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League of Explorers - Hall of Explorers Preview
Hearthstone
Geposted
08.12.2015 um 11:26
von
Skiffington
The final
League of Explorers
wing is upon us! The good news? A whopping
twelve
cards will be releasing with this one as the remaining cards in the adventure are added to your collection. Though Blizzard has released few details regarding the wing, we've been able to datamine the order in which the cards are rewarded. If that's all you want, head on over to
our guide
, but we'll also be taking a look at the rewards of each boss throughout this preview. The final encounter with looks to be unlike anything Hearthstone has ever seen.
First Boss:
:
Give each player a random card. It costs (0).
Rewards -
and
Rogue Class Challenge Reward -
Strangely enough, there's actually very little information in the files regarding this encounter.
Heroic:
now only gives Skelesaurus a random card each turn. You'll have to beat him without the assistance of good RNG as your companions attempt to hide the artifacts from Rafaam.
Second Boss:
:
Your Hero can only take 1 damage at a time.
Rewards -
and
Mage Class Challenge Reward -
In a similar situation to Skelesaurus, there doesn't appear to be any special cards for this boss. We do know that our explorers are attempting to secure the museum before they do battle with Rafaam.
Heroic:
extends the Sentinel's armor to all of its minions as well. This means that all damage in general has been nerfed, even board clears. Therefore, cards like and which give you the most value for one damage at their mana cost are probably going to be good choices.
Third Boss:
:
Add a random minion to your hand. It costs (3) less.
Rewards -
and
While regular Rafaam has no special cards, there's a very good reason for this.
He actually steals your deck.
Don't believe us? Check out his dialogue. It's hilarious and even has some special interactions depending on what he finds in your deck!
Unfortunately, we don't know exactly where that leaves you. provides you with a spare deck, but there's no telling what's in it. However, there may very well be some similarity between this encounter and which has a
ton
of special cards.
Special Cards
Final Boss:
:
Your hero is
Immune
while the staff charges.
Rewards -
and
We told you there were a lot of cards.
This being the Hall of Explorers and all, there are a bunch of worldly treasures around just waiting to be utilized. This could very well be the deck that you are given in both encounters. With no deck left, it makes sense that you'd need to scramble around trying to use the various artifacts while you try to chase Rafaam down. These will be given to you by your ever so helpful companions who have special dialogue for each one.
There are also a ton of previous bosses that have cards tagged to this encounter, presumably will be running by them and activating them in order to stop your pursuit.
Spells
Hero Powers
(Heroic)
Minions
(Heroic)
(Heroic)
(Heroic)
(Heroic)
(Heroic)
(Heroic)
(Heroic)
(Heroic)
(Heroic)
Wing completion rewards: and .
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