Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Live
PTR
10.2.5
PTR
10.2.6
Arcane Mage Legion Mage Tower Legacy Challenge Guide
Von Malon
Letztes Update:
06.12.2021
Änderungsprotokoll
Patch: 7.3.5
Wertung: 3.6/5
(
13
Bewertungen)
Guidenavigation
Wertung: 3.6/5
(
13
Bewertungen)
This section of the Arcane Mage guide provides tactics and advice on how to approach the artifact appearance challenge
Zorn der Gottkönigin
added in patch 7.2. This guide is written by Malon who raids with <Omen> on Emerald Dream EU; his lifelong ambition is to have the Warlock class renamed to 'Fuzzy Cuddlebears'. Find him on
Twitter
and at the
Altered Time
Mage forums.
This guide is about the Legion version of the Mage Tower Challenge, that isn't accessible anymore.
Click here for the updated Arcane Mage Mage Tower Timewalking Challenge Guide
Arcane Mage Challenge Appearance
Eternal Magus is an appearance for
Aluneth
, for which you need to complete a difficult solo scenario. You can only attempt this while the Mage Tower building is active in the Broken Shore area.
Arcane - Eternal Magus
Gear
This late in legion I would recommend an item level of at least 915 before trying this challenge - You can do this scenario at far lower item levels (as low as 890) but you may want to just get more gear to overpower the scenario. Prioritise burst damage stats like crit and haste if you are having trouble breaking through Runeseer Faljar’s shield; otherwise, mastery is fine. On trinkets, Fury of the Burning Sky is very viable, although by no means required.
Any set bonus is useful, but none are necessary to complete this scenario.
Buffs
Der hungrige Magister
Fläschchen des geflüsterten Pakts
Besudelte Verstärkungsrune
Talents
These are the talents that I have been using in the scenario. The only essential one is
Zeitumlenkung
, for kiting
Sigryn
and
Jarl Velbrand
- others can be swapped if you get better results (although you should never take
Rune der Kraft
here). For example,
Flimmern
could be taken over
Manaschild
if you have
Prydaz, Xavarics Magnum Opus
or
Belo'virs letztes Gefecht
.
Legendaries
I rate Prydaz, Xavaric’s Magnum Opus and Belo’vir’s Final Stand and very highly in this scenario. However, some of the top-performing legendaries are Gravity Spiral and the Cord of Infinity.
Gravitationsspirale
combos well with the Mana Shield talent, feeding mana when you need it.
Kordel der Unendlichkeit
is excellent for bursting down Runeseer Faljar when he shields himself.
The shield from Belo'vir or Prydaz will absorb most of an
Wissen der Ahnen
explosion.
The encounter
This is a single-phase fight, with three enemies who share health (
Teufelsbindung
). The fight ends when
Jarl Velbrand
and
Runenseher Faljar
are defeated.
Sigryn is the main boss, but also the least dangerous. For much of the fight she will be Polymorphed. Her main abilities are:
Speer werfen
- creates a damaging zone on the ground;
Dunkle Schwingen
- summons a wall of Valkyr (find the gap, much like
Schleichende Verdammnis
in Vault of the Wardens), which rapidly fly across the battlefield; and
Blut des Vaters
- countered with Polymorph (in this encounter, Poly has a 20 second cooldown but does not heal the target:
Arkane Biologie
). However, be aware that Sigryn is affected by diminishing returns; you can’t simply sheep her for the entire encounter.
Additionally, Sigryn will sometimes knock you back with
Vorstoßen
.
Jarl Velbrand has the lowest health of all enemies, and will die first. He uses
Axt schleudern
;
Klingensturm
; and
Berserkerwut
. All of these can be countered by side-stepping or kiting (use
Zeitumlenkung
or
Verlangsamen
).
Runeseer Faljar is the most annoying mob. He spam-casts
Schattenblitz
, and will periodically protect himself with a 6 million health shield and begin a 20-second cast (
Wissen der Ahnen
). You must use a cooldown to get through the shield and save
Gegenzauber
to interrupt his cast.
Faljar also casts
Runische Detonation
, which places three runes on the ground: one large, one medium and one small. Run through these (prioritising the small one) to prevent them from blowing up.
The fight is all about attrition; aside from destroying Faljar’s shield, it is not a DPS race. To emphasise this, Odyn’s valkyr will occasionally drop a golden orb on the ground; pick this up to heal for a sizeable amount.
At the start of the fight, you can blow your cooldowns and spam
Arkane Explosion
until
Arkane Macht
fades; because the bosses share health, this will deal a significant chunk of damage. After this, Polymorph Sigryn and focus on damaging the Jarl and Runeseer.
Verlangsamen
,
Zeitumlenkung
, and
Verzerrung
are your main kiting tools.
Tips + tricks
Only use
Hervorrufung
when you know it is safe to do so; i.e. Sigryn is Polymorphed, the Jarl is slowed or frozen and there are no mechanics coming up that will force you to move (Bladestorm, Dark Wings, etc).
If you are between runes when Runic Detonation is cast,
Blinzeln
to the smallest and Displacement back.
If Counterspell is on cooldown or you cannot burst Faljar’s shield before he finishes his cast of Ancestral Knowledge,
Eisblock
. If you still can’t kill it, absorb the damage with
Große Unsichtbarkeit
.
Faljar will chain-cast Ancestral Knowledge as a soft enrage towards the end of the fight; save cooldowns like
Mal von Aluneth
,
Arkane Macht
,
Geistesgegenwart
,
Zeitkrümmung
and even procs of
Arkane Geschosse
to destroy his shield.
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!