As a fanatical defender of Atal'Dazar's golden sanctum, Priestess Alun'za has come to cleanse the temple of all corruption at any cost.
In life Vol'kaal was a trusted bodyguard of Yazma. Since his untimely death, she has used her newfound powers to reanimate the corpse of her former lieutenant who can now serve for eternity.
!2,8,23In Heroic and Mythic difficulty, when a Reanimation Totem is slain it begins to cast Reanimate.
Rezan, once a loa to the Zuldazar kings, had his soul torn from his body during a ritual. Now, only a twisted husk remains, bent on devouring anyone who enters his hunting grounds.
!2,23 In Heroic and Mythic difficulties, if Rezan will also cause bone piles to awaken as he walks over them.
!2,23 This ability is used when Rezan reaches 50% health remaining.
Having consumed the might of Shadra, the spider loa, Yazma is now tasked with holding the sacred temple of Atal'Dazar for her master, the Prophet Zul.
Chopper Redhook's brutality is feared throughout Kul Tiras. Supported by Irontide forces, Chopper is free to rampage through Boralus, relishing the choas rampant in the streets.
Sergeant Bainbridge is a devout officer that vehemently enforces the will of the Kul Tiran church. Believing that his faith places him above all others, Bainbridge is quick to send those who oppose him to the noose.
Hadal Darkfathom is an ancient sea giant called from the depths to unleash his fury on Boralus. Using his powerful strength he crushes buildings, statues and civilians alike.
Lady Ashvane is the powerful Matron of House Ashvane and seeks to bring Boralus under her control. With an arsenal of azerite weapons at her command, she will obliterate anyone who stands in her path.
!2In Heroic difficulty, Blood Effigies also cast [Sanguine Feast].
!23In Mythic difficulty, Blood Effigies also cast [Sanguine Feast].
An ancient crawg has inadvertently been corrupted by the Blood God. It roams the Underrot, bloodthirsty and infested with his spawn.
In life, Zancha warded the Nazmani from the physical and mental corruptions of the Blood God. In death, Zancha has succumbed to the Blood God, forever spreading his rot and echoing his dark whispers.
When goblins fight, the winner of the argument is the one with the deepest purse. Why? Because they can afford to pay the Pummeler.
Goblins drilling for Azerite have disturbed a powerful earth spirit, Tik'ali, who has taken physical form to exact vengance!
Overseeing the creation of the Venture Co's supply of Agent Azerite, Rixxa is a reknowned chemist and known pyromaniac.
Never able to ascend to Trade Prince, Mogul Razzdunk is certain that becoming the world's foremost Azerite baron will let him bridge the gap.
Skycap'n Kragg and his faithful mount Sharkbait are the guardians of Freehold, continously patrolling the sky on the lookout for intruders. At least, that is what their supposed to be doing. Instead, these two are often found snoozing in their crow's nest or dropping guano on unsuspecting victims from above.
Captains Raoul, Eudora, and Jolly meet within Freehold to drink and confer. They lead the Blacktooth Brawlers, Bilge Rats, and Cutwater Corsairs crews, currently gathered under the banner of the Irontide by Harlan Sweete.
Within Freehold, there is a fighting tournament where the fiercest brigands from across the seas test their might. This rogue's gallery consists of a strange assortment of contenders, but none so fearsome as the current champion, Shark Puncher. Countless challengers have sought to topple the powerful pugilist, but all of them have ended up as chum.
Harlan Sweete is the leader of the Irontide Raiders, and his vast wealth is only exceeded by his sliminess. Currently bankrolled by the Lady Ashvane, Sweete has been tasked with uniting the crews of those who sail the seas of Kul Tiras.
!0,1,2When Adderis first gains his Lightning Shield he charges up an empowered version of Arc Dash that targets each player in sequence.