attack power) PhsyicalPhysical damage to all enemies within 8 yards.

Steinschmettern   A brutal overhead power attack that deals PhsyicalPhysical damage and stuns all enemies in front of the caster.

Sul'thraze   Strikes an enemy with the rage of Sul'thraze. Lowers target's strength by 7 and deals 70587741952 and deals -2147483648 Shadow damage with an additional 60-2147483648 damage over 15 sec.

Telekinetischer Ansturm   Lord Chamberlain pulls all nearby Sinstone Statues to him, inflicting 10253 Physical damage and knocking back any player in the statue’s path.

Instabiler Ausstoß   The Hungering Destroyer chooses up to 23 players and unleashes a line of energy in each of their directions, inflicting 12373 Shadow damage.

Instabiler Ausstoß   The Hungering Destroyer chooses up to 23 players and unleashes a line of energy in each of their directions, inflicting 12373 Shadow damage.

Explosive Steinhülle   Upon reaching 20% health Stone Legion Commandos encase themselves in a stone shell, absorbing 196898 damage, granting immunity to Area of Effect abilities for 4 sec. Stone Shell Detonation is triggered if the shield is not broken before the channel ends.